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This adds a first draft of systemd-consoled. This is still missing a lot
of features and does some rather primitive rendering. However, it shows
the direction this code is going and serves as basis for further testing.
The systemd-consoled binary should be run as `systemd --user' unit. It
automatically picks up any session marked as Desktop=SYSTEMD-CONSOLE.
Therefore, you can use any login-manager you want (ranging from /bin/login
to gdm) to create sessions for systemd-consoled. However, the sessions
managers must be prepared to set the Desktop= variable properly.
The user-session is called `systemd-console', only the daemon providing
the terminal environment is called `systemd-consoled' (mind the 'd').
So far, only a single terminal session is provided on each opened
user-session. However, we support multiple user-sessions (even across
multiple seats) just fine. In the future, the workspace logic will get
extended so you can have multiple terminal sessions in a single
user-session for easier access.
Note that this is still experimental! Instructions on how to run it will
follow shortly.
All the definitions are for outside users, so drop the -internal suffix.
Internal definitions are in unifont-def.h and unifont.c, no need to share
those.
The systemd-modeset tool is meant to debug grdev issues. It simply
displays morphing colors on any found display. This is pretty handy to
look for tearing in the backends and debug hotplug issues.
Note that this tool requires systemd-logind to be compiled from git
(there're important fixes that haven't been released, yet).
The grdev-drm backend manages DRM cards for grdev. Any DRM card with
DUMB_BUFFER support can be used. So far, our policy is to configure all
available connectors, but keep pipes inactive as long as users don't
enable the displays on top.
We hard-code double-buffering so far, but can easily support
single-buffering or n-buffering. We also require XRGB8888 as format as
this is required to be supported by all DRM drivers and it is what VTs
use. This allows us to switch from VTs to grdev via page-flips instead of
deep modesets.
There is still a lot room for improvements in this backend, but it works
smoothly so far so more enhanced features can be added later.
The grdev layer provides graphics-device access via the
libsystemd-terminal library. It will be used by all terminal helpers to
actually access display hardware.
Like idev, the grdev layer is built around session objects. On each
session object you add/remove graphics devices as they appear and vanish.
Any device type can be supported via specific card-backends. The exported
grdev API hides any device details.
Graphics devices are represented by "cards". Those are hidden in the
session and any pipe-configuration is automatically applied. Out of those,
we configure displays which are then exported to the API user. Displays
are meant as lowest hardware entity available outside of grdev. The
underlying pipe configuration is fully hidden and not accessible from the
outside. The grdev tiling layer allows almost arbitrary setups out of
multiple pipes, but so far we only use a small subset of this. More will
follow.
A grdev-display is meant to represent real connected displays/monitors.
The upper level screen arrangements are user policy and not controlled by
grdev. Applications are free to apply any policy they want.
Real card-backends will follow in later patches.
Rather than forcing gcc to always produce colorized error messages
whether on tty or not, enable automatic colorization by ensuring
GCC_COLORS is set to a non-empty string.
Doing it this way removes the need for workarounds in ~/.emacs or
~/.vimrc for "M-x compile" or ":make", respectively, to work.
Like systemd-subterm, this new systemd-evcat tool should only be used to
debug libsystemd-terminal. systemd-evcat attaches to the running session
and pushes all evdev devices attached to the current session into an
idev-session. All events of the created idev-devices are then printed to
stdout for input-event debugging.
The idev-keyboard object provides keyboard devices to the idev interface.
It uses libxkbcommon to provide proper keymap support.
So far, the keyboard implementation is pretty straightforward with one
keyboard device per matching evdev element. We feed everything into the
system keymap and provide proper high-level keyboard events to the
application. Compose-features and IM need to be added later.
The evdev-element provides linux evdev interfaces as idev-elements. This
way, all real input hardware devices on linux can be used with the idev
interface.
We use libevdev to interface with the kernel. It's a simple wrapper
library around the kernel evdev API that takes care to resync devices
after kernel-queue overflows, which is a rather non-trivial task.
Furthermore, it's a well tested interface used by all other major input
users (Xorg, weston, libinput, ...).
Last but not least, it provides nice keycode to keyname lookup tables (and
vice versa), which is really nice for debugging input problems.
The idev-interface provides input drivers for all libsystemd-terminal
based applications. It is split into 4 main objects:
idev_context: The context object tracks global state of the input
interface. This will include data like system-keymaps,
xkb contexts and more.
idev_session: A session serves as controller for a set of devices.
Each session on an idev-context is independent of each
other. The session is also the main notification object.
All events raised via idev are reported through the
session interface. Apart of that, the session is a
pretty dumb object that just contains devices.
idev_element: Elements provide real hardware in the idev stack. For
each hardware device, one element is added. Elements
have no knowledge of higher-level device types, they
only provide raw input data to the upper levels. For
example, each evdev device is represented by a different
element in an idev session.
idev_device: Devices are objects that the application deals with. An
application is usually not interested in elements (and
those are hidden to applications), instead, they want
high-level input devices like keyboard, touchpads, mice
and more. Device are the high-level interface provided
by idev. Each device might be fed by a set of elements.
Elements drive the device. If elements are removed,
devices are destroyed. If elements are added, suitable
devices are created.
Applications should monitor the system for sessions and hardware devices.
For each session they want to operate on, they create an idev_session
object and add hardware to that object. The idev interface requires the
application to monitor the system (preferably via sysview_*, but not
required) for hardware devices. Whenever hardware is added to the idev
session, new devices *might* be created. The relationship between hardware
and high-level idev-devices is hidden in the idev-session and not exposed.
Internally, the idev elements and devices are virtual objects. Each real
hardware and device type inherits those virtual objects and provides real
elements and devices. Those types will be added in follow-up commits.
Data flow from hardware to the application is done via idev_*_feed()
functions. Data flow from applications to hardware is done via
idev_*_feedback() functions. Feedback is usually used for LEDs, FF and
similar operations.
We're going to need multiple binaries that provide session-services via
logind device management. To avoid re-writing the seat/session/device
scan/monitor interface for each of them, this commit adds a generic helper
to libsystemd-terminal:
The sysview interface scans and tracks seats, sessions and devices on a
system. It basically mirrors the state of logind on the application side.
Now, each session-service can listen for matching sessions and
attach to them. On each session, managed device access is provided. This
way, it is pretty simple to write session-services that attach to multiple
sessions (even split across seats).
hibernate-resume-generator understands resume= kernel command line parameter
and instantiates the systemd-resume@.service accordingly if it is passed.
This enables resume from hibernation using device specified on the kernel
command line, and it may be specified either as "/dev/disk/by-foo/bar"
or "FOO=bar", not only "/dev/sdXY" which is understood by the in-kernel
implementation.
So now resume= is brought on par with root= in terms of possible ways to
specify a device.
This can be used to initiate a resume from hibernation by path to a swap
device containing the hibernation image.
The respective templated unit is also added. It is instantiated using
path to the desired resume device.
When this system-wide start-up timeout is hit we execute one of the
failure actions already implemented for services that fail.
This should not only be useful on embedded devices, but also on laptops
which have the power-button reachable when the lid is closed. This
devices, when in a backpack might get powered on by accident due to the
easily reachable power button. We want to make sure that the system
turns itself off if it starts up due this after a while.
When the system manages to fully start-up logind will suspend the
machine by default if the lid is closed. However, in some cases we don't
even get as far as logind, and the boot hangs much earlier, for example
because we ask for a LUKS password that nobody ever enters.
Yeah, this is a real-life problem on my Yoga 13, which has one of those
easily accessible power buttons, even if the device is closed.