/*-*- Mode: C; c-basic-offset: 8 -*-*/ #ifndef foosethfoo #define foosethfoo /* Pretty straightforward set implementation. Internally based on the * hashmap. That means that as a minor optimization a NULL set * object will be treated as empty set for all read * operations. That way it is not necessary to instantiate an object * for each set use. */ #include "hashmap.h" typedef struct Set Set; Set *set_new(hash_func_t hash_func, compare_func_t compare_func); Set* set_copy(Set *s); void set_free(Set* s); int set_put(Set *s, void *value); void *set_get(Set *s, void *value); void *set_remove(Set *s, void *value); int set_merge(Set *s, Set *other); unsigned set_size(Set *s); bool set_isempty(Set *s); void *set_iterate(Set *s, void **state); void *set_iterate_backwards(Set *s, void **state); void set_clear(Set *s); void *set_steal_first(Set *s); void* set_first(Set *s); void* set_last(Set *s); #define SET_FOREACH(e, s, state) \ for ((state) = NULL, (e) = set_iterate((s), &(state)); (e); (e) = set_iterate((s), &(state))) #define SET_FOREACH_BACKWARDS(e, s, state) \ for ((state) = NULL, (e) = set_iterate_backwards((s), &(state)); (e); (e) = set_iterate_backwards((s), &(state))) #endif