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basic: add RB-Tree implementation
This adds an self-standing RB-Tree implementation to src/basic/. This will be needed for NSEC RR lookups, since we need "close lookups", which hashmaps (not even ordered-hashmaps) can give us in reasonable time.
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.gitignore
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.gitignore
vendored
@ -246,6 +246,7 @@
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/test-pty
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/test-qcow2
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/test-ratelimit
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/test-rbtree
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/test-replace-var
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/test-resolve
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/test-ring
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@ -766,6 +766,8 @@ libbasic_la_SOURCES = \
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src/basic/missing.h \
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src/basic/capability-util.c \
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src/basic/capability-util.h \
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src/basic/c-rbtree.c \
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src/basic/c-rbtree.h \
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src/basic/conf-files.c \
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src/basic/conf-files.h \
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src/basic/stdio-util.h \
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@ -1493,6 +1495,7 @@ tests += \
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test-copy \
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test-cap-list \
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test-sigbus \
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test-rbtree \
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test-verbs \
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test-af-list \
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test-arphrd-list \
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@ -1728,6 +1731,12 @@ test_sigbus_SOURCES = \
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test_sigbus_LDADD = \
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libshared.la
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test_rbtree_SOURCES = \
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src/test/test-rbtree.c
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test_rbtree_LDADD = \
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libshared.la
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test_condition_SOURCES = \
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src/test/test-condition.c
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679
src/basic/c-rbtree.c
Normal file
679
src/basic/c-rbtree.c
Normal file
@ -0,0 +1,679 @@
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/***
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This file is part of systemd. See COPYING for details.
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systemd is free software; you can redistribute it and/or modify it
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under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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systemd is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with systemd; If not, see <http://www.gnu.org/licenses/>.
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***/
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/*
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* RB-Tree Implementation
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* This implements the insertion/removal of elements in RB-Trees. You're highly
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* recommended to have an RB-Tree documentation at hand when reading this. Both
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* insertion and removal can be split into a handful of situations that can
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* occur. Those situations are enumerated as "Case 1" to "Case n" here, and
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* follow closely the cases described in most RB-Tree documentations. This file
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* does not explain why it is enough to handle just those cases, nor does it
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* provide a proof of correctness. Dig out your algorithm 101 handbook if
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* you're interested.
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*
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* This implementation is *not* straightforward. Usually, a handful of
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* rotation, reparent, swap and link helpers can be used to implement the
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* rebalance operations. However, those often perform unnecessary writes.
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* Therefore, this implementation hard-codes all the operations. You're highly
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* recommended to look at the two basic helpers before reading the code:
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* c_rbtree_swap_child()
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* c_rbtree_set_parent_and_color()
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* Those are the only helpers used, hence, you should really know what they do
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* before digging into the code.
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*
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* For a highlevel documentation of the API, see the header file and docbook
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* comments.
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*/
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#include <assert.h>
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#include <stddef.h>
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#include "c-rbtree.h"
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enum {
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C_RBNODE_RED = 0,
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C_RBNODE_BLACK = 1,
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};
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static inline unsigned long c_rbnode_color(CRBNode *n) {
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return (unsigned long)n->__parent_and_color & 1UL;
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}
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static inline _Bool c_rbnode_is_red(CRBNode *n) {
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return c_rbnode_color(n) == C_RBNODE_RED;
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}
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static inline _Bool c_rbnode_is_black(CRBNode *n) {
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return c_rbnode_color(n) == C_RBNODE_BLACK;
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}
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/**
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* c_rbnode_leftmost() - return leftmost child
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* @n: current node, or NULL
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*
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* This returns the leftmost child of @n. If @n is NULL, this will return NULL.
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* In all other cases, this function returns a valid pointer. That is, if @n
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* does not have any left children, this returns @n.
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*
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* Worst case runtime (n: number of elements in tree): O(log(n))
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*
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* Return: Pointer to leftmost child, or NULL.
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*/
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CRBNode *c_rbnode_leftmost(CRBNode *n) {
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if (n)
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while (n->left)
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n = n->left;
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return n;
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}
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/**
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* c_rbnode_rightmost() - return rightmost child
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* @n: current node, or NULL
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*
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* This returns the rightmost child of @n. If @n is NULL, this will return
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* NULL. In all other cases, this function returns a valid pointer. That is, if
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* @n does not have any right children, this returns @n.
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*
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* Worst case runtime (n: number of elements in tree): O(log(n))
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*
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* Return: Pointer to rightmost child, or NULL.
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*/
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CRBNode *c_rbnode_rightmost(CRBNode *n) {
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if (n)
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while (n->right)
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n = n->right;
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return n;
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}
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/**
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* c_rbnode_next() - return next node
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* @n: current node, or NULL
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*
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* An RB-Tree always defines a linear order of its elements. This function
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* returns the logically next node to @n. If @n is NULL, the last node or
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* unlinked, this returns NULL.
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*
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* Worst case runtime (n: number of elements in tree): O(log(n))
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*
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* Return: Pointer to next node, or NULL.
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*/
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CRBNode *c_rbnode_next(CRBNode *n) {
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CRBNode *p;
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if (!c_rbnode_is_linked(n))
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return NULL;
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if (n->right)
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return c_rbnode_leftmost(n->right);
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while ((p = c_rbnode_parent(n)) && n == p->right)
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n = p;
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return p;
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}
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/**
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* c_rbnode_prev() - return previous node
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* @n: current node, or NULL
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*
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* An RB-Tree always defines a linear order of its elements. This function
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* returns the logically previous node to @n. If @n is NULL, the first node or
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* unlinked, this returns NULL.
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*
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* Worst case runtime (n: number of elements in tree): O(log(n))
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*
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* Return: Pointer to previous node, or NULL.
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*/
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CRBNode *c_rbnode_prev(CRBNode *n) {
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CRBNode *p;
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if (!c_rbnode_is_linked(n))
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return NULL;
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if (n->left)
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return c_rbnode_rightmost(n->left);
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while ((p = c_rbnode_parent(n)) && n == p->left)
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n = p;
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return p;
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}
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/**
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* c_rbtree_first() - return first node
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* @t: tree to operate on
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*
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* An RB-Tree always defines a linear order of its elements. This function
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* returns the logically first node in @t. If @t is empty, NULL is returned.
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*
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* Fixed runtime (n: number of elements in tree): O(log(n))
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*
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* Return: Pointer to first node, or NULL.
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*/
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CRBNode *c_rbtree_first(CRBTree *t) {
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assert(t);
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return c_rbnode_leftmost(t->root);
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}
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/**
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* c_rbtree_last() - return last node
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* @t: tree to operate on
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*
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* An RB-Tree always defines a linear order of its elements. This function
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* returns the logically last node in @t. If @t is empty, NULL is returned.
