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116 lines
3.0 KiB
C
116 lines
3.0 KiB
C
/*-*- Mode: C; c-basic-offset: 8 -*-*/
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/***
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This file is part of systemd.
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Copyright 2010 Lennart Poettering
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systemd is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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systemd is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with systemd; If not, see <http://www.gnu.org/licenses/>.
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***/
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#include <errno.h>
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#include "unit.h"
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#include "automount.h"
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#include "load-fragment.h"
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#include "load-dropin.h"
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static const UnitActiveState state_translation_table[_AUTOMOUNT_STATE_MAX] = {
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[AUTOMOUNT_DEAD] = UNIT_INACTIVE,
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[AUTOMOUNT_WAITING] = UNIT_ACTIVE,
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[AUTOMOUNT_RUNNING] = UNIT_ACTIVE,
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[AUTOMOUNT_MAINTAINANCE] = UNIT_INACTIVE,
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};
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static const char* const state_string_table[_AUTOMOUNT_STATE_MAX] = {
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[AUTOMOUNT_DEAD] = "dead",
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[AUTOMOUNT_WAITING] = "waiting",
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[AUTOMOUNT_RUNNING] = "running",
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[AUTOMOUNT_MAINTAINANCE] = "maintainance"
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};
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static void automount_init(Unit *u) {
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Automount *a = AUTOMOUNT(u);
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a->state = 0;
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a->mount = NULL;
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}
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static int automount_load(Unit *u) {
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int r;
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Automount *a = AUTOMOUNT(u);
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assert(u);
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assert(u->meta.load_state == UNIT_STUB);
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/* Load a .automount file */
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if ((r = unit_load_fragment_and_dropin_optional(u)) < 0)
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return r;
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if (u->meta.load_state == UNIT_LOADED) {
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if ((r = unit_load_related_unit(u, ".mount", (Unit**) &a->mount)) < 0)
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return r;
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if ((r = unit_add_dependency(u, UNIT_BEFORE, UNIT(a->mount))) < 0)
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return r;
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}
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return 0;
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}
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static void automount_done(Unit *u) {
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Automount *a = AUTOMOUNT(u);
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assert(a);
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a->mount = NULL;
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}
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static void automount_dump(Unit *u, FILE *f, const char *prefix) {
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Automount *s = AUTOMOUNT(u);
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assert(s);
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fprintf(f,
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"%sAutomount State: %s\n",
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prefix, state_string_table[s->state]);
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}
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static UnitActiveState automount_active_state(Unit *u) {
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return state_translation_table[AUTOMOUNT(u)->state];
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}
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static const char *automount_sub_state_to_string(Unit *u) {
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assert(u);
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return state_string_table[AUTOMOUNT(u)->state];
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}
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const UnitVTable automount_vtable = {
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.suffix = ".mount",
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.no_alias = true,
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.init = automount_init,
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.load = automount_load,
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.done = automount_done,
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.dump = automount_dump,
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.active_state = automount_active_state,
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.sub_state_to_string = automount_sub_state_to_string
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};
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