mirror of
https://github.com/systemd/systemd.git
synced 2024-12-22 17:35:35 +03:00
1070 lines
30 KiB
C
1070 lines
30 KiB
C
/*-*- Mode: C; c-basic-offset: 8 -*-*/
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#include <assert.h>
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#include <errno.h>
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#include <string.h>
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#include <sys/epoll.h>
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#include <sys/timerfd.h>
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#include <sys/poll.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include "set.h"
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#include "unit.h"
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#include "macro.h"
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#include "strv.h"
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#include "load-fragment.h"
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#include "load-dropin.h"
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#include "log.h"
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const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX] = {
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[UNIT_SERVICE] = &service_vtable,
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[UNIT_TIMER] = &timer_vtable,
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[UNIT_SOCKET] = &socket_vtable,
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[UNIT_TARGET] = &target_vtable,
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[UNIT_DEVICE] = &device_vtable,
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[UNIT_MOUNT] = &mount_vtable,
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[UNIT_AUTOMOUNT] = &automount_vtable,
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[UNIT_SNAPSHOT] = &snapshot_vtable
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};
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UnitType unit_name_to_type(const char *n) {
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UnitType t;
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assert(n);
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for (t = 0; t < _UNIT_TYPE_MAX; t++)
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if (endswith(n, unit_vtable[t]->suffix))
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return t;
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return _UNIT_TYPE_INVALID;
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}
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#define VALID_CHARS \
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"0123456789" \
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"abcdefghijklmnopqrstuvwxyz" \
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"ABCDEFGHIJKLMNOPQRSTUVWXYZ" \
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"-_.\\"
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bool unit_name_is_valid(const char *n) {
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UnitType t;
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const char *e, *i;
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assert(n);
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if (strlen(n) >= UNIT_NAME_MAX)
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return false;
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t = unit_name_to_type(n);
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if (t < 0 || t >= _UNIT_TYPE_MAX)
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return false;
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if (!(e = strrchr(n, '.')))
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return false;
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if (e == n)
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return false;
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for (i = n; i < e; i++)
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if (!strchr(VALID_CHARS, *i))
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return false;
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return true;
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}
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char *unit_name_change_suffix(const char *n, const char *suffix) {
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char *e, *r;
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size_t a, b;
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assert(n);
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assert(unit_name_is_valid(n));
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assert(suffix);
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assert_se(e = strrchr(n, '.'));
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a = e - n;
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b = strlen(suffix);
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if (!(r = new(char, a + b + 1)))
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return NULL;
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memcpy(r, n, a);
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memcpy(r+a, suffix, b+1);
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return r;
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}
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Unit *unit_new(Manager *m) {
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Unit *u;
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assert(m);
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if (!(u = new0(Unit, 1)))
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return NULL;
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if (!(u->meta.names = set_new(string_hash_func, string_compare_func))) {
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free(u);
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return NULL;
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}
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u->meta.manager = m;
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u->meta.type = _UNIT_TYPE_INVALID;
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return u;
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}
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int unit_add_name(Unit *u, const char *text) {
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UnitType t;
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char *s;
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int r;
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assert(u);
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assert(text);
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if (!unit_name_is_valid(text))
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return -EINVAL;
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if ((t = unit_name_to_type(text)) == _UNIT_TYPE_INVALID)
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return -EINVAL;
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if (u->meta.type != _UNIT_TYPE_INVALID && t != u->meta.type)
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return -EINVAL;
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if (!(s = strdup(text)))
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return -ENOMEM;
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if ((r = set_put(u->meta.names, s)) < 0) {
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free(s);
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if (r == -EEXIST)
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return 0;
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return r;
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}
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if ((r = hashmap_put(u->meta.manager->units, s, u)) < 0) {
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set_remove(u->meta.names, s);
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free(s);
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return r;
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}
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if (u->meta.type == _UNIT_TYPE_INVALID)
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LIST_PREPEND(Meta, units_per_type, u->meta.manager->units_per_type[t], &u->meta);
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u->meta.type = t;
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if (!u->meta.id)
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u->meta.id = s;
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return 0;
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}
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int unit_choose_id(Unit *u, const char *name) {
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char *s;
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assert(u);
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assert(name);
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/* Selects one of the names of this unit as the id */
