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terminal/screen: fix GL/GR double-mapping

We must not call screen_map() multiple times for the same input char. Fix
the double-mapping for GL/GR maps are correctly applied.
This commit is contained in:
David Herrmann 2014-11-30 14:37:12 +01:00
parent d0a2e1c364
commit 5eb9e762ea

View File

@ -549,7 +549,6 @@ static int screen_LF(term_screen *screen, const term_seq *seq);
static int screen_GRAPHIC(term_screen *screen, const term_seq *seq) {
term_char_t ch = TERM_CHAR_NULL;
uint32_t c;
if (screen->state.cursor_x + 1 == screen->page->width
&& screen->flags & TERM_FLAG_PENDING_WRAP
@ -560,8 +559,7 @@ static int screen_GRAPHIC(term_screen *screen, const term_seq *seq) {
screen_cursor_clear_wrap(screen);
c = screen_map(screen, seq->terminator);
ch = term_char_merge(ch, screen_map(screen, c));
ch = term_char_merge(ch, screen_map(screen, seq->terminator));
term_page_write(screen->page, screen->state.cursor_x, screen->state.cursor_y, ch, 1, &screen->state.attr, screen->age, false);
if (screen->state.cursor_x + 1 == screen->page->width)