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fix both in-tree and out-of-tree builds

On Thu, Dec 3, 2009 at 14:31, Daniel Elstner <daniel.kitta@googlemail.com> wrote:
> However, I'd recommend to look first in the build directory, and then in
> the source directory to match the behavior of make with VPATH builds.
> The idea is that a file in the build tree, if it exists, overrides a
> file of the same name in the source tree.
This commit is contained in:
Kay Sievers 2009-12-03 14:36:36 +01:00
parent 83d288085f
commit baf2e222d5

View File

@ -383,14 +383,14 @@ extras/gudev/GUdev-1.0.gir: extras/gudev/libgudev-1.0.la $(G_IR_SCANNER) Makefil
--output $@ \
--pkg=glib-2.0 \
--pkg=gobject-2.0 \
-I$(top_srcdir)/extras \
-I$(top_builddir)/extras \
-I$(top_srcdir)/extras \
-D_GUDEV_COMPILATION \
-D_GUDEV_WORK_AROUND_DEV_T_BUG \
$(top_srcdir)/extras/gudev/gudev.h \
$(top_srcdir)/extras/gudev/gudevtypes.h \
$(top_srcdir)/extras/gudev/gudevenums.h \
$(or $(wildcard $(top_srcdir)/extras/gudev/gudevenumtypes.h),$(top_builddir)/extras/gudev/gudevenumtypes.h) \
$(or $(wildcard $(top_builddir)/extras/gudev/gudevenumtypes.h),$(top_srcdir)/extras/gudev/gudevenumtypes.h) \
$(top_srcdir)/extras/gudev/gudevclient.h \
$(top_srcdir)/extras/gudev/gudevdevice.h \
$(top_srcdir)/extras/gudev/gudevclient.c \