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if (!(s = set_get(u->meta.names, (char*) name)))
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return -ENOENT;
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u->meta.id = s;
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return 0;
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}
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int unit_set_description(Unit *u, const char *description) {
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char *s;
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assert(u);
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if (!(s = strdup(description)))
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return -ENOMEM;
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free(u->meta.description);
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u->meta.description = s;
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return 0;
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}
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void unit_add_to_load_queue(Unit *u) {
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assert(u);
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if (u->meta.load_state != UNIT_STUB || u->meta.in_load_queue)
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return;
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LIST_PREPEND(Meta, load_queue, u->meta.manager->load_queue, &u->meta);
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u->meta.in_load_queue = true;
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}
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static void bidi_set_free(Unit *u, Set *s) {
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Iterator i;
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Unit *other;
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assert(u);
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/* Frees the set and makes sure we are dropped from the
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* inverse pointers */
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SET_FOREACH(other, s, i) {
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UnitDependency d;
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for (d = 0; d < _UNIT_DEPENDENCY_MAX; d++)
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set_remove(other->meta.dependencies[d], u);
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}
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set_free(s);
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}
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void unit_free(Unit *u) {
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UnitDependency d;
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Iterator i;
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char *t;
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assert(u);
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/* Detach from next 'bigger' objects */
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SET_FOREACH(t, u->meta.names, i)
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hashmap_remove_value(u->meta.manager->units, t, u);
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if (u->meta.type != _UNIT_TYPE_INVALID)
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LIST_REMOVE(Meta, units_per_type, u->meta.manager->units_per_type[u->meta.type], &u->meta);
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if (u->meta.in_load_queue)
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LIST_REMOVE(Meta, load_queue, u->meta.manager->load_queue, &u->meta);
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if (u->meta.load_state == UNIT_LOADED)
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if (UNIT_VTABLE(u)->done)
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UNIT_VTABLE(u)->done(u);
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/* Free data and next 'smaller' objects */
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if (u->meta.job)
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job_free(u->meta.job);
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for (d = 0; d < _UNIT_DEPENDENCY_MAX; d++)
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bidi_set_free(u, u->meta.dependencies[d]);
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free(u->meta.description);
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free(u->meta.load_path);
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while ((t = set_steal_first(u->meta.names)))
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free(t);
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set_free(u->meta.names);
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free(u);
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}
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UnitActiveState unit_active_state(Unit *u) {
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assert(u);
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if (u->meta.load_state != UNIT_LOADED)
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return UNIT_INACTIVE;
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return UNIT_VTABLE(u)->active_state(u);
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}
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static int ensure_merge(Set **s, Set *other) {
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if (!other)
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return 0;
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if (*s)
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return set_merge(*s, other);
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if (!(*s = set_copy(other)))
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return -ENOMEM;
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return 0;
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}
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/* FIXME: Does not rollback on failure! Needs to fix special unit
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* pointers. Needs to merge names and dependencies properly.*/
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int unit_merge(Unit *u, Unit *other) {
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int r;
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UnitDependency d;
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assert(u);
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assert(other);
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assert(u->meta.manager == other->meta.manager);
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/* This merges 'other' into 'unit'. FIXME: This does not
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* rollback on failure. */
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if (u->meta.type != u->meta.type)
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return -EINVAL;
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if (u->meta.load_state != UNIT_STUB)
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return -EINVAL;
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/* Merge names */
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if ((r = ensure_merge(&u->meta.names, other->meta.names)) < 0)
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return r;
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/* Merge dependencies */
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for (d = 0; d < _UNIT_DEPENDENCY_MAX; d++)
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/* fixme, the inverse mapping is missing */
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if ((r = ensure_merge(&u->meta.dependencies[d], other->meta.dependencies[d])) < 0)
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return r;
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return 0;
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}
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const char* unit_id(Unit *u) {
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assert(u);
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if (u->meta.id)
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return u->meta.id;
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return set_first(u->meta.names);
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}
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const char *unit_description(Unit *u) {
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assert(u);
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if (u->meta.description)
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return u->meta.description;
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return unit_id(u);
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}
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void unit_dump(Unit *u, FILE *f, const char *prefix) {
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char *t;
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UnitDependency d;
