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core: rename unit_destroy_cgroup() to unit_destroy_cgroup_if_empty() since it's not quite as destructive as it sounds nowadays

This commit is contained in:
Lennart Poettering 2014-12-09 02:31:42 +01:00
parent dab5bf8599
commit b1491eba40
4 changed files with 4 additions and 5 deletions

View File

@ -782,7 +782,7 @@ int unit_realize_cgroup(Unit *u) {
return unit_realize_cgroup_now(u, manager_state(u->manager));
}
void unit_destroy_cgroup(Unit *u) {
void unit_destroy_cgroup_if_empty(Unit *u) {
int r;
assert(u);
@ -802,7 +802,6 @@ void unit_destroy_cgroup(Unit *u) {
u->cgroup_path = NULL;
u->cgroup_realized = false;
u->cgroup_realized_mask = 0;
}
pid_t unit_search_main_pid(Unit *u) {

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@ -109,7 +109,7 @@ CGroupControllerMask unit_get_target_mask(Unit *u);
void unit_update_cgroup_members_masks(Unit *u);
int unit_realize_cgroup(Unit *u);
void unit_destroy_cgroup(Unit *u);
void unit_destroy_cgroup_if_empty(Unit *u);
int manager_setup_cgroup(Manager *m);
void manager_shutdown_cgroup(Manager *m, bool delete);

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@ -703,7 +703,7 @@ static void service_set_state(Service *s, ServiceState state) {
/* For the inactive states unit_notify() will trim the cgroup,
* but for exit we have to do that ourselves... */
if (state == SERVICE_EXITED && UNIT(s)->manager->n_reloading <= 0)
unit_destroy_cgroup(UNIT(s));
unit_destroy_cgroup_if_empty(UNIT(s));
/* For remain_after_exit services, let's see if we can "release" the
* hold on the console, since unit_notify() only does that in case of

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@ -1783,7 +1783,7 @@ void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_su
/* Make sure the cgroup is always removed when we become inactive */
if (UNIT_IS_INACTIVE_OR_FAILED(ns))
unit_destroy_cgroup(u);
unit_destroy_cgroup_if_empty(u);
/* Note that this doesn't apply to RemainAfterExit services exiting
* successfully, since there's no change of state in that case. Which is