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service: when reloading a service fails don't fail the entire service but just the reload job
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parent
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commit
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2
TODO
2
TODO
@ -1,5 +1,7 @@
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Bugs:
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* Don't try to connect to dbus during early boot
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* Fix multiple reload statements
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* sometimes processes seem to remain when we kill a service
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@ -244,7 +244,7 @@ static void automount_set_state(Automount *a, AutomountState state) {
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automount_state_to_string(old_state),
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automount_state_to_string(state));
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unit_notify(UNIT(a), state_translation_table[old_state], state_translation_table[state]);
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unit_notify(UNIT(a), state_translation_table[old_state], state_translation_table[state], true);
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}
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static int automount_coldplug(Unit *u) {
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@ -92,7 +92,7 @@ static void device_set_state(Device *d, DeviceState state) {
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device_state_to_string(old_state),
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device_state_to_string(state));
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unit_notify(UNIT(d), state_translation_table[old_state], state_translation_table[state]);
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unit_notify(UNIT(d), state_translation_table[old_state], state_translation_table[state], true);
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}
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static int device_coldplug(Unit *u) {
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24
src/mount.c
24
src/mount.c
@ -554,7 +554,8 @@ static void mount_set_state(Mount *m, MountState state) {
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mount_state_to_string(old_state),
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mount_state_to_string(state));
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unit_notify(UNIT(m), state_translation_table[old_state], state_translation_table[state]);
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unit_notify(UNIT(m), state_translation_table[old_state], state_translation_table[state], !m->reload_failure);
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m->reload_failure = false;
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}
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static int mount_coldplug(Unit *u) {
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@ -910,7 +911,8 @@ static void mount_enter_remounting(Mount *m, bool success) {
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fail:
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log_warning("%s failed to run 'remount' task: %s", m->meta.id, strerror(-r));
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mount_enter_mounted(m, false);
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m->reload_failure = true;
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mount_enter_mounted(m, true);
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}
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static int mount_start(Unit *u) {
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@ -1098,9 +1100,6 @@ static void mount_sigchld_event(Unit *u, pid_t pid, int code, int status) {
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case MOUNT_MOUNTING_DONE:
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case MOUNT_MOUNTING_SIGKILL:
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case MOUNT_MOUNTING_SIGTERM:
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case MOUNT_REMOUNTING:
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case MOUNT_REMOUNTING_SIGKILL:
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case MOUNT_REMOUNTING_SIGTERM:
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if (success)
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mount_enter_mounted(m, true);
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@ -1110,6 +1109,18 @@ static void mount_sigchld_event(Unit *u, pid_t pid, int code, int status) {
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mount_enter_dead(m, false);
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break;
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case MOUNT_REMOUNTING:
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case MOUNT_REMOUNTING_SIGKILL:
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case MOUNT_REMOUNTING_SIGTERM:
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m->reload_failure = !success;
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if (m->from_proc_self_mountinfo)
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mount_enter_mounted(m, true);
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else
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mount_enter_dead(m, true);
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break;
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case MOUNT_UNMOUNTING:
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case MOUNT_UNMOUNTING_SIGKILL:
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case MOUNT_UNMOUNTING_SIGTERM:
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@ -1147,7 +1158,8 @@ static void mount_timer_event(Unit *u, uint64_t elapsed, Watch *w) {
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case MOUNT_REMOUNTING:
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log_warning("%s remounting timed out. Stopping.", u->meta.id);
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mount_enter_signal(m, MOUNT_REMOUNTING_SIGTERM, false);
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m->reload_failure = true;
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mount_enter_mounted(m, true);
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break;
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case MOUNT_UNMOUNTING:
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@ -79,6 +79,7 @@ struct Mount {
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bool just_changed:1;
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bool failure:1;
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bool reload_failure:1;
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mode_t directory_mode;
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@ -279,7 +279,7 @@ static void path_set_state(Path *p, PathState state) {
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path_state_to_string(old_state),
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path_state_to_string(state));
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unit_notify(UNIT(p), state_translation_table[old_state], state_translation_table[state]);
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unit_notify(UNIT(p), state_translation_table[old_state], state_translation_table[state], true);
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}
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static void path_enter_waiting(Path *p, bool initial, bool recheck);
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@ -1446,7 +1446,8 @@ static void service_set_state(Service *s, ServiceState state) {
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if (old_state != state)
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log_debug("%s changed %s -> %s", s->meta.id, service_state_to_string(old_state), service_state_to_string(state));
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unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state]);
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unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state], !s->reload_failure);
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s->reload_failure = false;
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}
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static int service_coldplug(Unit *u) {
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@ -2120,7 +2121,8 @@ static void service_enter_reload(Service *s) {
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fail:
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log_warning("%s failed to run 'reload' task: %s", s->meta.id, strerror(-r));
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service_enter_stop(s, false);
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s->reload_failure = true;
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service_enter_running(s, true);
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}
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static void service_run_next_control(Service *s, bool success) {
