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socket: add support for tcp nagle
This patch adds support for TCP TCP_NODELAY socket option. This can be configured via NoDelay conf parameter. TCP Nagle's algorithm works by combining a number of small outgoing messages, and sending them all at once. This controls the TCP_NODELAY socket option.
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@ -487,6 +487,17 @@
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<option>false</option>.</para></listitem>
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</varlistentry>
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<varlistentry>
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<term><varname>NoDelay=</varname></term>
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<listitem><para>Takes a boolean
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argument. TCP Nagle's algorithm works by combining a number of
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small outgoing messages, and sending them all at once.
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This controls the TCP_NODELAY socket option (see
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<citerefentry><refentrytitle>tcp</refentrytitle><manvolnum>7</manvolnum></citerefentry>
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Defaults to
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<option>false</option>.</para></listitem>
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</varlistentry>
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<varlistentry>
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<term><varname>Priority=</varname></term>
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<listitem><para>Takes an integer
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@ -231,6 +231,7 @@ Socket.DirectoryMode, config_parse_mode, 0,
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Socket.Accept, config_parse_bool, 0, offsetof(Socket, accept)
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Socket.MaxConnections, config_parse_unsigned, 0, offsetof(Socket, max_connections)
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Socket.KeepAlive, config_parse_bool, 0, offsetof(Socket, keep_alive)
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Socket.NoDelay, config_parse_bool, 0, offsetof(Socket, no_delay)
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Socket.Priority, config_parse_int, 0, offsetof(Socket, priority)
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Socket.ReceiveBuffer, config_parse_iec_size, 0, offsetof(Socket, receive_buffer)
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Socket.SendBuffer, config_parse_iec_size, 0, offsetof(Socket, send_buffer)
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@ -480,6 +480,7 @@ static void socket_dump(Unit *u, FILE *f, const char *prefix) {
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"%sSocketMode: %04o\n"
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"%sDirectoryMode: %04o\n"
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"%sKeepAlive: %s\n"
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"%sNoDelay: %s\n"
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"%sFreeBind: %s\n"
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"%sTransparent: %s\n"
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"%sBroadcast: %s\n"
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@ -494,6 +495,7 @@ static void socket_dump(Unit *u, FILE *f, const char *prefix) {
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prefix, s->socket_mode,
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prefix, s->directory_mode,
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prefix, yes_no(s->keep_alive),
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prefix, yes_no(s->no_delay),
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prefix, yes_no(s->free_bind),
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prefix, yes_no(s->transparent),
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prefix, yes_no(s->broadcast),
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@ -790,6 +792,12 @@ static void socket_apply_socket_options(Socket *s, int fd) {
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log_warning_unit(UNIT(s)->id, "SO_KEEPALIVE failed: %m");
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}
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if (s->no_delay) {
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int b = s->no_delay;
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if (setsockopt(fd, SOL_TCP, TCP_NODELAY, &b, sizeof(b)) < 0)
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log_warning_unit(UNIT(s)->id, "TCP_NODELAY failed: %m");
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}
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if (s->broadcast) {
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int one = 1;
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if (setsockopt(fd, SOL_SOCKET, SO_BROADCAST, &one, sizeof(one)) < 0)
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@ -134,6 +134,7 @@ struct Socket {
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/* Socket options */
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bool keep_alive;
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bool no_delay;
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bool free_bind;
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bool transparent;
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bool broadcast;
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