sd_event_add_defer
systemd
sd_event_add_defer
3
sd_event_add_defer
sd_event_add_post
sd_event_add_exit
sd_event_handler_t
Add static event sources to an event loop
#include <systemd/sd-event.h>
typedef struct sd_event_source sd_event_source;
typedef int (*sd_event_handler_t)
sd_event_source *s
void *userdata
int sd_event_add_defer
sd_event *event
sd_event_source **source
sd_event_handler_t handler
void *userdata
int sd_event_add_post
sd_event *event
sd_event_source **source
sd_event_handler_t handler
void *userdata
int sd_event_add_exit
sd_event *event
sd_event_source **source
sd_event_handler_t handler
void *userdata
Description
These three functions add new static event sources to an
event loop. The event loop object is specified in the
event parameter, the event source object is
returned in the source parameter. The event
sources are enabled statically and will "fire" when the event loop
is run and the conditions described below are met. The handler
function will be passed the userdata
pointer, which may be chosen freely by the caller.
sd_event_add_defer() adds a new event
source that will be dispatched instantly, before the event loop
goes to sleep again and waits for new events. By default, the
handler will be called once
(SD_EVENT_ONESHOT). Note that if the event
source is set to SD_EVENT_ON the event loop
will never go to sleep again, but continuously call the handler,
possibly interleaved with other event sources.
sd_event_add_post() adds a new event
source that is run before the event loop will sleep and wait
for new events, but only after at least one other non-post event
source was dispatched. By default, the source is enabled
permanently (SD_EVENT_ON). Note that this
event source type will still allow the event loop to go to sleep
again, even if set to SD_EVENT_ON, as long as
no other event source is ever triggered.
sd_event_add_exit() adds a new event
source that will be dispatched when the event loop is terminated
with sd_event_exit3.
The
sd_event_source_set_enabled3
function may be used to enable the event source permanently
(SD_EVENT_ON) or to make it fire just once
(SD_EVENT_ONESHOT).
If the handler function returns a negative error code, it
will be disabled after the invocation, even if the
SD_EVENT_ON mode was requested before.
To destroy an event source object use
sd_event_source_unref3,
but note that the event source is only removed from the event loop
when all references to the event source are dropped. To make sure
an event source does not fire anymore, even when there's still a
reference to it kept, consider setting the event source to
SD_EVENT_OFF with
sd_event_source_set_enabled3.
If the second parameter of these functions is passed as
NULL no reference to the event source object is returned. In this
case the event source is considered "floating", and will be
destroyed implicitly when the event loop itself is
destroyed.
Return Value
On success, these functions return 0 or a positive
integer. On failure, they return a negative errno-style error
code.
Errors
Returned errors may indicate the following problems:
-ENOMEM
Not enough memory to allocate an object.
-EINVAL
An invalid argument has been passed.
-ESTALE
The event loop is already terminated.
-ECHILD
The event loop has been created in a different process.
See Also
systemd1,
sd-event3,
sd_event_new3,
sd_event_now3,
sd_event_add_io3,
sd_event_add_time3,
sd_event_add_signal3,
sd_event_add_child3,
sd_event_add_inotify3,
sd_event_source_set_enabled3,
sd_event_source_set_priority3,
sd_event_source_set_userdata3,
sd_event_source_set_description3,
sd_event_source_set_floating3,
sd_event_exit3