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device: rename 'available' state to 'plugged'
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parent
2d3b2c0032
commit
73608ed994
@ -32,7 +32,7 @@
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static const UnitActiveState state_translation_table[_DEVICE_STATE_MAX] = {
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[DEVICE_DEAD] = UNIT_INACTIVE,
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[DEVICE_AVAILABLE] = UNIT_ACTIVE
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[DEVICE_PLUGGED] = UNIT_ACTIVE
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};
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static void device_done(Unit *u) {
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@ -67,7 +67,7 @@ static int device_coldplug(Unit *u) {
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assert(d->state == DEVICE_DEAD);
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if (d->sysfs)
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device_set_state(d, DEVICE_AVAILABLE);
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device_set_state(d, DEVICE_PLUGGED);
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return 0;
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}
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@ -262,7 +262,7 @@ static int device_process_new_device(Manager *m, struct udev_device *dev, bool u
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if (update_state) {
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manager_dispatch_load_queue(u->meta.manager);
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device_set_state(DEVICE(u), DEVICE_AVAILABLE);
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device_set_state(DEVICE(u), DEVICE_PLUGGED);
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}
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unit_add_to_dbus_queue(u);
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@ -443,7 +443,7 @@ fail:
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static const char* const device_state_table[_DEVICE_STATE_MAX] = {
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[DEVICE_DEAD] = "dead",
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[DEVICE_AVAILABLE] = "available"
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[DEVICE_PLUGGED] = "plugged"
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};
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DEFINE_STRING_TABLE_LOOKUP(device_state, DeviceState);
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@ -30,7 +30,7 @@ typedef struct Device Device;
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* simplifies the state engine greatly */
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typedef enum DeviceState {
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DEVICE_DEAD,
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DEVICE_AVAILABLE,
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DEVICE_PLUGGED,
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_DEVICE_STATE_MAX,
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_DEVICE_STATE_INVALID = -1
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} DeviceState;
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