sd-login
systemd
sd-login
3
sd-login
APIs for
tracking logins
#include <systemd/sd-login.h>
pkg-config --cflags --libs libsystemd
Description
sd-login.h provides APIs to introspect
and monitor seat, login session and user status information on the
local system.
Note that these APIs only allow purely passive access and
monitoring of seats, sessions and users. To actively make changes
to the seat configuration, terminate login sessions, or switch
session on a seat you need to utilize the D-Bus API of
systemd-logind, instead.
These functions synchronously access data in
/proc, /sys/fs/cgroup
and /run. All of these are virtual file
systems, hence the runtime cost of the accesses is relatively
cheap.
It is possible (and often a very good choice) to mix calls
to the synchronous interface of sd-login.h
with the asynchronous D-Bus interface of systemd-logind. However,
if this is done you need to think a bit about possible races since
the stream of events from D-Bus and from
sd-login.h interfaces such as the login
monitor are asynchronous and not ordered against each
other.
If the functions return string arrays, these are generally
NULL terminated and need to be freed by the
caller with the libc
free3
call after use, including the strings referenced therein.
Similarly, individual strings returned need to be freed, as
well.
As a special exception, instead of an empty string array
NULL may be returned, which should be treated
equivalent to an empty string array.
See
sd_pid_get_session3,
sd_uid_get_state3,
sd_session_is_active3,
sd_seat_get_active3,
sd_get_seats3,
sd_login_monitor_new3
for more information about the functions
implemented.
Definition of Terms
seat
A seat consists of all hardware devices assigned to a specific
workplace. It consists of at least one graphics device, and usually also includes
keyboard, mouse. It can also include video cameras, sound cards and more. Seats
are identified by seat names, which are strings (<= 255 characters), that start
with the four characters seat followed by at least one
character from the range [a-zA-Z0-9], _ and
-. They are suitable for use as file names. Seat names may or
may not be stable and may be reused if a seat becomes available again.
session
A session is defined by the time a user is logged in until they
log out. A session is bound to one or no seats (the latter for 'virtual' ssh
logins). Multiple sessions can be attached to the same seat, but only one of them
can be active, the others are in the background. A session is identified by a
short string.
systemd1
ensures that audit sessions are identical to systemd sessions, and uses the audit
session ID as session ID in systemd (if auditing is enabled). In general the
session identifier is a short string consisting only of [a-zA-Z0-9],
_ and -, suitable for use as a file name.
Session IDs are unique on the local machine and are
never reused as long as the machine is online. A user (the way we know it on UNIX)
corresponds to the person using a computer. A single user can have multiple
sessions open at the same time. A user is identified by a numeric user id (UID) or
a user name (a string). A multi-session system allows multiple user sessions on
the same seat at the same time. A multi-seat system allows multiple independent
seats that can be individually and simultaneously used by different users.
All hardware devices that are eligible to being assigned to a seat, are assigned
to one. A device can be assigned to only one seat at a time. If a device is not
assigned to any particular other seat it is implicitly assigned to the special default
seat called seat0.
Note that hardware like printers, hard disks or network cards is generally not
assigned to a specific seat. They are available to all seats equally. (Well, with one
exception: USB sticks can be assigned to a seat.)
seat0 always exists.
udev Rules
Assignment of hardware devices to seats is managed inside the udev database, via
settings on the devices:
Tag seat
When set, a device is eligible to be assigned to a seat. This tag
is set for graphics devices, mice, keyboards, video cards, sound cards and
more. Note that some devices like sound cards consist of multiple subdevices
(i.e. a PCM for input and another one for output). This tag will be set only for
the originating device, not for the individual subdevices. A UI for configuring
assignment of devices to seats should enumerate and subscribe to all devices with
this tag set and show them in the UI. Note that USB hubs can be assigned to a seat
as well, in which case all (current and future) devices plugged into it will also
be assigned to the same seat (unless they are explicitly assigned to another
seat).
Tag master-of-seat
When set, this device is enough for a seat to be considered
existent. This tag is usually set for the framebuffer device of graphics cards. A
seat hence consists of an arbitrary number of devices marked with the
seat tag, but (at least) one of these devices needs to be
tagged with master-of-seat before the seat is actually
considered to be around.
Property ID_SEAT
This property specifies the name of the seat a specific device is
assigned to. If not set the device is assigned to seat0. Also,
to speed up enumeration of hardware belonging to a specific seat, the seat is also
set as tag on the device. I.e. if the property
ID_SEAT=seat-waldo is set for a device, the tag
seat-waldo will be set as well. Note that if a device is
assigned to seat0, it will usually not carry such a tag and you
need to enumerate all devices and check the ID_SEAT property
manually. Again, if a device is assigned to seat0 this is visible on the device in
two ways: with a property ID_SEAT=seat0 and with no property
ID_SEAT set for it at all.
Property ID_AUTOSEAT
When set to 1, this device automatically
generates a new and independent seat, which is named after the path of the
device. This is set for specialized USB hubs like the Plugable devices, which when
plugged in should create a hotplug seat without further configuration.
Property ID_FOR_SEAT
When creating additional (manual) seats starting from a graphics
device this is a good choice to name the seat after. It is created from the path
of the device. This is useful in UIs for configuring seats: as soon as you create
a new seat from a graphics device, read this property and prefix it with
seat- and use it as name for the seat.
A seat exists only and exclusively because a properly tagged device with the
right ID_SEAT property exists. Besides udev rules there is no
persistent data about seats stored on disk.
Note that
systemd-logind8
manages ACLs on a number of device classes, to allow user code to access the device
nodes attached to a seat as long as the user has an active session on it. This is
mostly transparent to applications. As mentioned above, for certain user software it
might be a good idea to watch whether they can access device nodes instead of thinking
about seats.
See Also
systemd1,
sd_pid_get_session3,
sd_uid_get_state3,
sd_session_is_active3,
sd_seat_get_active3,
sd_get_seats3,
sd_login_monitor_new3,
sd-daemon3,
pkg-config1
Multi-Seat on Linux
for an introduction to multi-seat support on Linux and the background for this set of APIs.