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*
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* Fixed runtime (n: number of elements in tree): O(log(n))
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*
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* Return: Pointer to last node, or NULL.
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*/
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CRBNode *c_rbtree_last(CRBTree *t) {
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assert(t);
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return c_rbnode_rightmost(t->root);
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}
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/*
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* Set the color and parent of a node. This should be treated as a simple
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* assignment of the 'color' and 'parent' fields of the node. No other magic is
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* applied. But since both fields share its backing memory, this helper
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* function is provided.
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*/
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static inline void c_rbnode_set_parent_and_color(CRBNode *n, CRBNode *p, unsigned long c) {
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assert(!((unsigned long)p & 1));
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assert(c < 2);
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n->__parent_and_color = (CRBNode*)((unsigned long)p | c);
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}
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/* same as c_rbnode_set_parent_and_color(), but keeps the current parent */
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static inline void c_rbnode_set_color(CRBNode *n, unsigned long c) {
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c_rbnode_set_parent_and_color(n, c_rbnode_parent(n), c);
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}
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/* same as c_rbnode_set_parent_and_color(), but keeps the current color */
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static inline void c_rbnode_set_parent(CRBNode *n, CRBNode *p) {
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c_rbnode_set_parent_and_color(n, p, c_rbnode_color(n));
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}
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/*
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* This function partially replaces an existing child pointer to a new one. The
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* existing child must be given as @old, the new child as @new. @p must be the
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* parent of @old (or NULL if it has no parent).
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* This function ensures that the parent of @old now points to @new. However,
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* it does *NOT* change the parent pointer of @new. The caller must ensure
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* this.
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* If @p is NULL, this function ensures that the root-pointer is adjusted
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* instead (given as @t).
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*/
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static inline void c_rbtree_swap_child(CRBTree *t, CRBNode *p, CRBNode *old, CRBNode *new) {
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if (p) {
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if (p->left == old)
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p->left = new;
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else
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p->right = new;
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} else {
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t->root = new;
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}
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}
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static inline CRBNode *c_rbtree_paint_one(CRBTree *t, CRBNode *n) {
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CRBNode *p, *g, *gg, *u, *x;
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/*
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* Paint a single node according to RB-Tree rules. The node must
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* already be linked into the tree and painted red.
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* We repaint the node or rotate the tree, if required. In case a
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* recursive repaint is required, the next node to be re-painted
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* is returned.
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* p: parent
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* g: grandparent
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* gg: grandgrandparent
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* u: uncle
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* x: temporary
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*/
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/* node is red, so we can access the parent directly */
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p = n->__parent_and_color;
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if (!p) {
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/* Case 1:
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* We reached the root. Mark it black and be done. As all
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* leaf-paths share the root, the ratio of black nodes on each
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* path stays the same. */
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c_rbnode_set_parent_and_color(n, p, C_RBNODE_BLACK);
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n = NULL;
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} else if (c_rbnode_is_black(p)) {
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/* Case 2:
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* The parent is already black. As our node is red, we did not
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* change the number of black nodes on any path, nor do we have
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* multiple consecutive red nodes. */
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n = NULL;
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} else if (p == p->__parent_and_color->left) { /* parent is red, so grandparent exists */
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g = p->__parent_and_color;
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gg = c_rbnode_parent(g);
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u = g->right;
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if (u && c_rbnode_is_red(u)) {
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/* Case 3:
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* Parent and uncle are both red. We know the
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* grandparent must be black then. Repaint parent and
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* uncle black, the grandparent red and recurse into
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* the grandparent. */
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c_rbnode_set_parent_and_color(p, g, C_RBNODE_BLACK);
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c_rbnode_set_parent_and_color(u, g, C_RBNODE_BLACK);
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c_rbnode_set_parent_and_color(g, gg, C_RBNODE_RED);
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n = g;
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} else {
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/* parent is red, uncle is black */
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if (n == p->right) {
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/* Case 4:
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* We're the right child. Rotate on parent to
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* become left child, so we can handle it the
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* same as case 5. */
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x = n->left;
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p->right = n->left;
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n->left = p;
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if (x)
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c_rbnode_set_parent_and_color(x, p, C_RBNODE_BLACK);
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c_rbnode_set_parent_and_color(p, n, C_RBNODE_RED);
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p = n;
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}
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/* 'n' is invalid from here on! */
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n = NULL;
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/* Case 5:
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* We're the red left child or a red parent, black
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* grandparent and uncle. Rotate on grandparent and
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* switch color with parent. Number of black nodes on
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* each path stays the same, but we got rid of the
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* double red path. As the grandparent is still black,
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* we're done. */
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x = p->right;
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g->left = x;
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p->right = g;
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if (x)
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c_rbnode_set_parent_and_color(x, g, C_RBNODE_BLACK);
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c_rbnode_set_parent_and_color(p, gg, C_RBNODE_BLACK);
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c_rbnode_set_parent_and_color(g, p, C_RBNODE_RED);
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c_rbtree_swap_child(t, gg, g, p);
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}
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} else /* if (p == p->__parent_and_color->left) */ { /* same as above, but mirrored */
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g = p->__parent_and_color;
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gg = c_rbnode_parent(g);
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u = g->left;
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if (u && c_rbnode_is_red(u)) {
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c_rbnode_set_parent_and_color(p, g, C_RBNODE_BLACK);
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c_rbnode_set_parent_and_color(u, g, C_RBNODE_BLACK);
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c_rbnode_set_parent_and_color(g, gg, C_RBNODE_RED);
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n = g;
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} else {
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if (n == p->left) {
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x = n->right;
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p->left = n->right;
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n->right = p;
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if (x)
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c_rbnode_set_parent_and_color(x, p, C_RBNODE_BLACK);
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c_rbnode_set_parent_and_color(p, n, C_RBNODE_RED);
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p = n;
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}
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n = NULL;
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x = p->left;
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g->right = x;
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p->left = g;
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if (x)
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c_rbnode_set_parent_and_color(x, g, C_RBNODE_BLACK);
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c_rbnode_set_parent_and_color(p, gg, C_RBNODE_BLACK);
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c_rbnode_set_parent_and_color(g, p, C_RBNODE_RED);
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c_rbtree_swap_child(t, gg, g, p);
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}
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}
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return n;
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}
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static inline void c_rbtree_paint(CRBTree *t, CRBNode *n) {
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assert(t);
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assert(n);
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while (n)
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n = c_rbtree_paint_one(t, n);
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}
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/**
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* c_rbtree_add() - add node to tree
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* @t: tree to operate one
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* @p: parent node to link under, or NULL
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* @l: left/right slot of @p (or root) to link at
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* @n: node to add
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*
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* This links @n into the tree given as @t. The caller must provide the exact
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* spot where to link the node. That is, the caller must traverse the tree
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* based on their search order. Once they hit a leaf where to insert the node,
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* call this function to link it and rebalance the tree.
