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SPDX License List is a list of (common) open source licenses that can be referred to by a “short identifier”. It has several advantages compared to the common "license header texts" usually found in source files. Some of the advantages: * It is precise; there is no ambiguity due to variations in license header text * It is language neutral * It is easy to machine process * It is concise * It is simple and can be used without much cost in interpreted environments like java Script, etc. * An SPDX license identifier is immutable. * It provides simple guidance for developers who want to make sure the license for their code is respected See http://spdx.org for further reading. Signed-off-by: Marcus Folkesson <marcus.folkesson@gmail.com> Closes: #1439 Approved by: cgwalters
211 lines
5.2 KiB
C
211 lines
5.2 KiB
C
/*
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* Copyright (C) 2015 Colin Walters <walters@verbum.org>.
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*
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* SPDX-License-Identifier: LGPL-2.0+
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include <dirent.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <dlfcn.h>
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#include <errno.h>
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#include <stdlib.h>
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#include <fcntl.h>
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#include <sys/stat.h>
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#include <glib.h>
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/* Glibc uses readdir64 when _FILE_OFFSET_BITS == 64 as set by
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* AC_SYS_LARGEFILE on 32 bit systems.
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*/
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#if defined(_FILE_OFFSET_BITS) && (_FILE_OFFSET_BITS == 64)
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# define READDIR "readdir64"
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# define READDIR_R "readdir64_r"
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#else
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# define READDIR "readdir"
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# define READDIR_R "readdir_r"
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#endif
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static GHashTable *direntcache;
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static GMutex direntcache_lock;
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static gsize initialized;
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typedef struct {
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GPtrArray *entries;
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guint offset;
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} DirEntries;
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static void
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dir_entries_free (gpointer data)
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{
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DirEntries *d = data;
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g_ptr_array_unref (d->entries);
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g_free (d);
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}
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static DirEntries *
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dir_entries_new (void)
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{
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DirEntries *d = g_new0 (DirEntries, 1);
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d->entries = g_ptr_array_new_with_free_func (g_free);
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return d;
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}
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static void
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ensure_initialized (void)
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{
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if (g_once_init_enter (&initialized))
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{
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direntcache = g_hash_table_new_full (NULL, NULL, NULL, dir_entries_free);
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g_mutex_init (&direntcache_lock);
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g_once_init_leave (&initialized, 1);
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}
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}
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struct dirent *
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readdir (DIR *dirp)
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{
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struct dirent *(*real_readdir)(DIR *dirp) = dlsym (RTLD_NEXT, READDIR);
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struct dirent *ret;
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gboolean cache_another = TRUE;
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ensure_initialized ();
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/* The core idea here is that each time through the loop, we read a
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* directory entry. If there is one, we choose whether to cache it
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* or to return it. Because multiple entries can be cached,
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* ordering is randomized. Statistically, the order will still be
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* *weighted* towards the ordering returned from the
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* kernel/filesystem, but the goal here is just to provide some
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* randomness in order to trigger bugs, not to be perfectly random.
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*/
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while (cache_another)
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{
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DirEntries *de;
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errno = 0;
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ret = real_readdir (dirp);
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if (ret == NULL && errno != 0)
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goto out;
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g_mutex_lock (&direntcache_lock);
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de = g_hash_table_lookup (direntcache, dirp);
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if (ret)
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{
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if (g_random_boolean ())
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{
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struct dirent *copy;
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if (!de)
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{
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de = dir_entries_new ();
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g_hash_table_insert (direntcache, dirp, de);
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}
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copy = g_memdup (ret, sizeof (struct dirent));
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g_ptr_array_add (de->entries, copy);
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}
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else
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{
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cache_another = FALSE;
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}
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}
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else
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{
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if (de && de->offset < de->entries->len)
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{
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ret = de->entries->pdata[de->offset];
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de->offset++;
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}
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cache_another = FALSE;
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}
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g_mutex_unlock (&direntcache_lock);
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}
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out:
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return ret;
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}
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int
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closedir (DIR *dirp)
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{
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int (*real_closedir)(DIR *dirp) = dlsym (RTLD_NEXT, "closedir");
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ensure_initialized ();
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g_mutex_lock (&direntcache_lock);
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g_hash_table_remove (direntcache, dirp);
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g_mutex_unlock (&direntcache_lock);
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return real_closedir (dirp);
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}
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static void
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assert_no_cached_entries (DIR *dirp)
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{
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DirEntries *de;
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g_mutex_lock (&direntcache_lock);
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de = g_hash_table_lookup (direntcache, dirp);
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g_assert (!de || de->entries->len == 0);
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g_mutex_unlock (&direntcache_lock);
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}
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void
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seekdir (DIR *dirp, long loc)
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{
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void (*real_seekdir)(DIR *dirp, long loc) = dlsym (RTLD_NEXT, "seekdir");
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ensure_initialized ();
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/* For now, crash if seekdir is called when we have cached entries.
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* If some app wants to use this and seekdir() we can implement it.
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*/
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assert_no_cached_entries (dirp);
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real_seekdir (dirp, loc);
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}
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void
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rewinddir (DIR *dirp)
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{
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void (*real_rewinddir)(DIR *dirp) = dlsym (RTLD_NEXT, "rewinddir");
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ensure_initialized ();
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/* Blow away the cache */
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g_mutex_lock (&direntcache_lock);
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g_hash_table_remove (direntcache, dirp);
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g_mutex_unlock (&direntcache_lock);
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real_rewinddir (dirp);
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}
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int
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readdir_r (DIR *dirp, struct dirent *entry, struct dirent **result)
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{
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int (*real_readdir_r)(DIR *dirp, struct dirent *entry, struct dirent **result) = dlsym (RTLD_NEXT, READDIR_R);
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ensure_initialized ();
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/* For now, assert that no one is mixing readdir_r() with readdir().
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* It'd be broken to do so, and very few programs use readdir_r()
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* anyways. */
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assert_no_cached_entries (dirp);
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return real_readdir_r (dirp, entry, result);
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}
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