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Iterator i;
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char *prefix2;
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assert(u);
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if (!prefix)
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prefix = "";
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prefix2 = strappend(prefix, "\t");
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if (!prefix2)
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prefix2 = "";
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fprintf(f,
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"%s→ Unit %s:\n"
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"%s\tDescription: %s\n"
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"%s\tUnit Load State: %s\n"
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"%s\tUnit Active State: %s\n"
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"%s\tRecursive Stop: %s\n"
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"%s\tStop When Unneeded: %s\n",
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prefix, unit_id(u),
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prefix, unit_description(u),
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prefix, unit_load_state_to_string(u->meta.load_state),
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prefix, unit_active_state_to_string(unit_active_state(u)),
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prefix, yes_no(u->meta.recursive_stop),
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prefix, yes_no(u->meta.stop_when_unneeded));
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if (u->meta.load_path)
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fprintf(f, "%s\tLoad Path: %s\n", prefix, u->meta.load_path);
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SET_FOREACH(t, u->meta.names, i)
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fprintf(f, "%s\tName: %s\n", prefix, t);
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for (d = 0; d < _UNIT_DEPENDENCY_MAX; d++) {
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Unit *other;
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if (set_isempty(u->meta.dependencies[d]))
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continue;
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SET_FOREACH(other, u->meta.dependencies[d], i)
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fprintf(f, "%s\t%s: %s\n", prefix, unit_dependency_to_string(d), unit_id(other));
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}
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if (UNIT_VTABLE(u)->dump)
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UNIT_VTABLE(u)->dump(u, f, prefix2);
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if (u->meta.job)
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job_dump(u->meta.job, f, prefix2);
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free(prefix2);
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}
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/* Common implementation for multiple backends */
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int unit_load_fragment_and_dropin(Unit *u) {
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int r, ret;
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assert(u);
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/* Load a .socket file */
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if ((r = unit_load_fragment(u)) < 0)
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return r;
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ret = r > 0;
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/* Load drop-in directory data */
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if ((r = unit_load_dropin(u)) < 0)
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return r;
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return ret;
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}
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int unit_load(Unit *u) {
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int r;
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assert(u);
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if (u->meta.in_load_queue) {
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LIST_REMOVE(Meta, load_queue, u->meta.manager->load_queue, &u->meta);
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u->meta.in_load_queue = false;
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}
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if (u->meta.load_state != UNIT_STUB)
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return 0;
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if (UNIT_VTABLE(u)->init)
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if ((r = UNIT_VTABLE(u)->init(u)) < 0)
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goto fail;
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u->meta.load_state = UNIT_LOADED;
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return 0;
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fail:
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u->meta.load_state = UNIT_FAILED;
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return r;
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}
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/* Errors:
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* -EBADR: This unit type does not support starting.
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* -EALREADY: Unit is already started.
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* -EAGAIN: An operation is already in progress. Retry later.
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*/
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int unit_start(Unit *u) {
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UnitActiveState state;
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assert(u);
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if (!UNIT_VTABLE(u)->start)
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return -EBADR;
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state = unit_active_state(u);
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if (UNIT_IS_ACTIVE_OR_RELOADING(state))
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return -EALREADY;
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/* We don't suppress calls to ->start() here when we are
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* already starting, to allow this request to be used as a
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* "hurry up" call, for example when the unit is in some "auto
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* restart" state where it waits for a holdoff timer to elapse
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* before it will start again. */
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return UNIT_VTABLE(u)->start(u);
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}
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bool unit_can_start(Unit *u) {
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assert(u);
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return !!UNIT_VTABLE(u)->start;
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}
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/* Errors:
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* -EBADR: This unit type does not support stopping.
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* -EALREADY: Unit is already stopped.
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* -EAGAIN: An operation is already in progress. Retry later.
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*/
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int unit_stop(Unit *u) {
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UnitActiveState state;
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assert(u);
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if (!UNIT_VTABLE(u)->stop)
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return -EBADR;
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state = unit_active_state(u);
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if (state == UNIT_INACTIVE)
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return -EALREADY;
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if (state == UNIT_DEACTIVATING)
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return 0;
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return UNIT_VTABLE(u)->stop(u);
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}
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/* Errors:
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* -EBADR: This unit type does not support reloading.
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* -ENOEXEC: Unit is not started.
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* -EAGAIN: An operation is already in progress. Retry later.
