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basic: bitmap: use uint64_t instead if long long unsigned
long long unsigned is always 64 bit wide, so use a more readable type.
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@ -24,7 +24,7 @@
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#include "bitmap.h"
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struct Bitmap {
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long long unsigned *bitmaps;
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uint64_t *bitmaps;
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size_t n_bitmaps;
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size_t bitmaps_allocated;
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};
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@ -37,9 +37,9 @@ struct Bitmap {
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/* This indicates that we reached the end of the bitmap */
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#define BITMAP_END ((unsigned) -1)
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#define BITMAP_NUM_TO_OFFSET(n) ((n) / (sizeof(long long unsigned) * 8))
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#define BITMAP_NUM_TO_REM(n) ((n) % (sizeof(long long unsigned) * 8))
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#define BITMAP_OFFSET_TO_NUM(offset, rem) ((offset) * sizeof(long long unsigned) * 8 + (rem))
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#define BITMAP_NUM_TO_OFFSET(n) ((n) / (sizeof(uint64_t) * 8))
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#define BITMAP_NUM_TO_REM(n) ((n) % (sizeof(uint64_t) * 8))
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#define BITMAP_OFFSET_TO_NUM(offset, rem) ((offset) * sizeof(uint64_t) * 8 + (rem))
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Bitmap *bitmap_new(void) {
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return new0(Bitmap, 1);
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@ -69,7 +69,7 @@ int bitmap_ensure_allocated(Bitmap **b) {
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}
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int bitmap_set(Bitmap *b, unsigned n) {
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long long unsigned bitmask;
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uint64_t bitmask;
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unsigned offset;
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assert(b);
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@ -95,7 +95,7 @@ int bitmap_set(Bitmap *b, unsigned n) {
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}
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void bitmap_unset(Bitmap *b, unsigned n) {
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long long unsigned bitmask;
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uint64_t bitmask;
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unsigned offset;
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assert(b);
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@ -111,7 +111,7 @@ void bitmap_unset(Bitmap *b, unsigned n) {
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}
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bool bitmap_isset(Bitmap *b, unsigned n) {
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long long unsigned bitmask;
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uint64_t bitmask;
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unsigned offset;
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if (!b || !b->bitmaps)
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@ -146,7 +146,7 @@ void bitmap_clear(Bitmap *b) {
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}
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bool bitmap_iterate(Bitmap *b, Iterator *i, unsigned *n) {
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long long unsigned bitmask;
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uint64_t bitmask;
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unsigned offset, rem;
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if (!b || i->idx == BITMAP_END)
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