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More than one key name was mapped to the same key, due to linux/input.h
defining some aliases (in particular, KEY_HANGUEL, KEY_SCREENLOCK,
KEY_MIN_INTERESTING). These caused hash table collisions.
Changed the generation of the tables to ignore these aliases, and updated all
keymaps to use the canonical name.
This was detected by llvm-clang-analyzer. Thanks to Lennart Poettering for
doing these checks and pointing this out!
https://launchpad.net/bugs/426647
This reverts commit 66bf63c05c.
Further debugging in https://launchpad.net/bugs/178860 showed that for some
weird reason the correct key codes already come out of the "Video Bus" input
device, and the previous commit would cause them to appear a second time
through the standard keyboard device.
This is a kernel bug in the end, but let's not break working things
prematurely.
Some Micro-Star boards apparently have mixed case vendor, instead of all-caps.
Update the glob to catch all such cases.
https://launchpad.net/bugs/178860
Fix spelling in docbook comments, code comments, and a local variable
name. Thanks to "ispell -h" for docbook HTML and "scspell" for source
code.
Signed-off-by: Alan Jenkins <alan-jenkins@tuffmail.co.uk>
Since the check-keymaps.sh script checks for validity the source directory
and the Makefile.am file, instead of running it during user-oriented “make
check”, run it during developed-oriented “make distcheck”.
An invalid keymap will abort the execution which will prevent shipping
an incomplete Makefile.am.
To properly support out-of-source builds, pass as single parameter to the
test the path to the source directory.
The keymap table has some holes in it, which caused the interactive mode to
crash for unknown keys. In these cases, print the numeric key code instead.
Remove key map files which have only one override. Instead, use keymap tools'
new feature of specifying scancode/keyname pairs directly at the command line.
Also add a comment to 95-keymap.rules about how to specify key mappings in the
rules.