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195 lines
4.7 KiB
C
195 lines
4.7 KiB
C
/*-*- Mode: C; c-basic-offset: 8 -*-*/
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/***
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This file is part of systemd.
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Copyright 2010 Lennart Poettering
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systemd is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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systemd is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with systemd; If not, see <http://www.gnu.org/licenses/>.
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***/
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#include <errno.h>
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#include "unit.h"
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#include "snapshot.h"
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#include "unit-name.h"
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#include "dbus-snapshot.h"
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static const UnitActiveState state_translation_table[_SNAPSHOT_STATE_MAX] = {
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[SNAPSHOT_DEAD] = UNIT_INACTIVE,
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[SNAPSHOT_ACTIVE] = UNIT_ACTIVE
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};
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static const char* const state_string_table[_SNAPSHOT_STATE_MAX] = {
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[SNAPSHOT_DEAD] = "dead",
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[SNAPSHOT_ACTIVE] = "active"
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};
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static int snapshot_load(Unit *u) {
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Iterator i;
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Unit *other;
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int r;
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assert(u);
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HASHMAP_FOREACH(other, u->meta.manager->units, i) {
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if (UNIT_VTABLE(other)->no_snapshots)
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continue;
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if ((r = unit_add_dependency(u, UNIT_REQUIRES, other)) < 0)
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return r;
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if ((r = unit_add_dependency(u, UNIT_AFTER, other)) < 0)
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return r;
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}
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u->meta.load_state = UNIT_LOADED;
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return 0;
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}
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static void snapshot_dump(Unit *u, FILE *f, const char *prefix) {
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Snapshot *s = SNAPSHOT(u);
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assert(s);
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assert(f);
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fprintf(f,
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"%sSnapshot State: %s\n"
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"%sClean Up: %s\n",
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prefix, state_string_table[s->state],
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prefix, yes_no(s->cleanup));
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}
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static void snapshot_set_state(Snapshot *s, SnapshotState state) {
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SnapshotState old_state;
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assert(s);
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old_state = s->state;
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s->state = state;
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if (state != old_state)
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log_debug("%s changed %s → %s", UNIT(s)->meta.id, state_string_table[old_state], state_string_table[state]);
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unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state]);
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}
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static int snapshot_start(Unit *u) {
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Snapshot *s = SNAPSHOT(u);
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assert(s);
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assert(s->state == SNAPSHOT_DEAD);
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snapshot_set_state(s, SNAPSHOT_ACTIVE);
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if (s->cleanup)
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unit_add_to_cleanup_queue(u);
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return 0;
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}
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static int snapshot_stop(Unit *u) {
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Snapshot *s = SNAPSHOT(u);
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assert(s);
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assert(s->state == SNAPSHOT_ACTIVE);
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snapshot_set_state(s, SNAPSHOT_DEAD);
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return 0;
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}
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static UnitActiveState snapshot_active_state(Unit *u) {
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assert(u);
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return state_translation_table[SNAPSHOT(u)->state];
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}
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static const char *snapshot_sub_state_to_string(Unit *u) {
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assert(u);
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return state_string_table[SNAPSHOT(u)->state];
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}
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int snapshot_create(Manager *m, const char *name, bool cleanup, Snapshot **_s) {
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Unit *u;
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char *n = NULL;
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int r;
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assert(m);
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assert(_s);
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if (name) {
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if (!unit_name_is_valid(name))
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return -EINVAL;
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if (unit_name_to_type(name) != UNIT_SNAPSHOT)
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return -EINVAL;
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if (manager_get_unit(m, name))
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return -EEXIST;
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} else {
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for (;;) {
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if (asprintf(&n, "snapshot-%u.snapshot", ++ m->n_snapshots) < 0)
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return -ENOMEM;
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if (!manager_get_unit(m, n))
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break;
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free(n);
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}
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name = n;
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}
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r = manager_load_unit(m, name, NULL, &u);
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free(n);
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if (r < 0)
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return r;
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SNAPSHOT(u)->cleanup = cleanup;
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*_s = SNAPSHOT(u);
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return 0;
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}
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void snapshot_remove(Snapshot *s) {
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assert(s);
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unit_add_to_cleanup_queue(UNIT(s));
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}
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const UnitVTable snapshot_vtable = {
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.suffix = ".snapshot",
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.no_alias = true,
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.no_instances = true,
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.no_snapshots = true,
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.load = snapshot_load,
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.dump = snapshot_dump,
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.start = snapshot_start,
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.stop = snapshot_stop,
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.active_state = snapshot_active_state,
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.sub_state_to_string = snapshot_sub_state_to_string,
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.bus_message_handler = bus_snapshot_message_handler
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};
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