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@ -2161,7 +2163,10 @@ fail:
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service_enter_signal(s, SERVICE_STOP_SIGTERM, false);
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else if (s->state == SERVICE_STOP_POST)
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service_enter_dead(s, false, true);
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else
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else if (s->state == SERVICE_RELOAD) {
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s->reload_failure = true;
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service_enter_running(s, true);
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} else
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service_enter_stop(s, false);
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}
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@ -2647,11 +2652,8 @@ static void service_sigchld_event(Unit *u, pid_t pid, int code, int status) {
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/* Fall through */
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case SERVICE_RELOAD:
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if (success)
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service_enter_running(s, true);
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else
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service_enter_running(s, false);
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s->reload_failure = !success;
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service_enter_running(s, true);
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break;
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case SERVICE_STOP:
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@ -2701,11 +2703,16 @@ static void service_timer_event(Unit *u, uint64_t elapsed, Watch* w) {
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break;
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case SERVICE_START_POST:
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case SERVICE_RELOAD:
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log_warning("%s operation timed out. Stopping.", u->meta.id);
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service_enter_stop(s, false);
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break;
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case SERVICE_RELOAD:
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log_warning("%s operation timed out. Stopping.", u->meta.id);
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s->reload_failure = true;
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service_enter_running(s, true);
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break;
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case SERVICE_STOP:
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log_warning("%s stopping timed out. Terminating.", u->meta.id);
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service_enter_signal(s, SERVICE_STOP_SIGTERM, false);
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@ -118,6 +118,8 @@ struct Service {
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/* If we shut down, remember why */
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bool failure:1;
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bool reload_failure:1;
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bool main_pid_known:1;
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bool bus_name_good:1;
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bool forbid_restart:1;
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@ -45,7 +45,7 @@ static void snapshot_set_state(Snapshot *s, SnapshotState state) {
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snapshot_state_to_string(old_state),
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snapshot_state_to_string(state));
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unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state]);
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unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state], true);
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}
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static int snapshot_load(Unit *u) {
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@ -880,7 +880,7 @@ static void socket_set_state(Socket *s, SocketState state) {
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socket_state_to_string(old_state),
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socket_state_to_string(state));
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unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state]);
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unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state], true);
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}
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static int socket_coldplug(Unit *u) {
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@ -501,7 +501,7 @@ static void swap_set_state(Swap *s, SwapState state) {
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swap_state_to_string(old_state),
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swap_state_to_string(state));
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unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state]);
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unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state], true);
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}
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static int swap_coldplug(Unit *u) {
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@ -49,7 +49,7 @@ static void target_set_state(Target *t, TargetState state) {
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target_state_to_string(old_state),
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target_state_to_string(state));
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unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state]);
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unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state], true);
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}
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static int target_add_default_dependencies(Target *t) {
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@ -152,7 +152,7 @@ static void timer_set_state(Timer *t, TimerState state) {
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timer_state_to_string(old_state),
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timer_state_to_string(state));
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unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state]);
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unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state], true);
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}
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static void timer_enter_waiting(Timer *t, bool initial);
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@ -1067,7 +1067,7 @@ static void retroactively_stop_dependencies(Unit *u) {
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unit_check_unneeded(other);
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}
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void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns) {
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void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success) {
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dual_timestamp ts;
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bool unexpected;
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@ -1134,7 +1134,7 @@ void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns) {
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if (u->meta.job->state == JOB_RUNNING) {
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if (ns == UNIT_ACTIVE)
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job_finish_and_invalidate(u->meta.job, true);
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job_finish_and_invalidate(u->meta.job, reload_success);
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else if (ns != UNIT_ACTIVATING && ns != UNIT_RELOADING) {
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unexpected = true;
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@ -456,7 +456,7 @@ int unit_reload(Unit *u);
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int unit_kill(Unit *u, KillWho w, KillMode m, int signo, DBusError *error);
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void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns);
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void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success);
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int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
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void unit_unwatch_fd(Unit *u, Watch *w);
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