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/*
* dlist . c
*
* Copyright ( C ) 2003 Eric J Bohm
*
* This library is free software ; you can redistribute it and / or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation ; either
* version 2.1 of the License , or ( at your option ) any later version .
*
* This library is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the GNU
* Lesser General Public License for more details .
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library ; if not , write to the Free Software
* Foundation , Inc . , 59 Temple Place , Suite 330 , Boston , MA 021110307 USA
*
*/
/* Double linked list implementation.
* You allocate the data and give dlist the pointer .
* If your data is complex set the dlist - > del_func to a an appropriate
* delete function . Otherwise dlist will just use free .
*/
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# include <stdlib.h>
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# include "dlist.h"
/*
* Return pointer to node at marker .
* else null if no nodes .
*/
inline void * dlist_mark ( Dlist * list )
{
if ( list - > marker ! = NULL )
return ( list - > marker - > data ) ;
else
return ( NULL ) ;
}
/*
* Set marker to start .
*/
inline void dlist_start ( Dlist * list )
{
list - > marker = list - > head ;
}
/*
* Set marker to end .
*/
inline void dlist_end ( Dlist * list )
{
list - > marker = list - > head ;
}
/* internal use function
* quickie inline to consolidate the marker movement logic
* in one place
*
* when direction true it moves marker after
* when direction false it moves marker before .
* return pointer to data at new marker
* if nowhere to move the marker in desired direction return null
*/
inline void * _dlist_mark_move ( Dlist * list , int direction )
{
if ( direction )
{
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if ( list - > marker & & list - > marker - > next ! = NULL )
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list - > marker = list - > marker - > next ;
else
return ( NULL ) ;
}
else
{
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if ( list - > marker & & list - > marker - > prev ! = NULL )
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list - > marker = list - > marker - > prev ;
else
return ( NULL ) ;
}
if ( list - > marker ! = list - > head )
return ( list - > marker - > data ) ;
else
return ( NULL ) ;
}
/*
* Create new linked list to store nodes of datasize .
* return null if list cannot be created .
*/
Dlist * dlist_new ( size_t datasize )
{
Dlist * list = NULL ;
if ( ( list = malloc ( sizeof ( Dlist ) ) ) )
{
list - > marker = NULL ;
list - > count = 0L ;
list - > data_size = datasize ;
list - > del_func = free ;
list - > head = & ( list - > headnode ) ;
list - > head - > prev = NULL ;
list - > head - > next = NULL ;
list - > head - > data = NULL ;
}
return ( list ) ;
}
/*
* Create new linked list to store nodes of datasize set list
* data node delete function to the passed in del_func
* return null if list cannot be created .
*/
Dlist * dlist_new_with_delete ( size_t datasize , void ( * del_func ) ( void * ) )
{
Dlist * list = NULL ;
list = dlist_new ( datasize ) ;
if ( list ! = NULL )
list - > del_func = del_func ;
return ( list ) ;
}
/*
* remove marker node from list
* call data_delete function on data if registered .
* otherwise call free .
* when direction true it moves marker after
* when direction false it moves marker before .
* free marker node
* return nothing .
*/
void dlist_delete ( Dlist * list , int direction )
{
if ( ( list - > marker ! = list - > head ) & & ( list - > marker ! = NULL ) )
{
DL_node * corpse ;
corpse = list - > marker ;
_dlist_mark_move ( list , direction ) ;
if ( list - > head - > next = = corpse )
list - > head - > next = corpse - > next ;
if ( list - > head - > prev = = corpse )
list - > head - > prev = corpse - > prev ;
if ( corpse - > prev ! = NULL ) //should be impossible
corpse - > prev - > next = corpse - > next ;
if ( corpse - > next ! = NULL ) //should be impossible
corpse - > next - > prev = corpse - > prev ;
list - > del_func ( corpse - > data ) ;
list - > count - - ;
free ( corpse ) ;
}
}
/*
* Insert node containing data at marker .
* If direction true it inserts after .
* If direction false it inserts before .