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*/
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int unit_reload(Unit *u) {
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UnitActiveState state;
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assert(u);
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if (!unit_can_reload(u))
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return -EBADR;
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state = unit_active_state(u);
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if (unit_active_state(u) == UNIT_ACTIVE_RELOADING)
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return -EALREADY;
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if (unit_active_state(u) != UNIT_ACTIVE)
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return -ENOEXEC;
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return UNIT_VTABLE(u)->reload(u);
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}
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bool unit_can_reload(Unit *u) {
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assert(u);
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if (!UNIT_VTABLE(u)->reload)
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return false;
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if (!UNIT_VTABLE(u)->can_reload)
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return true;
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return UNIT_VTABLE(u)->can_reload(u);
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}
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static void unit_check_uneeded(Unit *u) {
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Iterator i;
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Unit *other;
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assert(u);
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/* If this service shall be shut down when unneeded then do
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* so. */
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if (!u->meta.stop_when_unneeded)
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return;
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if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(u)))
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return;
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SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY], i)
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if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
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return;
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SET_FOREACH(other, u->meta.dependencies[UNIT_SOFT_REQUIRED_BY], i)
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if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
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return;
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SET_FOREACH(other, u->meta.dependencies[UNIT_WANTED_BY], i)
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if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
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return;
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log_debug("Service %s is not needed anymore. Stopping.", unit_id(u));
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/* Ok, nobody needs us anymore. Sniff. Then let's commit suicide */
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manager_add_job(u->meta.manager, JOB_STOP, u, JOB_FAIL, true, NULL);
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}
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static void retroactively_start_dependencies(Unit *u) {
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Iterator i;
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Unit *other;
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assert(u);
