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resolved: short-cut jitter callbacks for LLMNR and mDNS
When a jitter callback is issued instead of sending a DNS packet directly, on_transaction_timeout() is invoked to 'retry' the transaction. However, this function has side effects. For once, it increases the packet loss counter on the scope, and it also unrefs/refs the server instances. Fix this by tracking the jitter with two bool variables. One saying that the initial jitter has been scheduled in the first place, and one that tells us the delay packet has been sent.
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@ -583,21 +583,26 @@ static int on_transaction_timeout(sd_event_source *s, usec_t usec, void *userdat
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assert(s);
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assert(t);
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/* Timeout reached? Increase the timeout for the server used */
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switch (t->scope->protocol) {
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case DNS_PROTOCOL_DNS:
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assert(t->server);
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if (!t->initial_jitter_scheduled || t->initial_jitter_elapsed) {
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/* Timeout reached? Increase the timeout for the server used */
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switch (t->scope->protocol) {
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case DNS_PROTOCOL_DNS:
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assert(t->server);
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dns_server_packet_lost(t->server, t->current_features, usec - t->start_usec);
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dns_server_packet_lost(t->server, t->current_features, usec - t->start_usec);
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break;
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case DNS_PROTOCOL_LLMNR:
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case DNS_PROTOCOL_MDNS:
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dns_scope_packet_lost(t->scope, usec - t->start_usec);
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break;
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case DNS_PROTOCOL_LLMNR:
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case DNS_PROTOCOL_MDNS:
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dns_scope_packet_lost(t->scope, usec - t->start_usec);
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break;
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default:
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assert_not_reached("Invalid DNS protocol.");
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break;
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default:
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assert_not_reached("Invalid DNS protocol.");
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}
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if (t->initial_jitter_scheduled)
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t->initial_jitter_elapsed = true;
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}
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/* ...and try again with a new server */
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@ -751,7 +756,7 @@ int dns_transaction_go(DnsTransaction *t) {
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}
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}
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if (!t->initial_jitter &&
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if (!t->initial_jitter_scheduled &&
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(t->scope->protocol == DNS_PROTOCOL_LLMNR ||
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t->scope->protocol == DNS_PROTOCOL_MDNS)) {
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usec_t jitter, accuracy;
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@ -759,7 +764,7 @@ int dns_transaction_go(DnsTransaction *t) {
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/* RFC 4795 Section 2.7 suggests all queries should be
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* delayed by a random time from 0 to JITTER_INTERVAL. */
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t->initial_jitter = true;
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t->initial_jitter_scheduled = true;
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random_bytes(&jitter, sizeof(jitter));
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@ -62,7 +62,8 @@ struct DnsTransaction {
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DnsTransactionState state;
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uint16_t id;
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bool initial_jitter;
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bool initial_jitter_scheduled;
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bool initial_jitter_elapsed;
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DnsPacket *sent, *received;
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