ostree/contrib/golang/glibobject.go
Giuseppe Scrivano 6a091c96ba contrib: indent golang code using only tabs instead of both tabs and spaces
Signed-off-by: Giuseppe Scrivano <gscrivan@redhat.com>

Closes: #242
Approved by: cgwalters
2016-04-07 12:25:24 +00:00

202 lines
4.2 KiB
Go

/*
* Copyright (c) 2013 Conformal Systems <info@conformal.com>
*
* This file originated from: http://opensource.conformal.com/
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
package ostree
// #cgo pkg-config: glib-2.0 gobject-2.0
// #include <glib.h>
// #include <glib-object.h>
// #include <gio/gio.h>
// #include "glibobject.go.h"
// #include <stdlib.h>
import "C"
import (
"unsafe"
"runtime"
"fmt"
"errors"
)
func GBool(b bool) C.gboolean {
if b {
return C.gboolean(1)
}
return C.gboolean(0)
}
func GoBool(b C.gboolean) bool {
if b != 0 {
return true
}
return false
}
type GError struct {
ptr unsafe.Pointer
}
func NewGError() GError {
return GError{nil}
}
func (e *GError) Native() *C.GError {
if e == nil {
return nil
}
return (*C.GError)(e.ptr)
}
func ConvertGError(e *C.GError) error {
defer C.g_error_free(e)
return errors.New(C.GoString((*C.char)(C._g_error_get_message(e))))
}
type GType uint
func (t GType) Name() string {
return C.GoString((*C.char)(C.g_type_name(C.GType(t))))
}
type GVariant struct {
ptr unsafe.Pointer
}
func GVariantNew(p unsafe.Pointer) *GVariant {
o := &GVariant{p}
runtime.SetFinalizer(o, (*GVariant).Unref)
return o;
}
func GVariantNewSink(p unsafe.Pointer) *GVariant {
o := &GVariant{p}
runtime.SetFinalizer(o, (*GVariant).Unref)
o.RefSink()
return o;
}
func (v *GVariant) native() *C.GVariant {
return (*C.GVariant)(v.ptr);
}
func (v *GVariant) Ref() {
C.g_variant_ref(v.native())
}
func (v *GVariant) Unref() {
C.g_variant_unref(v.native())
}
func (v *GVariant) RefSink() {
C.g_variant_ref_sink(v.native())
}
func (v *GVariant) TypeString() string {
cs := (*C.char)(C.g_variant_get_type_string(v.native()))
return C.GoString(cs)
}
func (v *GVariant) GetChildValue(i int) *GVariant {
cchild := C.g_variant_get_child_value(v.native(), C.gsize(i))
return GVariantNew(unsafe.Pointer(cchild));
}
func (v *GVariant) LookupString(key string) (string, error) {
ckey := C.CString(key)
defer C.free(unsafe.Pointer(ckey))
// TODO: Find a way to have constant C strings in golang
cstr := C._g_variant_lookup_string(v.native(), ckey)
if cstr == nil {
return "", fmt.Errorf("No such key: %s", key)
}
return C.GoString(cstr), nil
}
/*
* GObject
*/
// IObject is an interface type implemented by Object and all types which embed
// an Object. It is meant to be used as a type for function arguments which
// require GObjects or any subclasses thereof.
type IObject interface {
toGObject() *C.GObject
ToObject() *GObject
}
// Object is a representation of GLib's GObject.
type GObject struct {
ptr unsafe.Pointer
}
func GObjectNew(p unsafe.Pointer) *GObject {
o := &GObject{p}
runtime.SetFinalizer(o, (*GObject).Unref)
return o;
}
func (v *GObject) Ptr() unsafe.Pointer {
return v.ptr
}
func (v *GObject) Native() *C.GObject {
if v == nil || v.ptr == nil {
return nil
}
return (*C.GObject)(v.ptr)
}
func (v *GObject) toGObject() *C.GObject {
if v == nil {
return nil
}
return v.Native()
}
func (v *GObject) Ref() {
C.g_object_ref(C.gpointer(v.ptr))
}
func (v *GObject) Unref() {
C.g_object_unref(C.gpointer(v.ptr))
}
func (v *GObject) RefSink() {
C.g_object_ref_sink(C.gpointer(v.ptr))
}
func (v *GObject) IsFloating() bool {
c := C.g_object_is_floating(C.gpointer(v.ptr))
return GoBool(c)
}
func (v *GObject) ForceFloating() {
C.g_object_force_floating((*C.GObject)(v.ptr))
}
// GIO types
type GCancellable struct {
*GObject
}
func (self *GCancellable) native() *C.GCancellable {
return (*C.GCancellable)(self.ptr)
}
// At the moment, no cancellable API, just pass nil