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assert(UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(u)));
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SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRES], i)
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if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other)))
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manager_add_job(u->meta.manager, JOB_START, other, JOB_REPLACE, true, NULL);
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SET_FOREACH(other, u->meta.dependencies[UNIT_SOFT_REQUIRES], i)
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if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other)))
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manager_add_job(u->meta.manager, JOB_START, other, JOB_FAIL, false, NULL);
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SET_FOREACH(other, u->meta.dependencies[UNIT_REQUISITE], i)
|
|
if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other)))
|
|
manager_add_job(u->meta.manager, JOB_START, other, JOB_REPLACE, true, NULL);
|
|
|
|
SET_FOREACH(other, u->meta.dependencies[UNIT_WANTS], i)
|
|
if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other)))
|
|
manager_add_job(u->meta.manager, JOB_START, other, JOB_FAIL, false, NULL);
|
|
|
|
SET_FOREACH(other, u->meta.dependencies[UNIT_CONFLICTS], i)
|
|
if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other)))
|
|
manager_add_job(u->meta.manager, JOB_STOP, other, JOB_REPLACE, true, NULL);
|
|
}
|
|
|
|
static void retroactively_stop_dependencies(Unit *u) {
|
|
Iterator i;
|
|
Unit *other;
|
|
|
|
assert(u);
|
|
assert(UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(u)));
|
|
|
|
if (u->meta.recursive_stop) {
|
|
/* Pull down units need us recursively if enabled */
|
|
SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY], i)
|
|
if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
|
|
manager_add_job(u->meta.manager, JOB_STOP, other, JOB_REPLACE, true, NULL);
|
|
}
|
|
|
|
/* Garbage collect services that might not be needed anymore, if enabled */
|
|
SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRES], i)
|
|
if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
|
|
unit_check_uneeded(other);
|
|
SET_FOREACH(other, u->meta.dependencies[UNIT_SOFT_REQUIRES], i)
|
|
if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
|
|
unit_check_uneeded(other);
|
|
SET_FOREACH(other, u->meta.dependencies[UNIT_WANTS], i)
|
|
if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
|
|
unit_check_uneeded(other);
|
|
SET_FOREACH(other, u->meta.dependencies[UNIT_REQUISITE], i)
|
|
if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
|
|
unit_check_uneeded(other);
|
|
SET_FOREACH(other, u->meta.dependencies[UNIT_SOFT_REQUISITE], i)
|
|
if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
|
|
unit_check_uneeded(other);
|
|
}
|
|
|
|
void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns) {
|
|
assert(u);
|
|
assert(os < _UNIT_ACTIVE_STATE_MAX);
|
|
assert(ns < _UNIT_ACTIVE_STATE_MAX);
|
|
assert(!(os == UNIT_ACTIVE && ns == UNIT_ACTIVATING));
|
|
assert(!(os == UNIT_INACTIVE && ns == UNIT_DEACTIVATING));
|
|
|
|
if (os == ns)
|
|
return;
|
|
|
|
if (!UNIT_IS_ACTIVE_OR_RELOADING(os) && UNIT_IS_ACTIVE_OR_RELOADING(ns))
|
|
u->meta.active_enter_timestamp = now(CLOCK_REALTIME);
|
|
else if (UNIT_IS_ACTIVE_OR_RELOADING(os) && !UNIT_IS_ACTIVE_OR_RELOADING(ns))
|
|
u->meta.active_exit_timestamp = now(CLOCK_REALTIME);
|
|
|
|
if (u->meta.job) {
|
|
|
|
if (u->meta.job->state == JOB_WAITING)
|
|
|
|
/* So we reached a different state for this
|
|
* job. Let's see if we can run it now if it
|
|
* failed previously due to EAGAIN. */
|
|
job_schedule_run(u->meta.job);
|
|
|
|
else {
|
|
assert(u->meta.job->state == JOB_RUNNING);
|
|
|
|
/* Let's check whether this state change
|
|
* constitutes a finished job, or maybe