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*
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* A typical insertion would look like this (@t is your tree, @n is your node):
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*
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* CRBNode **i, *p;
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*
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* i = &t->root;
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* p = NULL;
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* while (*i) {
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* p = *i;
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* if (compare(n, *i) < 0)
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* i = &(*i)->left;
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* else
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* i = &(*i)->right;
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* }
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*
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* c_rbtree_add(t, p, i, n);
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*
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* Once the node is linked into the tree, a simple lookup on the same tree can
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* be coded like this:
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*
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* CRBNode *i;
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*
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* i = t->root;
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* while (i) {
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* int v = compare(n, i);
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* if (v < 0)
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* i = (*i)->left;
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* else if (v > 0)
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* i = (*i)->right;
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* else
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* break;
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* }
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*
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* When you add nodes to a tree, the memory contents of the node do not matter.
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* That is, there is no need to initialize the node via c_rbnode_init().
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* However, if you relink nodes multiple times during their lifetime, it is
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* usually very convenient to use c_rbnode_init() and c_rbtree_remove_init().
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* In those cases, you should validate that a node is unlinked before you call
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* c_rbtree_add().
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*/
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void c_rbtree_add(CRBTree *t, CRBNode *p, CRBNode **l, CRBNode *n) {
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assert(t);
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||||
assert(l);
|
||||
assert(n);
|
||||
assert(!p || l == &p->left || l == &p->right);
|
||||
assert(p || l == &t->root);
|
||||
|
||||
c_rbnode_set_parent_and_color(n, p, C_RBNODE_RED);
|
||||
n->left = n->right = NULL;
|
||||
*l = n;
|
||||
|
||||
c_rbtree_paint(t, n);
|
||||
}
|
||||
|
||||
static inline CRBNode *c_rbtree_rebalance_one(CRBTree *t, CRBNode *p, CRBNode *n) {
|
||||
CRBNode *s, *x, *y, *g;
|
||||
|
||||
/*
|
||||
* Rebalance tree after a node was removed. This happens only if you
|
||||
* remove a black node and one path is now left with an unbalanced
|
||||
* number or black nodes.
|
||||
* This function assumes all paths through p and n have one black node
|
||||
* less than all other paths. If recursive fixup is required, the
|
||||
* current node is returned.
|
||||
*/
|
||||
|
||||
if (n == p->left) {
|
||||
s = p->right;
|
||||
if (c_rbnode_is_red(s)) {
|
||||
/* Case 3:
|
||||
* We have a red node as sibling. Rotate it onto our
|
||||
* side so we can later on turn it black. This way, we
|
||||
* gain the additional black node in our path. */
|
||||
g = c_rbnode_parent(p);
|
||||
x = s->left;
|
||||
p->right = x;
|
||||
s->left = p;
|
||||
c_rbnode_set_parent_and_color(x, p, C_RBNODE_BLACK);
|
||||
c_rbnode_set_parent_and_color(s, g, c_rbnode_color(p));
|
||||
c_rbnode_set_parent_and_color(p, s, C_RBNODE_RED);
|
||||
c_rbtree_swap_child(t, g, p, s);
|
||||
s = x;
|
||||
}
|
||||
|
||||
x = s->right;
|
||||
if (!x || c_rbnode_is_black(x)) {
|
||||
y = s->left;
|
||||
if (!y || c_rbnode_is_black(y)) {
|
||||
/* Case 4:
|
||||
* Our sibling is black and has only black
|
||||
* children. Flip it red and turn parent black.
|
||||
* This way we gained a black node in our path,
|
||||
* or we fix it recursively one layer up, which
|
||||
* will rotate the red sibling as parent. */
|
||||
c_rbnode_set_parent_and_color(s, p, C_RBNODE_RED);
|
||||
if (c_rbnode_is_black(p))
|
||||
return p;
|
||||
|
||||
c_rbnode_set_parent_and_color(p, c_rbnode_parent(p), C_RBNODE_BLACK);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Case 5:
|
||||
* Left child of our sibling is red, right one is black.
|
||||
* Rotate on parent so the right child of our sibling is
|
||||
* now red, and we can fall through to case 6. */
|
||||
x = y->right;
|
||||
s->left = y->right;
|
||||
y->right = s;
|
||||
p->right = y;
|
||||
if (x)
|
||||
c_rbnode_set_parent_and_color(x, s, C_RBNODE_BLACK);
|
||||
x = s;
|
||||
s = y;
|
||||
}
|
||||
|
||||
/* Case 6:
|
||||
* The right child of our sibling is red. Rotate left and flip
|
||||
* colors, which gains us an additional black node in our path,
|
||||
* that was previously on our sibling. */
|
||||
g = c_rbnode_parent(p);
|
||||
y = s->left;
|
||||
p->right = y;
|
||||
s->left = p;
|
||||
c_rbnode_set_parent_and_color(x, s, C_RBNODE_BLACK);
|
||||
if (y)
|
||||
c_rbnode_set_parent_and_color(y, p, c_rbnode_color(y));
|
||||
c_rbnode_set_parent_and_color(s, g, c_rbnode_color(p));
|
||||
c_rbnode_set_parent_and_color(p, s, C_RBNODE_BLACK);
|
||||
c_rbtree_swap_child(t, g, p, s);
|
||||
} else /* if (!n || n == p->right) */ { /* same as above, but mirrored */
|
||||
s = p->left;
|
||||
if (c_rbnode_is_red(s)) {
|
||||
g = c_rbnode_parent(p);
|
||||
x = s->right;
|
||||
p->left = x;
|
||||
s->right = p;
|
||||
c_rbnode_set_parent_and_color(x, p, C_RBNODE_BLACK);
|
||||
c_rbnode_set_parent_and_color(s, g, C_RBNODE_BLACK);
|
||||
c_rbnode_set_parent_and_color(p, s, C_RBNODE_RED);
|
||||
c_rbtree_swap_child(t, g, p, s);
|
||||
s = x;
|
||||
}
|
||||
|
||||
x = s->left;
|
||||
if (!x || c_rbnode_is_black(x)) {
|
||||
y = s->right;
|
||||
if (!y || c_rbnode_is_black(y)) {
|
||||
c_rbnode_set_parent_and_color(s, p, C_RBNODE_RED);
|
||||
if (c_rbnode_is_black(p))
|
||||
return p;
|
||||
|
||||
c_rbnode_set_parent_and_color(p, c_rbnode_parent(p), C_RBNODE_BLACK);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
x = y->left;
|
||||
s->right = y->left;
|
||||
y->left = s;
|
||||
p->left = y;
|
||||
if (x)
|
||||
c_rbnode_set_parent_and_color(x, s, C_RBNODE_BLACK);
|
||||
x = s;
|
||||
s = y;
|
||||
}
|
||||
|
||||
g = c_rbnode_parent(p);
|
||||
y = s->right;
|
||||
p->left = y;
|
||||
s->right = p;
|
||||
c_rbnode_set_parent_and_color(x, s, C_RBNODE_BLACK);
|
||||
if (y)
|
||||
c_rbnode_set_parent_and_color(y, p, c_rbnode_color(y));
|
||||
c_rbnode_set_parent_and_color(s, g, c_rbnode_color(p));
|
||||
c_rbnode_set_parent_and_color(p, s, C_RBNODE_BLACK);
|
||||
c_rbtree_swap_child(t, g, p, s);
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static inline void c_rbtree_rebalance(CRBTree *t, CRBNode *p) {
|
||||
CRBNode *n = NULL;
|
||||
|
||||
assert(t);
|
||||
assert(p);
|
||||
|
||||
do {
|
||||
n = c_rbtree_rebalance_one(t, p, n);
|
||||
p = n ? c_rbnode_parent(n) : NULL;
|
||||
} while (p);
|
||||
}
|
||||
|
||||
/**
|
||||
* c_rbtree_remove() - remove node from tree
|
||||
* @t: tree to operate one
|
||||
* @n: node to remove
|
||||
*
|
||||
* This removes the given node from its tree. Once unlinked, the tree is
|
||||
* rebalanced.
