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core: introduce seperate reverse dependencies for Requires= and Requisite=
This allows us to ensure that Requisite= dependencies never cause propagation between units, while Requires= dependencies might. http://lists.freedesktop.org/archives/systemd-devel/2015-May/031742.html
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@ -561,6 +561,8 @@ const sd_bus_vtable bus_unit_vtable[] = {
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SD_BUS_PROPERTY("PartOf", "as", property_get_dependencies, offsetof(Unit, dependencies[UNIT_PART_OF]), SD_BUS_VTABLE_PROPERTY_CONST),
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SD_BUS_PROPERTY("RequiredBy", "as", property_get_dependencies, offsetof(Unit, dependencies[UNIT_REQUIRED_BY]), SD_BUS_VTABLE_PROPERTY_CONST),
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SD_BUS_PROPERTY("RequiredByOverridable", "as", property_get_dependencies, offsetof(Unit, dependencies[UNIT_REQUIRED_BY_OVERRIDABLE]), SD_BUS_VTABLE_PROPERTY_CONST),
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SD_BUS_PROPERTY("RequisiteOf", "as", property_get_dependencies, offsetof(Unit, dependencies[UNIT_REQUISITE_OF]), SD_BUS_VTABLE_PROPERTY_CONST),
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SD_BUS_PROPERTY("RequisiteOfOverridable", "as", property_get_dependencies, offsetof(Unit, dependencies[UNIT_REQUISITE_OF_OVERRIDABLE]), SD_BUS_VTABLE_PROPERTY_CONST),
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SD_BUS_PROPERTY("WantedBy", "as", property_get_dependencies, offsetof(Unit, dependencies[UNIT_WANTED_BY]), SD_BUS_VTABLE_PROPERTY_CONST),
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SD_BUS_PROPERTY("BoundBy", "as", property_get_dependencies, offsetof(Unit, dependencies[UNIT_BOUND_BY]), SD_BUS_VTABLE_PROPERTY_CONST),
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SD_BUS_PROPERTY("ConsistsOf", "as", property_get_dependencies, offsetof(Unit, dependencies[UNIT_CONSISTS_OF]), SD_BUS_VTABLE_PROPERTY_CONST),
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@ -790,6 +790,24 @@ static void job_log_status_message(Unit *u, JobType t, JobResult result) {
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NULL);
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}
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static void job_fail_dependencies(Unit *u, UnitDependency d) {
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Unit *other;
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Iterator i;
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assert(u);
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SET_FOREACH(other, u->dependencies[d], i) {
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Job *j = other->job;
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if (!j)
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continue;
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if (!IN_SET(j->type, JOB_START, JOB_VERIFY_ACTIVE))
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continue;
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job_finish_and_invalidate(j, JOB_DEPENDENCY, true);
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}
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}
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int job_finish_and_invalidate(Job *j, JobResult result, bool recursive) {
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Unit *u;
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Unit *other;
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@ -831,37 +849,14 @@ int job_finish_and_invalidate(Job *j, JobResult result, bool recursive) {
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/* Fail depending jobs on failure */
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if (result != JOB_DONE && recursive) {
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if (t == JOB_START ||
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t == JOB_VERIFY_ACTIVE) {
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SET_FOREACH(other, u->dependencies[UNIT_REQUIRED_BY], i)
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if (other->job &&
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(other->job->type == JOB_START ||
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other->job->type == JOB_VERIFY_ACTIVE))
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job_finish_and_invalidate(other->job, JOB_DEPENDENCY, true);
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SET_FOREACH(other, u->dependencies[UNIT_BOUND_BY], i)
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if (other->job &&
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(other->job->type == JOB_START ||
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other->job->type == JOB_VERIFY_ACTIVE))
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job_finish_and_invalidate(other->job, JOB_DEPENDENCY, true);
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SET_FOREACH(other, u->dependencies[UNIT_REQUIRED_BY_OVERRIDABLE], i)
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if (other->job &&
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!other->job->override &&
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(other->job->type == JOB_START ||
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other->job->type == JOB_VERIFY_ACTIVE))
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job_finish_and_invalidate(other->job, JOB_DEPENDENCY, true);
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} else if (t == JOB_STOP) {
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SET_FOREACH(other, u->dependencies[UNIT_CONFLICTED_BY], i)
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if (other->job &&
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(other->job->type == JOB_START ||
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other->job->type == JOB_VERIFY_ACTIVE))
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job_finish_and_invalidate(other->job, JOB_DEPENDENCY, true);
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}
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if (IN_SET(t, JOB_START, JOB_VERIFY_ACTIVE)) {
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job_fail_dependencies(u, UNIT_REQUIRED_BY);
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job_fail_dependencies(u, UNIT_REQUISITE_OF);
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job_fail_dependencies(u, UNIT_BOUND_BY);
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job_fail_dependencies(u, UNIT_REQUIRED_BY_OVERRIDABLE);
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job_fail_dependencies(u, UNIT_REQUISITE_OF_OVERRIDABLE);
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} else if (t == JOB_STOP)
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job_fail_dependencies(u, UNIT_CONFLICTED_BY);
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}
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/* Trigger OnFailure dependencies that are not generated by
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@ -1092,6 +1092,8 @@ static int unit_add_target_dependencies(Unit *u) {
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static const UnitDependency deps[] = {
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UNIT_REQUIRED_BY,
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UNIT_REQUIRED_BY_OVERRIDABLE,
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UNIT_REQUISITE_OF,
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UNIT_REQUISITE_OF_OVERRIDABLE,
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UNIT_WANTED_BY,
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UNIT_BOUND_BY
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};
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@ -1589,8 +1591,20 @@ bool unit_can_reload(Unit *u) {
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}