|
|
* cotradicts a running job and hence needs to
|
|
* invalidate jobs. */
|
|
|
|
switch (u->meta.job->type) {
|
|
|
|
case JOB_START:
|
|
case JOB_VERIFY_ACTIVE:
|
|
|
|
if (UNIT_IS_ACTIVE_OR_RELOADING(ns)) {
|
|
job_finish_and_invalidate(u->meta.job, true);
|
|
return;
|
|
} else if (ns == UNIT_ACTIVATING)
|
|
return;
|
|
else
|
|
job_finish_and_invalidate(u->meta.job, false);
|
|
|
|
break;
|
|
|
|
case JOB_RELOAD:
|
|
case JOB_RELOAD_OR_START:
|
|
|
|
if (ns == UNIT_ACTIVE) {
|
|
job_finish_and_invalidate(u->meta.job, true);
|
|
return;
|
|
} else if (ns == UNIT_ACTIVATING || ns == UNIT_ACTIVE_RELOADING)
|
|
return;
|
|
else
|
|
job_finish_and_invalidate(u->meta.job, false);
|
|
|
|
break;
|
|
|
|
case JOB_STOP:
|
|
case JOB_RESTART:
|
|
case JOB_TRY_RESTART:
|
|
|
|
if (ns == UNIT_INACTIVE) {
|
|
job_finish_and_invalidate(u->meta.job, true);
|
|
return;
|
|
} else if (ns == UNIT_DEACTIVATING)
|
|
return;
|
|
else
|
|
job_finish_and_invalidate(u->meta.job, false);
|
|
|
|
break;
|
|
|
|
default:
|
|
assert_not_reached("Job type unknown");
|
|
}
|
|
}
|
|
}
|
|
|
|
/* If this state change happened without being requested by a
|
|
* job, then let's retroactively start or stop dependencies */
|
|
|
|
if (UNIT_IS_INACTIVE_OR_DEACTIVATING(os) && UNIT_IS_ACTIVE_OR_ACTIVATING(ns))
|
|
retroactively_start_dependencies(u);
|
|
else if (UNIT_IS_ACTIVE_OR_ACTIVATING(os) && UNIT_IS_INACTIVE_OR_DEACTIVATING(ns))
|
|
retroactively_stop_dependencies(u);
|
|
|
|
/* Maybe we finished startup and are now ready for being
|
|
* stopped because unneeded? */
|
|
unit_check_uneeded(u);
|
|
}
|
|
|
|
int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w) {
|
|
struct epoll_event ev;
|
|
|
|
assert(u);
|
|
assert(fd >= 0);
|
|
assert(w);
|
|
assert(w->type == WATCH_INVALID || (w->type == WATCH_FD && w->fd == fd && w->data.unit == u));
|
|
|
|
zero(ev);
|
|
ev.data.ptr = w;
|
|
ev.events = events;
|
|
|
|
if (epoll_ctl(u->meta.manager->epoll_fd,
|
|
w->type == WATCH_INVALID ? EPOLL_CTL_ADD : EPOLL_CTL_MOD,
|
|
fd,
|
|
&ev) < 0)
|
|
return -errno;
|
|
|
|
w->fd = fd;
|
|
w->type = WATCH_FD;
|
|
w->data.unit = u;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void unit_unwatch_fd(Unit *u, Watch *w) {
|
|
assert(u);
|
|
assert(w);
|
|
|
|
if (w->type == WATCH_INVALID)
|
|
return;
|
|
|
|
assert(w->type == WATCH_FD);
|
|
assert(w->data.unit == u);
|
|
assert_se(epoll_ctl(u->meta.manager->epoll_fd, EPOLL_CTL_DEL, w->fd, NULL) >= 0);
|
|
|
|
w->fd = -1;
|
|
w->type = WATCH_INVALID;
|
|
w->data.unit = NULL;
|
|
}
|
|
|
|
int unit_watch_pid(Unit *u, pid_t pid) {
|
|
assert(u);
|
|
assert(pid >= 1);
|
|
|
|
return hashmap_put(u->meta.manager->watch_pids, UINT32_TO_PTR(pid), u);
|
|
}
|
|
|
|
void unit_unwatch_pid(Unit *u, pid_t pid) {
|
|
assert(u);
|
|
assert(pid >= 1);
|
|
|
|
hashmap_remove(u->meta.manager->watch_pids, UINT32_TO_PTR(pid));
|
|
}
|
|
|
|
int unit_watch_timer(Unit *u, usec_t delay, Watch *w) {
|
|
struct itimerspec its;
|
|
int flags, fd;
|
|
bool ours;
|
|
|
|
assert(u);
|
|
assert(w);
|
|
assert(w->type == WATCH_INVALID || (w->type == WATCH_TIMER && w->data.unit == u));
|
|
|
|
/* This will try to reuse the old timer if there is one */
|
|
|
|
if (w->type == WATCH_TIMER) {
|
|
ours = false;
|
|
fd = w->fd;
|
|
} else {
|
|
ours = true;
|
|
if ((fd = timerfd_create(CLOCK_MONOTONIC, TFD_NONBLOCK|TFD_CLOEXEC)) < 0)
|
|
return -errno;
|
|
}
|
|
|
|
zero(its);
|
|
|
|
if (delay <= 0) {
|
|
/* Set absolute time in the past, but not 0, since we
|
|
* don't want to disarm the timer */
|
|
its.it_value.tv_sec = 0;
|
|
its.it_value.tv_nsec = 1;
|
|
|
|
flags = TFD_TIMER_ABSTIME;
|
|
} else {
|
|
timespec_store(&its.it_value, delay);
|
|
flags = 0;
|
|
}
|
|
|
|
/* This will also flush the elapse counter */
|
|
if (timerfd_settime(fd, flags, &its, NULL) < 0)
|
|
goto fail;
|
|
|
|
if (w->type == WATCH_INVALID) {
|
|
struct epoll_event ev;
|
|
|
|
zero(ev);
