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static-destruct: several cleanups
No functional changes, preparation for later commits.
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@ -10,6 +10,21 @@
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* feel a bit like the gcc cleanup attribute, but for static variables. Note that this does not work for static
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* variables declared in .so's, as the list is private to the same linking unit. But maybe that's a good thing. */
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#define _common_static_destruct_attrs_ \
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/* Older compilers don't know "retain" attribute. */ \
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_Pragma("GCC diagnostic ignored \"-Wattributes\"") \
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/* The actual destructor structure we place in a special section to find it. */ \
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_section_("SYSTEMD_STATIC_DESTRUCT") \
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/* Use pointer alignment, since that is apparently what gcc does for static variables. */ \
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_alignptr_ \
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/* Make sure this is not dropped from the image despite not being explicitly referenced. */ \
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_used_ \
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/* Prevent garbage collection by the linker. */ \
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_retain_ \
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/* Make sure that AddressSanitizer doesn't pad this variable: we want everything in this section
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* packed next to each other so that we can enumerate it. */ \
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_variable_no_sanitize_address_
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typedef struct StaticDestructor {
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void *data;
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free_func_t destroy;
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@ -24,19 +39,7 @@ typedef struct StaticDestructor {
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typeof(variable) *q = p; \
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func(q); \
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} \
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/* Older compilers don't know "retain" attribute. */ \
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_Pragma("GCC diagnostic ignored \"-Wattributes\"") \
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/* The actual destructor structure we place in a special section to find it. */ \
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_section_("SYSTEMD_STATIC_DESTRUCT") \
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/* Use pointer alignment, since that is apparently what gcc does for static variables. */ \
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_alignptr_ \
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/* Make sure this is not dropped from the image despite not being explicitly referenced. */ \
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_used_ \
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/* Prevent garbage collection by the linker. */ \
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_retain_ \
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/* Make sure that AddressSanitizer doesn't pad this variable: we want everything in this section
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* packed next to each other so that we can enumerate it. */ \
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_variable_no_sanitize_address_ \
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_common_static_destruct_attrs_ \
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static const StaticDestructor UNIQ_T(static_destructor_entry, uq) = { \
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.data = &(variable), \
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.destroy = UNIQ_T(static_destructor_wrapper, uq), \
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@ -44,20 +47,17 @@ typedef struct StaticDestructor {
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/* Beginning and end of our section listing the destructors. We define these as weak as we want this to work
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* even if no destructors are defined and the section is missing. */
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extern const struct StaticDestructor _weak_ __start_SYSTEMD_STATIC_DESTRUCT[];
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extern const struct StaticDestructor _weak_ __stop_SYSTEMD_STATIC_DESTRUCT[];
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extern const StaticDestructor _weak_ __start_SYSTEMD_STATIC_DESTRUCT[];
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extern const StaticDestructor _weak_ __stop_SYSTEMD_STATIC_DESTRUCT[];
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/* The function to destroy everything. (Note that this must be static inline, as it's key that it remains in
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* the same linking unit as the variables we want to destroy.) */
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static inline void static_destruct(void) {
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const StaticDestructor *d;
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if (!__start_SYSTEMD_STATIC_DESTRUCT)
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return;
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d = ALIGN_PTR(__start_SYSTEMD_STATIC_DESTRUCT);
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while (d < __stop_SYSTEMD_STATIC_DESTRUCT) {
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for (const StaticDestructor *d = ALIGN_PTR(__start_SYSTEMD_STATIC_DESTRUCT);
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d < __stop_SYSTEMD_STATIC_DESTRUCT;
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d = ALIGN_PTR(d + 1))
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d->destroy(d->data);
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d = ALIGN_PTR(d + 1);
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}
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}
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