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static void unit_check_unneeded(Unit *u) {
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Iterator i;
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static const UnitDependency needed_dependencies[] = {
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UNIT_REQUIRED_BY,
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UNIT_REQUIRED_BY_OVERRIDABLE,
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UNIT_REQUISITE,
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UNIT_REQUISITE_OF_OVERRIDABLE,
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UNIT_WANTED_BY,
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UNIT_BOUND_BY,
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};
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Unit *other;
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Iterator i;
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unsigned j;
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int r;
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assert(u);
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@ -1603,26 +1617,17 @@ static void unit_check_unneeded(Unit *u) {
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if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(u)))
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return;
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SET_FOREACH(other, u->dependencies[UNIT_REQUIRED_BY], i)
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if (unit_active_or_pending(other))
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return;
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SET_FOREACH(other, u->dependencies[UNIT_REQUIRED_BY_OVERRIDABLE], i)
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if (unit_active_or_pending(other))
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return;
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SET_FOREACH(other, u->dependencies[UNIT_WANTED_BY], i)
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if (unit_active_or_pending(other))
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return;
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SET_FOREACH(other, u->dependencies[UNIT_BOUND_BY], i)
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if (unit_active_or_pending(other))
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return;
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for (j = 0; j < ELEMENTSOF(needed_dependencies); j++)
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SET_FOREACH(other, u->dependencies[j], i)
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if (unit_active_or_pending(other))
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return;
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log_unit_info(u, "Unit not needed anymore. Stopping.");
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/* Ok, nobody needs us anymore. Sniff. Then let's commit suicide */
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manager_add_job(u->manager, JOB_STOP, u, JOB_FAIL, true, NULL, NULL);
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r = manager_add_job(u->manager, JOB_STOP, u, JOB_FAIL, true, NULL, NULL);
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if (r < 0)
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log_unit_warning_errno(u, r, "Failed to enqueue stop job, ignoring: %m");
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}
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static void unit_check_binds_to(Unit *u) {
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@ -2163,13 +2168,15 @@ int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_referen
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[UNIT_REQUIRES] = UNIT_REQUIRED_BY,
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[UNIT_REQUIRES_OVERRIDABLE] = UNIT_REQUIRED_BY_OVERRIDABLE,
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[UNIT_WANTS] = UNIT_WANTED_BY,
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[UNIT_REQUISITE] = UNIT_REQUIRED_BY,
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[UNIT_REQUISITE_OVERRIDABLE] = UNIT_REQUIRED_BY_OVERRIDABLE,
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[UNIT_REQUISITE] = UNIT_REQUISITE_OF,
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[UNIT_REQUISITE_OVERRIDABLE] = UNIT_REQUISITE_OF_OVERRIDABLE,
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[UNIT_BINDS_TO] = UNIT_BOUND_BY,
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[UNIT_PART_OF] = UNIT_CONSISTS_OF,
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[UNIT_REQUIRED_BY] = _UNIT_DEPENDENCY_INVALID,
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[UNIT_REQUIRED_BY_OVERRIDABLE] = _UNIT_DEPENDENCY_INVALID,
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[UNIT_WANTED_BY] = _UNIT_DEPENDENCY_INVALID,
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[UNIT_REQUIRED_BY] = UNIT_REQUIRES,
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[UNIT_REQUIRED_BY_OVERRIDABLE] = UNIT_REQUIRES_OVERRIDABLE,
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[UNIT_REQUISITE_OF] = UNIT_REQUISITE,
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[UNIT_REQUISITE_OF_OVERRIDABLE] = UNIT_REQUISITE_OVERRIDABLE,
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[UNIT_WANTED_BY] = UNIT_WANTS,
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[UNIT_BOUND_BY] = UNIT_BINDS_TO,
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[UNIT_CONSISTS_OF] = UNIT_PART_OF,
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[UNIT_CONFLICTS] = UNIT_CONFLICTED_BY,
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@ -812,6 +812,8 @@ static const char* const unit_dependency_table[_UNIT_DEPENDENCY_MAX] = {
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[UNIT_PART_OF] = "PartOf",
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[UNIT_REQUIRED_BY] = "RequiredBy",
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[UNIT_REQUIRED_BY_OVERRIDABLE] = "RequiredByOverridable",
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[UNIT_REQUISITE_OF] = "RequisiteOf",
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[UNIT_REQUISITE_OF_OVERRIDABLE] = "RequisiteOfOverridable",
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[UNIT_WANTED_BY] = "WantedBy",
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[UNIT_BOUND_BY] = "BoundBy",
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[UNIT_CONSISTS_OF] = "ConsistsOf",
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@ -71,8 +71,10 @@ enum UnitDependency {
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UNIT_PART_OF,
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/* Inverse of the above */
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UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
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UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'requires_overridable' and 'requisite_overridable' is 'soft_required_by' */
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UNIT_REQUIRED_BY, /* inverse of 'requires' is 'required_by' */
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UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'requires_overridable' is 'required_by_overridable' */
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UNIT_REQUISITE_OF, /* inverse of 'requisite' is 'requisite_of' */
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UNIT_REQUISITE_OF_OVERRIDABLE,/* inverse of 'requisite_overridable' is 'requisite_of_overridable' */
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UNIT_WANTED_BY, /* inverse of 'wants' */
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UNIT_BOUND_BY, /* inverse of 'binds_to' */
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UNIT_CONSISTS_OF, /* inverse of 'part_of' */
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