|
||||
* The caller *must* ensure that the given tree is actually the tree it is
|
||||
* linked on. Otherwise, behavior is undefined.
|
||||
*
|
||||
* This does *NOT* reset @n to being unlinked (for performance reason, this
|
||||
* function *never* modifies @n at all). If you need this, use
|
||||
* c_rbtree_remove_init().
|
||||
*/
|
||||
void c_rbtree_remove(CRBTree *t, CRBNode *n) {
|
||||
CRBNode *p, *s, *gc, *x, *next = NULL;
|
||||
unsigned long c;
|
||||
|
||||
assert(t);
|
||||
assert(n);
|
||||
assert(c_rbnode_is_linked(n));
|
||||
|
||||
/*
|
||||
* There are three distinct cases during node removal of a tree:
|
||||
* * The node has no children, in which case it can simply be removed.
|
||||
* * The node has exactly one child, in which case the child displaces
|
||||
* its parent.
|
||||
* * The node has two children, in which case there is guaranteed to
|
||||
* be a successor to the node (successor being the node ordered
|
||||
* directly after it). This successor cannot have two children by
|
||||
* itself (two interior nodes can never be successive). Therefore,
|
||||
* we can simply swap the node with its successor (including color)
|
||||
* and have reduced this case to either of the first two.
|
||||
*
|
||||
* Whenever the node we removed was black, we have to rebalance the
|
||||
* tree. Note that this affects the actual node we _remove_, not @n (in
|
||||
* case we swap it).
|
||||
*
|
||||
* p: parent
|
||||
* s: successor
|
||||
* gc: grand-...-child
|
||||
* x: temporary
|
||||
* next: next node to rebalance on
|
||||
*/
|
||||
|
||||
if (!n->left) {
|
||||
/*
|
||||
* Case 1:
|
||||
* The node has no left child. If it neither has a right child,
|
||||
* it is a leaf-node and we can simply unlink it. If it also
|
||||
* was black, we have to rebalance, as always if we remove a
|
||||
* black node.
|
||||
* But if the node has a right child, the child *must* be red
|
||||
* (otherwise, the right path has more black nodes as the
|
||||
* non-existing left path), and the node to be removed must
|
||||
* hence be black. We simply replace the node with its child,
|
||||
* turning the red child black, and thus no rebalancing is
|
||||
* required.
|
||||
*/
|
||||
p = c_rbnode_parent(n);
|
||||
c = c_rbnode_color(n);
|
||||
c_rbtree_swap_child(t, p, n, n->right);
|
||||
if (n->right)
|
||||
c_rbnode_set_parent_and_color(n->right, p, c);
|
||||
else
|
||||
next = (c == C_RBNODE_BLACK) ? p : NULL;
|
||||
} else if (!n->right) {
|
||||
/*
|
||||
* Case 1.1:
|
||||
* The node has exactly one child, and it is on the left. Treat
|
||||
* it as mirrored case of Case 1 (i.e., replace the node by its
|
||||
* child).
|
||||
*/
|
||||
p = c_rbnode_parent(n);
|
||||
c = c_rbnode_color(n);
|
||||
c_rbtree_swap_child(t, p, n, n->left);
|
||||
c_rbnode_set_parent_and_color(n->left, p, c);
|
||||
} else {
|
||||
/*
|
||||
* Case 2:
|
||||
* We are dealing with a full interior node with a child not on
|
||||
* both sides. Find its successor and swap it. Then remove the
|
||||
* node similar to Case 1. For performance reasons we don't
|
||||
* perform the full swap, but skip links that are about to be
|
||||
* removed, anyway.
|
||||
*/
|
||||
s = n->right;
|
||||
if (!s->left) {
|
||||
/* right child is next, no need to touch grandchild */
|
||||
p = s;
|
||||
gc = s->right;
|
||||
} else {
|
||||
/* find successor and swap partially */
|
||||
s = c_rbnode_leftmost(s);
|
||||
p = c_rbnode_parent(s);
|
||||
|
||||
gc = s->right;
|
||||
p->left = s->right;
|
||||
s->right = n->right;
|
||||
c_rbnode_set_parent(n->right, s);
|
||||
}
|
||||
|
||||
/* node is partially swapped, now remove as in Case 1 */
|
||||
s->left = n->left;
|
||||
c_rbnode_set_parent(n->left, s);
|
||||
|
||||
x = c_rbnode_parent(n);
|
||||
c = c_rbnode_color(n);
|
||||
c_rbtree_swap_child(t, x, n, s);
|
||||
if (gc)
|
||||
c_rbnode_set_parent_and_color(gc, p, C_RBNODE_BLACK);
|
||||
else
|
||||
next = c_rbnode_is_black(s) ? p : NULL;
|
||||
c_rbnode_set_parent_and_color(s, x, c);
|
||||
}
|
||||
|
||||
if (next)
|
||||
c_rbtree_rebalance(t, next);
|
||||
}
|
297
src/basic/c-rbtree.h
Normal file
297
src/basic/c-rbtree.h
Normal file
@ -0,0 +1,297 @@
|
||||
#pragma once
|
||||
|
||||
/***
|
||||
This file is part of systemd. See COPYING for details.
