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566 lines
16 KiB
C
566 lines
16 KiB
C
/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
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/***
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This file is part of systemd.
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Copyright 2013 Lennart Poettering
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systemd is free software; you can redistribute it and/or modify it
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under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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systemd is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with systemd; If not, see <http://www.gnu.org/licenses/>.
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***/
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#include <errno.h>
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#include <signal.h>
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#include <unistd.h>
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#include "unit.h"
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#include "scope.h"
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#include "load-fragment.h"
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#include "log.h"
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#include "dbus-scope.h"
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#include "special.h"
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#include "unit-name.h"
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#include "load-dropin.h"
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static const UnitActiveState state_translation_table[_SCOPE_STATE_MAX] = {
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[SCOPE_DEAD] = UNIT_INACTIVE,
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[SCOPE_RUNNING] = UNIT_ACTIVE,
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[SCOPE_ABANDONED] = UNIT_ACTIVE,
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[SCOPE_STOP_SIGTERM] = UNIT_DEACTIVATING,
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[SCOPE_STOP_SIGKILL] = UNIT_DEACTIVATING,
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[SCOPE_FAILED] = UNIT_FAILED
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};
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static int scope_dispatch_timer(sd_event_source *source, usec_t usec, void *userdata);
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static void scope_init(Unit *u) {
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Scope *s = SCOPE(u);
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assert(u);
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assert(u->load_state == UNIT_STUB);
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s->timeout_stop_usec = u->manager->default_timeout_stop_usec;
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cgroup_context_init(&s->cgroup_context);
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kill_context_init(&s->kill_context);
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unit_cgroup_context_init_defaults(u, &s->cgroup_context);
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UNIT(s)->ignore_on_isolate = true;
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UNIT(s)->ignore_on_snapshot = true;
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}
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static void scope_done(Unit *u) {
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Scope *s = SCOPE(u);
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assert(u);
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cgroup_context_done(&s->cgroup_context);
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free(s->controller);
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s->timer_event_source = sd_event_source_unref(s->timer_event_source);
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}
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static int scope_arm_timer(Scope *s) {
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int r;
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assert(s);
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if (s->timeout_stop_usec <= 0) {
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s->timer_event_source = sd_event_source_unref(s->timer_event_source);
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return 0;
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}
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if (s->timer_event_source) {
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r = sd_event_source_set_time(s->timer_event_source, now(CLOCK_MONOTONIC) + s->timeout_stop_usec);
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if (r < 0)
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return r;
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return sd_event_source_set_enabled(s->timer_event_source, SD_EVENT_ONESHOT);
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}
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return sd_event_add_monotonic(UNIT(s)->manager->event, &s->timer_event_source, now(CLOCK_MONOTONIC) + s->timeout_stop_usec, 0, scope_dispatch_timer, s);
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}
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static void scope_set_state(Scope *s, ScopeState state) {
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ScopeState old_state;
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assert(s);
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old_state = s->state;
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s->state = state;
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if (!IN_SET(state, SCOPE_STOP_SIGTERM, SCOPE_STOP_SIGKILL))
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s->timer_event_source = sd_event_source_unref(s->timer_event_source);
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if (IN_SET(state, SCOPE_DEAD, SCOPE_FAILED))
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unit_unwatch_all_pids(UNIT(s));
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if (state != old_state)
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log_debug("%s changed %s -> %s", UNIT(s)->id, scope_state_to_string(old_state), scope_state_to_string(state));
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unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state], true);
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}
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static int scope_add_default_dependencies(Scope *s) {
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int r;
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assert(s);
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/* Make sure scopes are unloaded on shutdown */
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r = unit_add_two_dependencies_by_name(
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UNIT(s),
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UNIT_BEFORE, UNIT_CONFLICTS,
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SPECIAL_SHUTDOWN_TARGET, NULL, true);
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if (r < 0)
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return r;
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return 0;
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}
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static int scope_verify(Scope *s) {
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assert(s);
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if (UNIT(s)->load_state != UNIT_LOADED)
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return 0;
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if (set_isempty(UNIT(s)->pids) && UNIT(s)->manager->n_reloading <= 0) {
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log_error_unit(UNIT(s)->id, "Scope %s has no PIDs. Refusing.", UNIT(s)->id);
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return -EINVAL;
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}
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return 0;
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}
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static int scope_load(Unit *u) {
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Scope *s = SCOPE(u);
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int r;
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assert(s);
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assert(u->load_state == UNIT_STUB);
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if (!u->transient && UNIT(s)->manager->n_reloading <= 0)
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return -ENOENT;
