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mirror of https://github.com/systemd/systemd-stable.git synced 2024-10-27 18:55:09 +03:00

snapshot: implement snapshot unit logic

This commit is contained in:
Lennart Poettering 2010-04-18 03:07:42 +02:00
parent 6dde1f33e1
commit 41447faf1f
7 changed files with 188 additions and 10 deletions

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@ -451,6 +451,7 @@ const UnitVTable device_vtable = {
.no_requires = true,
.no_instances = true,
.no_snapshots = true,
.init = device_init,
.load = unit_load_fragment_and_dropin_optional,

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@ -190,6 +190,9 @@ struct Manager {
/* Data specific to the Automount subsystem */
int dev_autofs_fd;
/* Data specific to the Snapshot subsystem */
unsigned n_snapshots;
};
int manager_new(ManagerRunningAs running_as, bool confirm_spawn, Manager **m);

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@ -19,25 +19,176 @@
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
#include <errno.h>
#include "unit.h"
#include "snapshot.h"
#include "unit-name.h"
#include "dbus-snapshot.h"
static void snapshot_done(Unit *u) {
static const UnitActiveState state_translation_table[_SNAPSHOT_STATE_MAX] = {
[SNAPSHOT_DEAD] = UNIT_INACTIVE,
[SNAPSHOT_ACTIVE] = UNIT_ACTIVE
};
static const char* const state_string_table[_SNAPSHOT_STATE_MAX] = {
[SNAPSHOT_DEAD] = "dead",
[SNAPSHOT_ACTIVE] = "active"
};
static int snapshot_load(Unit *u) {
Iterator i;
Unit *other;
int r;
assert(u);
HASHMAP_FOREACH(other, u->meta.manager->units, i) {
if (UNIT_VTABLE(other)->no_snapshots)
continue;
if ((r = unit_add_dependency(u, UNIT_REQUIRES, other)) < 0)
return r;
if ((r = unit_add_dependency(u, UNIT_AFTER, other)) < 0)
return r;
}
u->meta.load_state = UNIT_LOADED;
return 0;
}
static void snapshot_dump(Unit *u, FILE *f, const char *prefix) {
Snapshot *s = SNAPSHOT(u);
assert(s);
assert(f);
/* Nothing here for now */
fprintf(f,
"%sSnapshot State: %s\n"
"%sClean Up: %s\n",
prefix, state_string_table[s->state],
prefix, yes_no(s->cleanup));
}
static void snapshot_set_state(Snapshot *s, SnapshotState state) {
SnapshotState old_state;
assert(s);
old_state = s->state;
s->state = state;
if (state != old_state)
log_debug("%s changed %s → %s", UNIT(s)->meta.id, state_string_table[old_state], state_string_table[state]);
unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state]);
}
static int snapshot_start(Unit *u) {
Snapshot *s = SNAPSHOT(u);
assert(s);
assert(s->state == SNAPSHOT_DEAD);
snapshot_set_state(s, SNAPSHOT_ACTIVE);
if (s->cleanup)
unit_add_to_cleanup_queue(u);
return 0;
}
static int snapshot_stop(Unit *u) {
Snapshot *s = SNAPSHOT(u);
assert(s);
assert(s->state == SNAPSHOT_ACTIVE);
snapshot_set_state(s, SNAPSHOT_DEAD);
return 0;
}
static UnitActiveState snapshot_active_state(Unit *u) {
return SNAPSHOT(u)->state == SNAPSHOT_DEAD ? UNIT_INACTIVE : UNIT_ACTIVE;
assert(u);
return state_translation_table[SNAPSHOT(u)->state];
}
static const char *snapshot_sub_state_to_string(Unit *u) {
assert(u);
return state_string_table[SNAPSHOT(u)->state];
}
int snapshot_create(Manager *m, const char *name, bool cleanup, Snapshot **_s) {
Unit *u;
char *n = NULL;
int r;
assert(m);
assert(_s);
if (name) {
if (!unit_name_is_valid(name))
return -EINVAL;
if (unit_name_to_type(name) != UNIT_SNAPSHOT)
return -EINVAL;
if (manager_get_unit(m, name))
return -EEXIST;
} else {
for (;;) {
if (asprintf(&n, "snapshot-%u.snapshot", ++ m->n_snapshots) < 0)
return -ENOMEM;
if (!manager_get_unit(m, n))
break;
free(n);
}
name = n;
}
r = manager_load_unit(m, name, NULL, &u);
free(n);
if (r < 0)
return r;
SNAPSHOT(u)->cleanup = cleanup;
*_s = SNAPSHOT(u);
return 0;
}
void snapshot_remove(Snapshot *s) {
assert(s);
unit_add_to_cleanup_queue(UNIT(s));
}
const UnitVTable snapshot_vtable = {
.suffix = ".snapshot",
.done = snapshot_done,
.no_alias = true,
.no_instances = true,
.no_snapshots = true,
.active_state = snapshot_active_state
.load = snapshot_load,
.dump = snapshot_dump,
.start = snapshot_start,
.stop = snapshot_stop,
.active_state = snapshot_active_state,
.sub_state_to_string = snapshot_sub_state_to_string,
.bus_message_handler = bus_snapshot_message_handler
};