|
||||
|
||||
systemd is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
systemd is distributed in the hope that it will be useful, but
|
||||
WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License
|
||||
along with systemd; If not, see <http://www.gnu.org/licenses/>.
|
||||
***/
|
||||
|
||||
/*
|
||||
* Standalone Red-Black-Tree Implementation in Standard ISO-C11
|
||||
*
|
||||
* This header provides an RB-Tree API, that is fully implemented in ISO-C11
|
||||
* and has no external dependencies. Furthermore, tree traversal, memory
|
||||
* allocations, and key comparisons a fully in control of the API user. The
|
||||
* implementation only provides the RB-Tree specific rebalancing and coloring.
|
||||
*
|
||||
* A tree is represented by the "CRBTree" structure. It contains a *singly*
|
||||
* field, which is a pointer to the root node. If NULL, the tree is empty. If
|
||||
* non-NULL, there is at least a single element in the tree.
|
||||
*
|
||||
* Each node of the tree is represented by the "CRBNode" structure. It has
|
||||
* three fields. The @left and @right members can be accessed by the API user
|
||||
* directly to traverse the tree. The third member is an implementation detail
|
||||
* and encodes the parent pointer and color of the node.
|
||||
* API users are required to embed the CRBNode object into their own objects
|
||||
* and then use offsetof() (i.e., container_of() and friends) to turn CRBNode
|
||||
* pointers into pointers to their own structure.
|
||||
*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct CRBNode CRBNode;
|
||||
typedef struct CRBTree CRBTree;
|
||||
|
||||
/**
|
||||
* struct CRBNode - Node of a Red-Black Tree
|
||||
* @__parent_and_color: internal state
|
||||
* @left: left child, or NULL
|
||||
* @right: right child, or NULL
|
||||
*
|
||||
* Each node in an RB-Tree must embed an CRBNode object. This object contains
|
||||
* pointers to its left and right child, which can be freely accessed by the
|
||||
* API user at any time. They are NULL, if the node does not have a left/right
|
||||
* child.
|
||||
*
|
||||
* The @__parent_and_color field must never be accessed directly. It encodes
|
||||
* the pointer to the parent node, and the color of the node. Use the accessor
|
||||
* functions instead.
|
||||
*
|
||||
* There is no reason to initialize a CRBNode object before linking it.
|
||||
* However, if you need a boolean state that tells you whether the node is
|
||||
* linked or not, you should initialize the node via c_rbnode_init() or
|
||||
* C_RBNODE_INIT.
|
||||
*/
|
||||
struct CRBNode {
|
||||
CRBNode *__parent_and_color;
|
||||
CRBNode *left;
|
||||
CRBNode *right;
|
||||
};
|
||||
|
||||
#define C_RBNODE_INIT(_var) { .__parent_and_color = &(_var) }
|
||||
|
||||
CRBNode *c_rbnode_leftmost(CRBNode *n);
|
||||
CRBNode *c_rbnode_rightmost(CRBNode *n);
|
||||
CRBNode *c_rbnode_next(CRBNode *n);
|
||||
CRBNode *c_rbnode_prev(CRBNode *n);
|
||||
|
||||
/**
|
||||
* struct CRBTree - Red-Black Tree
|
||||
* @root: pointer to the root node, or NULL
|
||||
*
|
||||
* Each Red-Black Tree is rooted in an CRBTree object. This object contains a
|
||||
* pointer to the root node of the tree. The API user is free to access the
|
||||
* @root member at any time, and use it to traverse the tree.
|
||||
*
|
||||
* To initialize an RB-Tree, set it to NULL / all zero.
|
||||
*/
|
||||
struct CRBTree {
|
||||
CRBNode *root;
|
||||
};
|
||||
|
||||
CRBNode *c_rbtree_first(CRBTree *t);
|
||||
CRBNode *c_rbtree_last(CRBTree *t);
|
||||
|
||||
void c_rbtree_add(CRBTree *t, CRBNode *p, CRBNode **l, CRBNode *n);
|
||||
void c_rbtree_remove(CRBTree *t, CRBNode *n);
|
||||
|
||||
/**
|
||||
* c_rbnode_init() - mark a node as unlinked
|
||||
* @n: node to operate on
|
||||
*
|
||||
* This marks the node @n as unlinked. The node will be set to a valid state
|
||||
* that can never happen if the node is linked in a tree. Furthermore, this
|
||||
* state is fully known to the implementation, and as such handled gracefully
|
||||
* in all cases.
|
||||
*
|
||||
* You are *NOT* required to call this on your node. c_rbtree_add() can handle
|
||||
* uninitialized nodes just fine. However, calling this allows to use
|
||||
* c_rbnode_is_linked() to check for the state of a node. Furthermore,
|
||||
* iterators and accessors can be called on initialized (yet unlinked) nodes.
|
||||
*
|
||||
* Use the C_RBNODE_INIT macro if you want to initialize static variables.
|
||||
*/
|
||||
static inline void c_rbnode_init(CRBNode *n) {
|
||||
*n = (CRBNode)C_RBNODE_INIT(*n);
|
||||
}
|
||||
|
||||
/**
|
||||
* c_rbnode_is_linked() - check whether a node is linked
|
||||
* @n: node to check, or NULL
|
||||
*
|
||||
* This checks whether the passed node is linked. If you pass NULL, or if the
|
||||
* node is not linked into a tree, this will return false. Otherwise, this
|
||||
* returns true.
|
||||
*
|
||||
* Note that you must have either linked the node or initialized it, before
|
||||
* calling this function. Never call this function on uninitialized nodes.
|
||||
* Furthermore, removing a node via c_rbtree_remove() does *NOT* mark the node
|
||||
* as unlinked. You have to call c_rbnode_init() yourself after removal, or use
|
||||
* the c_rbtree_remove_init() helper.
|
||||
*
|
||||
* Return: true if the node is linked, false if not.
|
||||
*/
|
||||
static inline _Bool c_rbnode_is_linked(CRBNode *n) {
|
||||
return n && n->__parent_and_color != n;
|
||||
}
|
||||
|
||||
/**
|
||||
* c_rbnode_parent() - return parent pointer
|
||||
* @n node to access
|
||||
*
|
||||
* This returns a pointer to the parent of the given node @n. If @n does not
|
||||
* have a parent, NULL is returned. If @n is not linked, @n itself is returned.
|
||||
*
|
||||
* You should not call this on unlinked or uninitialized nodes! If you do, you
|
||||
* better know how its semantics.
|
||||
*
|
||||
* Return: Pointer to parent.
