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https://gitlab.com/qemu-project/qemu.git
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d4c199566f
console_select() is shared by other displays and a console_select() call from one of them triggers console switching also in ui/curses, circumventing key state reinitialization that needs to be performed in preparation and resulting in stuck keys. Use its internal state to track the current active console to prevent such a surprise console switch. Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20240319-console-v2-2-3fd6feef321a@daynix.com>
144 lines
3.7 KiB
C
144 lines
3.7 KiB
C
/*
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* This work is licensed under the terms of the GNU GPL, version 2 or
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* (at your option) any later version. See the COPYING file in the
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* top-level directory.
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*/
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#include "qemu/osdep.h"
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#include "qemu/bitmap.h"
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#include "ui/console.h"
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#include "ui/input.h"
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#include "ui/kbd-state.h"
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struct QKbdState {
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QemuConsole *con;
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int key_delay_ms;
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DECLARE_BITMAP(keys, Q_KEY_CODE__MAX);
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DECLARE_BITMAP(mods, QKBD_MOD__MAX);
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};
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static void qkbd_state_modifier_update(QKbdState *kbd,
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QKeyCode qcode1, QKeyCode qcode2,
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QKbdModifier mod)
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{
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if (test_bit(qcode1, kbd->keys) || test_bit(qcode2, kbd->keys)) {
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set_bit(mod, kbd->mods);
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} else {
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clear_bit(mod, kbd->mods);
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}
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}
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bool qkbd_state_modifier_get(QKbdState *kbd, QKbdModifier mod)
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{
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return test_bit(mod, kbd->mods);
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}
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bool qkbd_state_key_get(QKbdState *kbd, QKeyCode qcode)
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{
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return test_bit(qcode, kbd->keys);
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}
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void qkbd_state_key_event(QKbdState *kbd, QKeyCode qcode, bool down)
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{
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bool state = test_bit(qcode, kbd->keys);
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if (down == false /* got key-up event */ &&
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state == false /* key is not pressed */) {
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/*
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* Filter out suspicious key-up events.
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*
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* This allows simply sending along all key-up events, and
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* this function will filter out everything where the
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* corresponding key-down event wasn't sent to the guest, for
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* example due to being a host hotkey.
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*
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* Note that key-down events on already pressed keys are *not*
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* suspicious, those are keyboard autorepeat events.
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*/
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return;
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}
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/* update key and modifier state */
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if (down) {
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set_bit(qcode, kbd->keys);
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} else {
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clear_bit(qcode, kbd->keys);
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}
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switch (qcode) {
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case Q_KEY_CODE_SHIFT:
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case Q_KEY_CODE_SHIFT_R:
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qkbd_state_modifier_update(kbd, Q_KEY_CODE_SHIFT, Q_KEY_CODE_SHIFT_R,
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QKBD_MOD_SHIFT);
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break;
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case Q_KEY_CODE_CTRL:
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case Q_KEY_CODE_CTRL_R:
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qkbd_state_modifier_update(kbd, Q_KEY_CODE_CTRL, Q_KEY_CODE_CTRL_R,
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QKBD_MOD_CTRL);
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break;
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case Q_KEY_CODE_ALT:
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qkbd_state_modifier_update(kbd, Q_KEY_CODE_ALT, Q_KEY_CODE_ALT,
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QKBD_MOD_ALT);
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break;
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case Q_KEY_CODE_ALT_R:
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qkbd_state_modifier_update(kbd, Q_KEY_CODE_ALT_R, Q_KEY_CODE_ALT_R,
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QKBD_MOD_ALTGR);
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break;
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case Q_KEY_CODE_CAPS_LOCK:
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if (down) {
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change_bit(QKBD_MOD_CAPSLOCK, kbd->mods);
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}
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break;
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case Q_KEY_CODE_NUM_LOCK:
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if (down) {
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change_bit(QKBD_MOD_NUMLOCK, kbd->mods);
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}
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break;
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default:
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/* keep gcc happy */
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break;
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}
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/* send to guest */
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if (qemu_console_is_graphic(kbd->con)) {
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qemu_input_event_send_key_qcode(kbd->con, qcode, down);
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if (kbd->key_delay_ms) {
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qemu_input_event_send_key_delay(kbd->key_delay_ms);
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}
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}
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}
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void qkbd_state_lift_all_keys(QKbdState *kbd)
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{
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int qcode;
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for (qcode = 0; qcode < Q_KEY_CODE__MAX; qcode++) {
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if (test_bit(qcode, kbd->keys)) {
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qkbd_state_key_event(kbd, qcode, false);
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}
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}
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}
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void qkbd_state_switch_console(QKbdState *kbd, QemuConsole *con)
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{
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qkbd_state_lift_all_keys(kbd);
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kbd->con = con;
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}
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void qkbd_state_set_delay(QKbdState *kbd, int delay_ms)
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{
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kbd->key_delay_ms = delay_ms;
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}
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void qkbd_state_free(QKbdState *kbd)
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{
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g_free(kbd);
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}
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QKbdState *qkbd_state_init(QemuConsole *con)
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{
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QKbdState *kbd = g_new0(QKbdState, 1);
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kbd->con = con;
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return kbd;
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}
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