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systemd/socket.c

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/*-*- Mode: C; c-basic-offset: 8 -*-*/
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#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <errno.h>
#include <fcntl.h>
#include "name.h"
#include "socket.h"
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#include "log.h"
static const NameActiveState state_table[_SOCKET_STATE_MAX] = {
[SOCKET_DEAD] = NAME_INACTIVE,
[SOCKET_START_PRE] = NAME_ACTIVATING,
[SOCKET_START_POST] = NAME_ACTIVATING,
[SOCKET_LISTENING] = NAME_ACTIVE,
[SOCKET_RUNNING] = NAME_ACTIVE,
[SOCKET_STOP_PRE] = NAME_DEACTIVATING,
[SOCKET_STOP_POST] = NAME_DEACTIVATING,
[SOCKET_MAINTAINANCE] = NAME_INACTIVE,
};
static int socket_load(Name *n) {
Socket *s = SOCKET(n);
exec_context_defaults(&s->exec_context);
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s->backlog = SOMAXCONN;
return name_load_fragment_and_dropin(n);
}
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static const char* listen_lookup(int type) {
if (type == SOCK_STREAM)
return "ListenStream";
else if (type == SOCK_DGRAM)
return "ListenDatagram";
else if (type == SOCK_SEQPACKET)
return "ListenSequentialPacket";
assert_not_reached("Unkown socket type");
return NULL;
}
static void socket_dump(Name *n, FILE *f, const char *prefix) {
static const char* const state_table[_SOCKET_STATE_MAX] = {
[SOCKET_DEAD] = "dead",
[SOCKET_START_PRE] = "start-pre",
[SOCKET_START_POST] = "start-post",
[SOCKET_LISTENING] = "listening",
[SOCKET_RUNNING] = "running",
[SOCKET_STOP_PRE] = "stop-pre",
[SOCKET_STOP_POST] = "stop-post",
[SOCKET_MAINTAINANCE] = "maintainance"
};
static const char* const command_table[_SOCKET_EXEC_MAX] = {
[SOCKET_EXEC_START_PRE] = "StartPre",
[SOCKET_EXEC_START_POST] = "StartPost",
[SOCKET_EXEC_STOP_PRE] = "StopPre",
[SOCKET_EXEC_STOP_POST] = "StopPost"
};
SocketExecCommand c;
Socket *s = SOCKET(n);
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SocketPort *p;
assert(s);
fprintf(f,
"%sSocket State: %s\n"
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"%sBindIPv6Only: %s\n"
"%sBacklog: %u\n",
prefix, state_table[s->state],
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prefix, yes_no(s->bind_ipv6_only),
prefix, s->backlog);
LIST_FOREACH(p, s->ports) {
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if (p->type == SOCKET_SOCKET) {
const char *t;
int r;
char *k;
if ((r = socket_address_print(&p->address, &k)) < 0)
t = strerror(-r);
else
t = k;
fprintf(f, "%s%s: %s\n", prefix, listen_lookup(p->address.type), k);
free(k);
} else
fprintf(f, "%sListenFIFO: %s\n", prefix, p->path);
}
exec_context_dump(&s->exec_context, f, prefix);
for (c = 0; c < _SOCKET_EXEC_MAX; c++) {
ExecCommand *i;
LIST_FOREACH(i, s->exec_command[c])
fprintf(f, "%s%s: %s\n", prefix, command_table[c], i->path);
}
}
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static void socket_set_state(Socket *s, SocketState state) {
SocketState old_state;
assert(s);
old_state = s->state;
s->state = state;
name_notify(NAME(s), state_table[old_state], state_table[s->state]);
}
static void close_fds(Socket *s) {
SocketPort *p;
assert(s);
LIST_FOREACH(p, s->ports) {
if (p->fd < 0)
continue;
close_nointr(p->fd);
p->fd = -1;
}
}
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static int socket_start(Name *n) {
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Socket *s = SOCKET(n);
SocketPort *p;
int r;
assert(s);
if (s->state == SOCKET_START_PRE ||
s->state == SOCKET_START_POST)
return 0;
if (s->state == SOCKET_LISTENING ||
s->state == SOCKET_RUNNING)
return -EALREADY;
if (s->state == SOCKET_STOP_PRE ||
s->state == SOCKET_STOP_POST)
return -EAGAIN;
assert(s->state == SOCKET_DEAD || s->state == SOCKET_MAINTAINANCE);
LIST_FOREACH(p, s->ports) {
assert(p->fd < 0);
if (p->type == SOCKET_SOCKET) {
if ((r = socket_address_listen(&p->address, s->backlog, s->bind_ipv6_only, &p->fd)) < 0)
goto rollback;
} else {
struct stat st;
assert(p->type == SOCKET_FIFO);
if (mkfifo(p->path, 0666 & ~s->exec_context.umask) < 0 && errno != EEXIST) {
r = -errno;
goto rollback;
}
if ((p->fd = open(p->path, O_RDWR|O_CLOEXEC|O_NOCTTY|O_NONBLOCK|O_NOFOLLOW)) < 0) {
r = -errno;
goto rollback;
}
if (fstat(p->fd, &st) < 0) {
r = -errno;
goto rollback;
}
/* FIXME verify user, access mode */
if (!S_ISFIFO(st.st_mode)) {
r = -EEXIST;
goto rollback;
}
}
}
socket_set_state(s, SOCKET_LISTENING);
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return 0;
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rollback:
close_fds(s);
socket_set_state(s, SOCKET_MAINTAINANCE);
return r;
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}
static int socket_stop(Name *n) {
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Socket *s = SOCKET(n);
assert(s);
if (s->state == SOCKET_START_PRE ||
s->state == SOCKET_START_POST)
return -EAGAIN;
if (s->state == SOCKET_DEAD ||
s->state == SOCKET_MAINTAINANCE)
return -EALREADY;
if (s->state == SOCKET_STOP_PRE ||
s->state == SOCKET_STOP_POST)
return 0;
assert(s->state == SOCKET_LISTENING || s->state == SOCKET_RUNNING);
close_fds(s);
socket_set_state(s, SOCKET_DEAD);
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return 0;
}
static NameActiveState socket_active_state(Name *n) {
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assert(n);
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return state_table[SOCKET(n)->state];
}
static void socket_free_hook(Name *n) {
SocketExecCommand c;
Socket *s = SOCKET(n);
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SocketPort *p;
assert(s);
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while ((p = s->ports)) {
LIST_REMOVE(SocketPort, s->ports, p);
if (p->fd >= 0)
close_nointr(p->fd);
free(p->path);
free(p);
}
exec_context_free(&s->exec_context);
for (c = 0; c < _SOCKET_EXEC_MAX; c++)
exec_command_free_list(s->exec_command[c]);
if (s->service)
s->service->socket = NULL;
}
const NameVTable socket_vtable = {
.suffix = ".socket",
.load = socket_load,
.dump = socket_dump,
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.start = socket_start,
.stop = socket_stop,
.reload = NULL,
.active_state = socket_active_state,
.free_hook = socket_free_hook
};