|
||||
*/
|
||||
static inline CRBNode *c_rbnode_parent(CRBNode *n) {
|
||||
return (CRBNode*)((unsigned long)n->__parent_and_color & ~1UL);
|
||||
}
|
||||
|
||||
/**
|
||||
* c_rbtree_remove_init() - safely remove node from tree and reinitialize it
|
||||
* @t: tree to operate on
|
||||
* @n: node to remove, or NULL
|
||||
*
|
||||
* This is almost the same as c_rbtree_remove(), but extends it slightly, to be
|
||||
* more convenient to use in many cases:
|
||||
* - if @n is unlinked or NULL, this is a no-op
|
||||
* - @n is reinitialized after being removed
|
||||
*/
|
||||
static inline void c_rbtree_remove_init(CRBTree *t, CRBNode *n) {
|
||||
if (c_rbnode_is_linked(n)) {
|
||||
c_rbtree_remove(t, n);
|
||||
c_rbnode_init(n);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* CRBCompareFunc - compare a node to a key
|
||||
* @t: tree where the node is linked to
|
||||
* @k: key to compare
|
||||
* @n: node to compare
|
||||
*
|
||||
* If you use the tree-traversal helpers (which are optional), you need to
|
||||
* provide this callback so they can compare nodes in a tree to the key you
|
||||
* look for.
|
||||
*
|
||||
* The tree @t is provided as optional context to this callback. The key you
|
||||
* look for is provided as @k, the current node that should be compared to is
|
||||
* provided as @n. This function should work like strcmp(), that is, return -1
|
||||
* if @key orders before @n, 0 if both compare equal, and 1 if it orders after
|
||||
* @n.
|
||||
*/
|
||||
typedef int (*CRBCompareFunc) (CRBTree *t, void *k, CRBNode *n);
|
||||
|
||||
/**
|
||||
* c_rbtree_find_node() - find node
|
||||
* @t: tree to search through
|
||||
* @f: comparison function
|
||||
* @k: key to search for
|
||||
*
|
||||
* This searches through @t for a node that compares equal to @k. The function
|
||||
* @f must be provided by the caller, which is used to compare nodes to @k. See
|
||||
* the documentation of CRBCompareFunc for details.
|
||||
*
|
||||
* If there are multiple entries that compare equal to @k, this will return a
|
||||
* pseudo-randomly picked node. If you need stable lookup functions for trees
|
||||
* where duplicate entries are allowed, you better code your own lookup.
|
||||
*
|
||||
* Return: Pointer to matching node, or NULL.
|
||||
*/
|
||||
static inline CRBNode *c_rbtree_find_node(CRBTree *t, CRBCompareFunc f, const void *k) {
|
||||
CRBNode *i;
|
||||
|
||||
assert(t);
|
||||
assert(f);
|
||||
|
||||
i = t->root;
|
||||
while (i) {
|
||||
int v = f(t, (void *)k, i);
|
||||
if (v < 0)
|
||||
i = i->left;
|
||||
else if (v > 0)
|
||||
i = i->right;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* c_rbtree_find_entry() - find entry
|
||||
* @_t: tree to search through
|
||||
* @_f: comparison function
|
||||
* @_k: key to search for
|
||||
* @_t: type of the structure that embeds the nodes
|
||||
* @_o: name of the node-member in type @_t
|
||||
*
|
||||
* This is very similar to c_rbtree_find_node(), but instead of returning a
|
||||
* pointer to the CRBNode, it returns a pointer to the surrounding object. This
|
||||
* object must embed the CRBNode object. The type of the surrounding object
|
||||
* must be given as @_t, and the name of the embedded CRBNode member as @_o.
|
||||
*
|
||||
* See c_rbtree_find_node() for more details.
|
||||
*
|
||||
* Return: Pointer to found entry, NULL if not found.
|
||||
*/
|
||||
#define c_rbtree_find_entry(_m, _f, _k, _t, _o) \
|
||||
((_t *)(((char *)c_rbtree_find_node((_m), (_f), (_k)) ?: \
|
||||
(char *)NULL + offsetof(_t, _o)) - offsetof(_t, _o)))
|
||||
|
||||
/**
|
||||
* c_rbtree_find_slot() - find slot to insert new node
|
||||
* @t: tree to search through
|
||||
* @f: comparison function
|
||||
* @k: key to search for
|
||||
* @p: output storage for parent pointer
|
||||
*
|
||||
* This searches through @t just like c_rbtree_find_node() does. However,
|
||||
* instead of returning a pointer to a node that compares equal to @k, this
|
||||
* searches for a slot to insert a node with key @k. A pointer to the slot is
|
||||
* returned, and a pointer to the parent of the slot is stored in @p. Both
|
||||
* can be passed directly to c_rbtree_add(), together with your node to insert.
|
||||
*
|
||||
* If there already is a node in the tree, that compares equal to @k, this will
|
||||
* return NULL and store the conflicting node in @p. In all other cases,
|
||||
* this will return a pointer (non-NULL) to the empty slot to insert the node
|
||||
* at. @p will point to the parent node of that slot.
|
||||
*
|
||||
* If you want trees that allow duplicate nodes, you better code your own
|
||||
* insertion function.
|
||||
*
|
||||
* Return: Pointer to slot to insert node, or NULL on conflicts.
|
||||
*/
|
||||
static inline CRBNode **c_rbtree_find_slot(CRBTree *t, CRBCompareFunc f, const void *k, CRBNode **p) {
|
||||
CRBNode **i;
|
||||
|
||||
assert(t);
|
||||
assert(f);
|
||||
assert(p);
|
||||
|
||||
i = &t->root;
|
||||
*p = NULL;
|
||||
while (*i) {
|
||||
int v = f(t, (void *)k, *i);
|
||||
*p = *i;
|
||||
if (v < 0)
|
||||
i = &(*i)->left;
|
||||
else if (v > 0)
|
||||
i = &(*i)->right;
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
362
src/test/test-rbtree.c
Normal file
362
src/test/test-rbtree.c
Normal file
@ -0,0 +1,362 @@
|
||||
/***
|
||||
This file is part of systemd. See COPYING for details.
|
||||
|
||||
systemd is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
systemd is distributed in the hope that it will be useful, but
|
||||
WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License
|
||||
along with systemd; If not, see <http://www.gnu.org/licenses/>.