|
|
ev.data.ptr = w;
|
|
ev.events = EPOLLIN;
|
|
|
|
if (epoll_ctl(u->meta.manager->epoll_fd, EPOLL_CTL_ADD, fd, &ev) < 0)
|
|
goto fail;
|
|
}
|
|
|
|
w->fd = fd;
|
|
w->type = WATCH_TIMER;
|
|
w->data.unit = u;
|
|
|
|
return 0;
|
|
|
|
fail:
|
|
if (ours)
|
|
close_nointr_nofail(fd);
|
|
|
|
return -errno;
|
|
}
|
|
|
|
void unit_unwatch_timer(Unit *u, Watch *w) {
|
|
assert(u);
|
|
assert(w);
|
|
|
|
if (w->type == WATCH_INVALID)
|
|
return;
|
|
|
|
assert(w->type == WATCH_TIMER && w->data.unit == u);
|
|
|
|
assert_se(epoll_ctl(u->meta.manager->epoll_fd, EPOLL_CTL_DEL, w->fd, NULL) >= 0);
|
|
assert_se(close_nointr(w->fd) == 0);
|
|
|
|
w->fd = -1;
|
|
w->type = WATCH_INVALID;
|
|
w->data.unit = NULL;
|
|
}
|
|
|
|
bool unit_job_is_applicable(Unit *u, JobType j) {
|
|
assert(u);
|
|
assert(j >= 0 && j < _JOB_TYPE_MAX);
|
|
|
|
switch (j) {
|
|
|
|
case JOB_VERIFY_ACTIVE:
|
|
case JOB_START:
|
|
return true;
|
|
|
|
case JOB_STOP:
|
|
case JOB_RESTART:
|
|
case JOB_TRY_RESTART:
|
|
return unit_can_start(u);
|
|
|
|
case JOB_RELOAD:
|
|
return unit_can_reload(u);
|
|
|
|
case JOB_RELOAD_OR_START:
|
|
return unit_can_reload(u) && unit_can_start(u);
|
|
|
|
default:
|
|
assert_not_reached("Invalid job type");
|
|
}
|
|
}
|
|
|
|
int unit_add_dependency(Unit *u, UnitDependency d, Unit *other) {
|
|
|
|
static const UnitDependency inverse_table[_UNIT_DEPENDENCY_MAX] = {
|
|
[UNIT_REQUIRES] = UNIT_REQUIRED_BY,
|
|
[UNIT_SOFT_REQUIRES] = UNIT_SOFT_REQUIRED_BY,
|
|
[UNIT_WANTS] = UNIT_WANTED_BY,
|
|
[UNIT_REQUISITE] = UNIT_REQUIRED_BY,
|
|
[UNIT_SOFT_REQUISITE] = UNIT_SOFT_REQUIRED_BY,
|
|
[UNIT_REQUIRED_BY] = _UNIT_DEPENDENCY_INVALID,
|
|
[UNIT_SOFT_REQUIRED_BY] = _UNIT_DEPENDENCY_INVALID,
|
|
[UNIT_WANTED_BY] = _UNIT_DEPENDENCY_INVALID,
|
|
[UNIT_CONFLICTS] = UNIT_CONFLICTS,
|
|
[UNIT_BEFORE] = UNIT_AFTER,
|
|
[UNIT_AFTER] = UNIT_BEFORE
|
|
};
|
|
int r;
|
|
|
|
assert(u);
|
|
assert(d >= 0 && d < _UNIT_DEPENDENCY_MAX);
|
|
assert(inverse_table[d] != _UNIT_DEPENDENCY_INVALID);
|
|
assert(other);
|
|
|
|
/* We won't allow dependencies on ourselves. We will not
|
|
* consider them an error however. */
|
|
if (u == other)
|
|
return 0;
|
|
|
|
if ((r = set_ensure_allocated(&u->meta.dependencies[d], trivial_hash_func, trivial_compare_func)) < 0)
|
|
return r;
|
|
|
|
if ((r = set_ensure_allocated(&other->meta.dependencies[inverse_table[d]], trivial_hash_func, trivial_compare_func)) < 0)
|
|
return r;
|
|
|
|
if ((r = set_put(u->meta.dependencies[d], other)) < 0)
|
|
return r;
|
|
|
|
if ((r = set_put(other->meta.dependencies[inverse_table[d]], u)) < 0) {
|
|
set_remove(u->meta.dependencies[d], other);
|
|
return r;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name) {
|
|
Unit *other;
|
|
int r;
|
|
|
|
if ((r = manager_load_unit(u->meta.manager, name, &other)) < 0)
|
|
return r;
|
|
|
|
if ((r = unit_add_dependency(u, d, other)) < 0)
|
|
return r;
|
|
|
|
return 0;
|
|
}
|
|
|
|
const char *unit_path(void) {
|
|
char *e;
|
|
|
|
if ((e = getenv("UNIT_PATH")))
|
|
if (path_is_absolute(e))
|
|
return e;
|
|
|
|
return UNIT_PATH;
|
|
}
|
|
|
|
int set_unit_path(const char *p) {
|
|
char *cwd, *c;
|
|
int r;
|
|
|
|
/* This is mostly for debug purposes */
|
|
|
|
if (path_is_absolute(p)) {
|
|
if (!(c = strdup(p)))
|
|
return -ENOMEM;
|
|
} else {
|
|
if (!(cwd = get_current_dir_name()))
|
|
return -errno;
|
|
|
|
r = asprintf(&c, "%s/%s", cwd, p);
|
|
free(cwd);
|
|
|
|
if (r < 0)
|
|
return -ENOMEM;
|
|
}
|
|
|
|
if (setenv("UNIT_PATH", c, 0) < 0) {
|
|
r = -errno;
|
|
free(c);
|
|
return r;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
char *unit_name_escape_path(const char *prefix, const char *path, const char *suffix) {
|
|
char *r, *t;
|
|
const char *f;
|
|
size_t a, b, c;
|
|
|
|
assert(path);
|
|
|
|
/* Takes a path and a suffix and prefix and makes a nice
|
|
* string suitable as unit name of it, escaping all weird
|
|
* chars on the way.