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@ -28,16 +28,22 @@ typedef struct Snapshot Snapshot;
typedef enum SnapshotState {
SNAPSHOT_DEAD,
SNAPSHOT_ACTIVE
SNAPSHOT_ACTIVE,
_SNAPSHOT_STATE_MAX,
_SNAPSHOT_STATE_INVALID = -1
} SnapshotState;
struct Snapshot {
Meta meta;
SnapshotState state;
bool cleanup:1;
bool cleanup;
};
extern const UnitVTable snapshot_vtable;
int snapshot_create(Manager *m, const char *name, bool cleanup, Snapshot **s);
void snapshot_remove(Snapshot *s);
#endif

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@ -83,7 +83,9 @@ int main (string[] args) {
" stop [NAME...] Stop on or more units\n" +
" restart [NAME...] Restart on or more units\n" +
" reload [NAME...] Reload on or more units\n" +
" monitor Monitor unit/job changes\n");
" monitor Monitor unit/job changes\n" +
" dump Dump servier status\n" +
" snapshot [NAME] Create a snapshot\n");
try {
context.parse(ref args);
@ -224,7 +226,17 @@ int main (string[] args) {
} else if (args[1] == "dump")
stdout.puts(manager.dump());
else {
else if (args[1] == "snapshot") {
ObjectPath p = manager.create_snapshot(args.length > 2 ? args[2] : "");
Unit u = bus.get_object(
"org.freedesktop.systemd1",
p,
"org.freedesktop.systemd1.Unit") as Unit;
stdout.printf("%s\n", u.id);
} else {
stderr.printf("Unknown command %s.\n", args[1]);
return 1;
}

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@ -57,6 +57,8 @@ public interface Manager : DBus.Object {
public abstract string dump() throws DBus.Error;
public abstract ObjectPath create_snapshot(string name, bool cleanup = false) throws DBus.Error;
public abstract signal void unit_new(string id, ObjectPath path);
public abstract signal void unit_removed(string id, ObjectPath path);
public abstract signal void job_new(uint32 id, ObjectPath path);

5
unit.h
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@ -59,8 +59,8 @@ enum UnitType {
UNIT_DEVICE,
UNIT_MOUNT,
UNIT_AUTOMOUNT,
UNIT_TIMER,
UNIT_SNAPSHOT,
UNIT_TIMER,
_UNIT_TYPE_MAX,
_UNIT_TYPE_INVALID = -1
};
@ -209,6 +209,9 @@ struct UnitVTable {
/* Instances make no sense for this type */
bool no_instances:1;
/* Execlude this type from snapshots */
bool no_snapshots:1;
/* This should reset all type-specific variables. This should
* not allocate memory, and is either called with 0
* initialized data, or with data left from done() */