|
||||
***/
|
||||
|
||||
/*
|
||||
* Tests for RB-Tree
|
||||
*/
|
||||
|
||||
#undef NDEBUG
|
||||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
#include "c-rbtree.h"
|
||||
|
||||
/* verify that all API calls are exported */
|
||||
static void test_api(void) {
|
||||
CRBTree t = {};
|
||||
CRBNode n = C_RBNODE_INIT(n);
|
||||
|
||||
assert(!c_rbnode_is_linked(&n));
|
||||
|
||||
/* init, is_linked, add, remove, remove_init */
|
||||
|
||||
c_rbtree_add(&t, NULL, &t.root, &n);
|
||||
assert(c_rbnode_is_linked(&n));
|
||||
|
||||
c_rbtree_remove_init(&t, &n);
|
||||
assert(!c_rbnode_is_linked(&n));
|
||||
|
||||
c_rbtree_add(&t, NULL, &t.root, &n);
|
||||
assert(c_rbnode_is_linked(&n));
|
||||
|
||||
c_rbtree_remove(&t, &n);
|
||||
assert(c_rbnode_is_linked(&n)); /* @n wasn't touched */
|
||||
|
||||
c_rbnode_init(&n);
|
||||
assert(!c_rbnode_is_linked(&n));
|
||||
|
||||
/* first, last, leftmost, rightmost, next, prev */
|
||||
|
||||
assert(!c_rbtree_first(&t));
|
||||
assert(!c_rbtree_last(&t));
|
||||
assert(&n == c_rbnode_leftmost(&n));
|
||||
assert(&n == c_rbnode_rightmost(&n));
|
||||
assert(!c_rbnode_next(&n));
|
||||
assert(!c_rbnode_prev(&n));
|
||||
}
|
||||
|
||||
/* copied from c-rbtree.c, relies on internal representation */
|
||||
static inline _Bool c_rbnode_is_red(CRBNode *n) {
|
||||
return !((unsigned long)n->__parent_and_color & 1UL);
|
||||
}
|
||||
|
||||
/* copied from c-rbtree.c, relies on internal representation */
|
||||
static inline _Bool c_rbnode_is_black(CRBNode *n) {
|
||||
return !!((unsigned long)n->__parent_and_color & 1UL);
|
||||
}
|
||||
|
||||
static size_t validate(CRBTree *t) {
|
||||
unsigned int i_black, n_black;
|
||||
CRBNode *n, *p, *o;
|
||||
size_t count = 0;
|
||||
|
||||
assert(t);
|
||||
assert(!t->root || c_rbnode_is_black(t->root));
|
||||
|
||||
/* traverse to left-most child, count black nodes */
|
||||
i_black = 0;
|
||||
n = t->root;
|
||||
while (n && n->left) {
|
||||
if (c_rbnode_is_black(n))
|
||||
++i_black;
|
||||
n = n->left;
|
||||
}
|
||||
n_black = i_black;
|
||||
|
||||
/*
|
||||
* Traverse tree and verify correctness:
|
||||
* 1) A node is either red or black
|
||||
* 2) The root is black
|
||||
* 3) All leaves are black
|
||||
* 4) Every red node must have two black child nodes
|
||||
* 5) Every path to a leaf contains the same number of black nodes
|
||||
*
|
||||
* Note that NULL nodes are considered black, which is why we don't
|
||||
* check for 3).
|
||||
*/
|
||||
o = NULL;
|
||||
while (n) {
|
||||
++count;
|
||||
|
||||
/* verify natural order */
|
||||
assert(n > o);
|
||||
o = n;
|
||||
|
||||
/* verify consistency */
|
||||
assert(!n->right || c_rbnode_parent(n->right) == n);
|
||||
assert(!n->left || c_rbnode_parent(n->left) == n);
|
||||
|
||||
/* verify 2) */
|
||||
if (!c_rbnode_parent(n))
|
||||
assert(c_rbnode_is_black(n));
|
||||
|
||||
if (c_rbnode_is_red(n)) {
|
||||
/* verify 4) */
|
||||
assert(!n->left || c_rbnode_is_black(n->left));
|
||||
assert(!n->right || c_rbnode_is_black(n->right));
|
||||
} else {
|
||||
/* verify 1) */
|
||||
assert(c_rbnode_is_black(n));
|
||||
}
|
||||
|
||||
/* verify 5) */
|
||||
if (!n->left && !n->right)
|
||||
assert(i_black == n_black);
|
||||
|
||||
/* get next node */
|
||||
if (n->right) {
|
||||
n = n->right;
|
||||
if (c_rbnode_is_black(n))
|
||||
++i_black;
|
||||
|
||||
while (n->left) {
|
||||
n = n->left;
|
||||
if (c_rbnode_is_black(n))
|
||||
++i_black;
|
||||
}
|
||||
} else {
|
||||
while ((p = c_rbnode_parent(n)) && n == p->right) {
|
||||
n = p;
|
||||
if (c_rbnode_is_black(p->right))
|
||||
--i_black;
|
||||
}
|
||||
|
||||
n = p;
|
||||
if (p && c_rbnode_is_black(p->left))
|
||||
--i_black;
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
static void insert(CRBTree *t, CRBNode *n) {
|
||||
CRBNode **i, *p;
|
||||
|
||||
assert(t);
|
||||
assert(n);
|
||||
assert(!c_rbnode_is_linked(n));
|
||||
|
||||
i = &t->root;
|
||||
p = NULL;
|
||||
while (*i) {
|
||||
p = *i;
|
||||
if (n < *i) {
|
||||
i = &(*i)->left;
|
||||
} else {
|
||||
assert(n > *i);
|
||||
i = &(*i)->right;
|
||||
}
|
||||
}
|
||||
|
||||
c_rbtree_add(t, p, i, n);
|
||||
}
|
||||
|
||||
static void shuffle(void **nodes, size_t n_memb) {
|
||||
unsigned int i, j;
|
||||
void *t;
|
||||
|
||||
for (i = 0; i < n_memb; ++i) {
|
||||
j = rand() % n_memb;
|
||||
t = nodes[j];
|
||||
nodes[j] = nodes[i];
|
||||
nodes[i] = t;
|
||||
}
|
||||
}
|
||||
|
||||
/* run some pseudo-random tests on the tree */
|
||||
static void test_shuffle(void) {
|
||||
CRBNode *nodes[256];
|
||||
CRBTree t = {};
|
||||
unsigned int i, j;
|
||||
size_t n;
|
||||
|
||||
/* allocate and initialize all nodes */
|
||||
for (i = 0; i < sizeof(nodes) / sizeof(*nodes); ++i) {
|
||||
nodes[i] = malloc(sizeof(*nodes[i]));
|
||||
assert(nodes[i]);
|
||||
c_rbnode_init(nodes[i]);
|
||||
}
|
||||
|
||||
/* shuffle nodes and validate *empty* tree */
|
||||
shuffle((void **)nodes, sizeof(nodes) / sizeof(*nodes));
|
||||
n = validate(&t);
|
||||
assert(n == 0);
|
||||
|
||||