|
|
*
|
|
* / becomes ., and all chars not alloweed in a unit name get
|
|
* escaped as \xFF, including \ and ., of course. This
|
|
* escaping is hence reversible.
|
|
*/
|
|
|
|
if (!prefix)
|
|
prefix = "";
|
|
|
|
if (!suffix)
|
|
suffix = "";
|
|
|
|
a = strlen(prefix);
|
|
b = strlen(path);
|
|
c = strlen(suffix);
|
|
|
|
if (!(r = new(char, a+b*4+c+1)))
|
|
return NULL;
|
|
|
|
memcpy(r, prefix, a);
|
|
|
|
for (f = path, t = r+a; *f; f++) {
|
|
if (*f == '/')
|
|
*(t++) = '.';
|
|
else if (*f == '.' || *f == '\\' || !strchr(VALID_CHARS, *f)) {
|
|
*(t++) = '\\';
|
|
*(t++) = 'x';
|
|
*(t++) = hexchar(*f > 4);
|
|
*(t++) = hexchar(*f);
|
|
} else
|
|
*(t++) = *f;
|
|
}
|
|
|
|
memcpy(t, suffix, c+1);
|
|
|
|
return r;
|
|
}
|
|
|
|
char *unit_dbus_path(Unit *u) {
|
|
char *p, *e;
|
|
|
|
assert(u);
|
|
|
|
if (!(e = bus_path_escape(unit_id(u))))
|
|
return NULL;
|
|
|
|
if (asprintf(&p, "/org/freedesktop/systemd1/unit/%s", e) < 0) {
|
|
free(e);
|
|
return NULL;
|
|
}
|
|
|
|
free(e);
|
|
return p;
|
|
}
|
|
|
|
static const char* const unit_type_table[_UNIT_TYPE_MAX] = {
|
|
[UNIT_SERVICE] = "service",
|
|
[UNIT_TIMER] = "timer",
|
|
[UNIT_SOCKET] = "socket",
|
|
[UNIT_TARGET] = "target",
|
|
[UNIT_DEVICE] = "device",
|
|
[UNIT_MOUNT] = "mount",
|
|
[UNIT_AUTOMOUNT] = "automount",
|
|
[UNIT_SNAPSHOT] = "snapshot"
|
|
};
|
|
|
|
DEFINE_STRING_TABLE_LOOKUP(unit_type, UnitType);
|
|
|
|
static const char* const unit_load_state_table[_UNIT_LOAD_STATE_MAX] = {
|
|
[UNIT_STUB] = "stub",
|
|
[UNIT_LOADED] = "loaded",
|
|
[UNIT_FAILED] = "failed"
|
|
};
|
|
|
|
DEFINE_STRING_TABLE_LOOKUP(unit_load_state, UnitLoadState);
|
|
|
|
static const char* const unit_active_state_table[_UNIT_ACTIVE_STATE_MAX] = {
|
|
[UNIT_ACTIVE] = "active",
|
|
[UNIT_INACTIVE] = "inactive",
|
|
[UNIT_ACTIVATING] = "activating",
|
|
[UNIT_DEACTIVATING] = "deactivating"
|
|
};
|
|
|
|
DEFINE_STRING_TABLE_LOOKUP(unit_active_state, UnitActiveState);
|
|
|
|
static const char* const unit_dependency_table[_UNIT_DEPENDENCY_MAX] = {
|
|
[UNIT_REQUIRES] = "Requires",
|
|
[UNIT_SOFT_REQUIRES] = "SoftRequires",
|
|
[UNIT_WANTS] = "Wants",
|
|
[UNIT_REQUISITE] = "Requisite",
|
|
[UNIT_SOFT_REQUISITE] = "SoftRequisite",
|
|
[UNIT_REQUIRED_BY] = "RequiredBy",
|
|
[UNIT_SOFT_REQUIRED_BY] = "SoftRequiredBy",
|
|
[UNIT_WANTED_BY] = "WantedBy",
|
|
[UNIT_CONFLICTS] = "Conflicts",
|
|
[UNIT_BEFORE] = "Before",
|
|
[UNIT_AFTER] = "After",
|
|
};
|
|
|
|
DEFINE_STRING_TABLE_LOOKUP(unit_dependency, UnitDependency);
|