* move marker to inserted node
* return pointer to inserted node
*/
void * dlist_insert ( Dlist * list , void * data , int direction )
{
DL_node * new_node = NULL ;
if ( list = = NULL | | data = = NULL )
return ( NULL ) ;
if ( list - > marker = = NULL ) //in case the marker ends up unset
list - > marker = list - > head ;
if ( ( new_node = malloc ( sizeof ( DL_node ) ) ) )
{
new_node - > data = data ;
new_node - > prev = NULL ;
new_node - > next = NULL ;
list - > count + + ;
if ( list - > head - > next = = NULL ) //no l
{
list - > head - > next = list - > head - > prev = new_node ;
new_node - > prev = list - > head ;
new_node - > next = list - > head ;
}
else if ( direction )
{
new_node - > next = list - > marker - > next ;
new_node - > prev = list - > marker ;
list - > marker - > next - > prev = new_node ;
list - > marker - > next = new_node ;
}
else
{
new_node - > prev = list - > marker - > prev ;
new_node - > next = list - > marker ;
list - > marker - > prev - > next = new_node ;
list - > marker - > prev = new_node ;
}
list - > marker = new_node ;
}
else
{
return ( NULL ) ;
}
return ( list - > marker - > data ) ;
}
/*
* Remove DL_node from list without deallocating data .
* if marker = = killme .
* when direction true it moves marker after
* when direction false it moves marker before .
* to previous if there is no next .
*/
void * _dlist_remove ( Dlist * list , DL_node * killme , int direction )
{
if ( killme ! = NULL )
{
void * killer_data = killme - > data ;
// take care of head and marker pointers.
if ( list - > marker = = killme )
_dlist_mark_move ( list , direction ) ;
if ( killme = = list - > head - > next )
list - > head - > next = killme - > next ;
if ( killme = = list - > head - > prev )
list - > head - > prev = killme - > prev ;
// remove from list
if ( killme - > prev ! = NULL )
killme - > prev - > next = killme - > next ;
if ( killme - > next ! = NULL )
killme - > next - > prev = killme - > prev ;
list - > count - - ;
free ( killme ) ;
return ( killer_data ) ;
}
else
return ( NULL ) ;
}
/*
* Insert node containing data after end .
*/
void dlist_push ( Dlist * list , void * data )
{
list - > marker = list - > head - > prev ;
dlist_insert ( list , data , 1 ) ;
}
/*
* Insert node containing data at start .
*/
void dlist_unshift ( Dlist * list , void * data )
{
list - > marker = list - > head - > next ;
dlist_insert ( list , data , 0 ) ;
}
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void dlist_unshift_sorted ( Dlist * list , void * data ,
int ( * sorter ) ( void * new , void * old ) )
{
if ( list - > count = = 0 )
dlist_unshift ( list , data ) ;
else {
list - > marker = list - > head - > next ;
dlist_insert_sorted ( list , data , sorter ) ;
}
}
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/*
* Remove end node from list .
* Return pointer to data in removed node .
* Null if no nodes .
*/
void * dlist_pop ( Dlist * list )
{
return ( _dlist_remove ( list , list - > head - > prev , 0 ) ) ;
}
/*
* Remove start node from list .
* Return pointer to data in removed node .
* Null if no nodes .
*/
void * dlist_shift ( Dlist * list )
{
return ( _dlist_remove ( list , list - > head - > next , 1 ) ) ;
}
/*
* destroy the list freeing all memory
*/
void dlist_destroy ( Dlist * list )
{
if ( list ! = NULL )
{
dlist_start ( list ) ;
dlist_next ( list ) ;
while ( dlist_mark ( list ) ) {
dlist_delete ( list , 1 ) ;
}
free ( list ) ;
}
}
/**
* Return void pointer to list_data element matching comp function criteria
* else null
* Does not move the marker .
*/
void * dlist_find_custom ( struct dlist * list , void * target , int ( * comp ) ( void * , void * ) )
{
/* test the comp function on each node */
struct dl_node * nodepointer ;
dlist_for_each_nomark ( list , nodepointer )
if ( comp ( target , nodepointer - > data ) )
return ( nodepointer - > data ) ;
return ( NULL ) ;
}
/**
* Apply the node_operation function to each data node in the list
*/
void dlist_transform ( struct dlist * list , void ( * node_operation ) ( void * ) )
{
struct dl_node * nodepointer ;
dlist_for_each_nomark ( list , nodepointer )
node_operation ( nodepointer - > data ) ;
}
/**
* insert new into list in sorted order
* sorter function in form int sorter ( new , ith )
* must return 1 for when new should go before ith
* else 0
* return pointer to inserted node
* NOTE : assumes list is already sorted
*/
void * dlist_insert_sorted ( struct dlist * list , void * new , int ( * sorter ) ( void * , void * ) )
{
for ( dlist_start ( list ) , dlist_next ( list ) ; \
list - > marker ! = list - > head & & ! sorter ( new , list - > marker - > data ) ; dlist_next ( list ) ) ;
return ( dlist_insert_before ( list , new ) ) ;
}