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core: change default trigger limits for socket units
Let's lower the default values a bit, and pick different defaults for Accept=yes and Accept=no sockets. Fixes: #3167
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@ -814,13 +814,14 @@
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<listitem><para>Configures a limit on how often this socket unit my be activated within a specific time
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interval. The <varname>TriggerLimitIntervalSec=</varname> may be used to configure the length of the time
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interval in the usual time units <literal>us</literal>, <literal>ms</literal>, <literal>s</literal>,
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<literal>min</literal>, <literal>h</literal>, … and defaults to 5s (See
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<literal>min</literal>, <literal>h</literal>, … and defaults to 2s (See
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<citerefentry><refentrytitle>systemd.time</refentrytitle><manvolnum>7</manvolnum></citerefentry> for details on
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the various time units available). The <varname>TriggerLimitBurst=</varname> setting takes an integer value and
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specifies the numer of permitted activations per time interval, and defaults to 2500 (thus by default
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permitting 2500 activations per 5s). Set either to 0 to disable any form of trigger rate limiting. If the limit
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is hit, the socket unit is placed into a failure mode, and will not be connectible anymore until
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restarted. Note that this limit is enforced before the service activation is enqueued.</para></listitem>
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the various time units understood). The <varname>TriggerLimitBurst=</varname> setting takes a positive integer
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value and specifies the number of permitted activations per time interval, and defaults to 200 for
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<varname>Accept=yes</varname> sockets (thus by default permitting 200 activations per 2s), and 20 otherwise (20
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activations per 2s). Set either to 0 to disable any form of trigger rate limiting. If the limit is hit, the
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socket unit is placed into a failure mode, and will not be connectible anymore until restarted. Note that this
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limit is enforced before the service activation is enqueued.</para></listitem>
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</varlistentry>
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</variablelist>
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@ -100,7 +100,8 @@ static void socket_init(Unit *u) {
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s->control_command_id = _SOCKET_EXEC_COMMAND_INVALID;
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RATELIMIT_INIT(s->trigger_limit, 5*USEC_PER_SEC, 2500);
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s->trigger_limit.interval = USEC_INFINITY;
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s->trigger_limit.burst = (unsigned) -1;
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}
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static void socket_unwatch_control_pid(Socket *s) {
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@ -328,6 +329,25 @@ static int socket_add_extras(Socket *s) {
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assert(s);
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/* Pick defaults for the trigger limit, if nothing was explicitly configured. We pick a relatively high limit
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* in Accept=yes mode, and a lower limit for Accept=no. Reason: in Accept=yes mode we are invoking accept()
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* ourselves before the trigger limit can hit, thus incoming connections are taken off the socket queue quickly
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* and reliably. This is different for Accept=no, where the spawned service has to take the incoming traffic
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* off the queues, which it might not necessarily do. Moreover, while Accept=no services are supposed to
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* process whatever is queued in one go, and thus should normally never have to be started frequently. This is
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* different for Accept=yes where each connection is processed by a new service instance, and thus frequent
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* service starts are typical. */
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if (s->trigger_limit.interval == USEC_INFINITY)
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s->trigger_limit.interval = 2 * USEC_PER_SEC;
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if (s->trigger_limit.burst == (unsigned) -1) {
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if (s->accept)
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s->trigger_limit.burst = 200;
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else
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s->trigger_limit.burst = 20;
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}
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if (have_non_accept_socket(s)) {
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if (!UNIT_DEREF(s->service)) {
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