/* add all nodes and validate after each insertion */
|
||||
for (i = 0; i < sizeof(nodes) / sizeof(*nodes); ++i) {
|
||||
insert(&t, nodes[i]);
|
||||
n = validate(&t);
|
||||
assert(n == i + 1);
|
||||
}
|
||||
|
||||
/* shuffle nodes again */
|
||||
shuffle((void **)nodes, sizeof(nodes) / sizeof(*nodes));
|
||||
|
||||
/* remove all nodes (in different order) and validate on each round */
|
||||
for (i = 0; i < sizeof(nodes) / sizeof(*nodes); ++i) {
|
||||
c_rbtree_remove(&t, nodes[i]);
|
||||
n = validate(&t);
|
||||
assert(n == sizeof(nodes) / sizeof(*nodes) - i - 1);
|
||||
c_rbnode_init(nodes[i]);
|
||||
}
|
||||
|
||||
/* shuffle nodes and validate *empty* tree again */
|
||||
shuffle((void **)nodes, sizeof(nodes) / sizeof(*nodes));
|
||||
n = validate(&t);
|
||||
assert(n == 0);
|
||||
|
||||
/* add all nodes again */
|
||||
for (i = 0; i < sizeof(nodes) / sizeof(*nodes); ++i) {
|
||||
insert(&t, nodes[i]);
|
||||
n = validate(&t);
|
||||
assert(n == i + 1);
|
||||
}
|
||||
|
||||
/* 4 times, remove half of the nodes and add them again */
|
||||
for (j = 0; j < 4; ++j) {
|
||||
/* shuffle nodes again */
|
||||
shuffle((void **)nodes, sizeof(nodes) / sizeof(*nodes));
|
||||
|
||||
/* remove half of the nodes */
|
||||
for (i = 0; i < sizeof(nodes) / sizeof(*nodes) / 2; ++i) {
|
||||
c_rbtree_remove(&t, nodes[i]);
|
||||
n = validate(&t);
|
||||
assert(n == sizeof(nodes) / sizeof(*nodes) - i - 1);
|
||||
c_rbnode_init(nodes[i]);
|
||||
}
|
||||
|
||||
/* shuffle the removed half */
|
||||
shuffle((void **)nodes, sizeof(nodes) / sizeof(*nodes) / 2);
|
||||
|
||||
/* add the removed half again */
|
||||
for (i = 0; i < sizeof(nodes) / sizeof(*nodes) / 2; ++i) {
|
||||
insert(&t, nodes[i]);
|
||||
n = validate(&t);
|
||||
assert(n == sizeof(nodes) / sizeof(*nodes) / 2 + i + 1);
|
||||
}
|
||||
}
|
||||
|
||||
/* shuffle nodes again */
|
||||
shuffle((void **)nodes, sizeof(nodes) / sizeof(*nodes));
|
||||
|
||||
/* remove all */
|
||||
for (i = 0; i < sizeof(nodes) / sizeof(*nodes); ++i) {
|
||||
c_rbtree_remove(&t, nodes[i]);
|
||||
n = validate(&t);
|
||||
assert(n == sizeof(nodes) / sizeof(*nodes) - i - 1);
|
||||
c_rbnode_init(nodes[i]);
|
||||
}
|
||||
|
||||
/* free nodes again */
|
||||
for (i = 0; i < sizeof(nodes) / sizeof(*nodes); ++i)
|
||||
free(nodes[i]);
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
unsigned long key;
|
||||
CRBNode rb;
|
||||
} Node;
|
||||
|
||||
#define node_from_rb(_rb) ((Node *)((char *)(_rb) - offsetof(Node, rb)))
|
||||
|
||||
static int compare(CRBTree *t, void *k, CRBNode *n) {
|
||||
unsigned long key = (unsigned long)k;
|
||||
Node *node = node_from_rb(n);
|
||||
|
||||
return (key < node->key) ? -1 : (key > node->key) ? 1 : 0;
|
||||
}
|
||||
|
||||
/* run tests against the c_rbtree_find*() helpers */
|
||||
static void test_map(void) {
|
||||
CRBNode **slot, *p;
|
||||
CRBTree t = {};
|
||||
Node *nodes[2048];
|
||||
unsigned long i;
|
||||
|
||||
/* allocate and initialize all nodes */
|
||||
for (i = 0; i < sizeof(nodes) / sizeof(*nodes); ++i) {
|
||||
nodes[i] = malloc(sizeof(*nodes[i]));
|
||||
assert(nodes[i]);
|
||||
nodes[i]->key = i;
|
||||
c_rbnode_init(&nodes[i]->rb);
|
||||
}
|
||||
|
||||
/* shuffle nodes */
|
||||
shuffle((void **)nodes, sizeof(nodes) / sizeof(*nodes));
|
||||
|
||||
/* add all nodes, and verify that each node is linked */
|
||||
for (i = 0; i < sizeof(nodes) / sizeof(*nodes); ++i) {
|
||||
assert(!c_rbnode_is_linked(&nodes[i]->rb));
|
||||
assert(!c_rbtree_find_entry(&t, compare, (void *)nodes[i]->key, Node, rb));
|
||||
|
||||
slot = c_rbtree_find_slot(&t, compare, (void *)nodes[i]->key, &p);
|
||||
assert(slot);
|
||||
c_rbtree_add(&t, p, slot, &nodes[i]->rb);
|
||||
|
||||
assert(c_rbnode_is_linked(&nodes[i]->rb));
|
||||
assert(nodes[i] == c_rbtree_find_entry(&t, compare, (void *)nodes[i]->key, Node, rb));
|
||||
}
|
||||
|
||||
/* shuffle nodes again */
|
||||
shuffle((void **)nodes, sizeof(nodes) / sizeof(*nodes));
|
||||
|
||||
/* remove all nodes (in different order) */
|
||||
for (i = 0; i < sizeof(nodes) / sizeof(*nodes); ++i) {
|
||||
assert(c_rbnode_is_linked(&nodes[i]->rb));
|
||||
assert(nodes[i] == c_rbtree_find_entry(&t, compare, (void *)nodes[i]->key, Node, rb));
|
||||
|
||||
c_rbtree_remove_init(&t, &nodes[i]->rb);
|
||||
|
||||
assert(!c_rbnode_is_linked(&nodes[i]->rb));
|
||||
assert(!c_rbtree_find_entry(&t, compare, (void *)nodes[i]->key, Node, rb));
|
||||
}
|
||||
|
||||
/* free nodes again */
|
||||
for (i = 0; i < sizeof(nodes) / sizeof(*nodes); ++i)
|
||||
free(nodes[i]);
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
unsigned int i;
|
||||
|
||||
/* we want stable tests, so use fixed seed */
|
||||
srand(0xdeadbeef);
|
||||
|
||||
test_api();
|
||||
|
||||
/*
|
||||
* The tests are pseudo random; run them multiple times, each run will
|
||||
* have different orders and thus different results.
|
||||
*/
|
||||
for (i = 0; i < 4; ++i) {
|
||||
test_shuffle();
|
||||
test_map();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue
Block a user