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u->load_state = UNIT_LOADED;
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r = unit_load_dropin(u);
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if (r < 0)
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return r;
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r = unit_add_default_slice(u);
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if (r < 0)
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return r;
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if (u->default_dependencies) {
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r = scope_add_default_dependencies(s);
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if (r < 0)
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return r;
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}
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return scope_verify(s);
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}
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static int scope_coldplug(Unit *u) {
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Scope *s = SCOPE(u);
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int r;
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assert(s);
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assert(s->state == SCOPE_DEAD);
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if (s->deserialized_state != s->state) {
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if (IN_SET(s->deserialized_state, SCOPE_STOP_SIGKILL, SCOPE_STOP_SIGTERM)) {
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r = scope_arm_timer(s);
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if (r < 0)
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return r;
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}
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if (!IN_SET(s->deserialized_state, SCOPE_DEAD, SCOPE_FAILED))
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unit_watch_all_pids(UNIT(s));
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scope_set_state(s, s->deserialized_state);
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}
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return 0;
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}
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static void scope_dump(Unit *u, FILE *f, const char *prefix) {
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Scope *s = SCOPE(u);
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assert(s);
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assert(f);
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fprintf(f,
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"%sScope State: %s\n"
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"%sResult: %s\n",
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prefix, scope_state_to_string(s->state),
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prefix, scope_result_to_string(s->result));
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cgroup_context_dump(&s->cgroup_context, f, prefix);
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kill_context_dump(&s->kill_context, f, prefix);
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}
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static void scope_enter_dead(Scope *s, ScopeResult f) {
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assert(s);
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if (f != SCOPE_SUCCESS)
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s->result = f;
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scope_set_state(s, s->result != SCOPE_SUCCESS ? SCOPE_FAILED : SCOPE_DEAD);
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}
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static void scope_enter_signal(Scope *s, ScopeState state, ScopeResult f) {
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bool skip_signal = false;
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int r;
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assert(s);
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if (f != SCOPE_SUCCESS)
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s->result = f;
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unit_watch_all_pids(UNIT(s));
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/* If we have a controller set let's ask the controller nicely
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* to terminate the scope, instead of us going directly into
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* SIGTERM beserk mode */
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if (state == SCOPE_STOP_SIGTERM)
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skip_signal = bus_scope_send_request_stop(s) > 0;
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if (!skip_signal) {
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r = unit_kill_context(
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UNIT(s),
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&s->kill_context,
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state != SCOPE_STOP_SIGTERM,
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-1, -1, false);
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if (r < 0)
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goto fail;
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} else
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r = 1;
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if (r > 0) {
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r = scope_arm_timer(s);
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if (r < 0)
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goto fail;
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scope_set_state(s, state);
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} else if (state == SCOPE_STOP_SIGTERM)
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scope_enter_signal(s, SCOPE_STOP_SIGKILL, SCOPE_SUCCESS);
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else
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scope_enter_dead(s, SCOPE_SUCCESS);
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return;
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fail:
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log_warning_unit(UNIT(s)->id,
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"%s failed to kill processes: %s", UNIT(s)->id, strerror(-r));
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scope_enter_dead(s, SCOPE_FAILURE_RESOURCES);
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}
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static int scope_start(Unit *u) {
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Scope *s = SCOPE(u);
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int r;
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assert(s);
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if (s->state == SCOPE_FAILED)
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return -EPERM;
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if (s->state == SCOPE_STOP_SIGTERM ||
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s->state == SCOPE_STOP_SIGKILL)
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return -EAGAIN;
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assert(s->state == SCOPE_DEAD);
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if (!u->transient && UNIT(s)->manager->n_reloading <= 0)
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return -ENOENT;
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r = unit_realize_cgroup(u);
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if (r < 0) {
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log_error("Failed to realize cgroup: %s", strerror(-r));
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return r;
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}
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r = cg_attach_many_everywhere(u->manager->cgroup_supported, u->cgroup_path, UNIT(s)->pids);
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if (r < 0)
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return r;
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s->result = SCOPE_SUCCESS;
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scope_set_state(s, SCOPE_RUNNING);
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return 0;
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}
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static int scope_stop(Unit *u) {
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Scope *s = SCOPE(u);
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assert(s);
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if (s->state == SCOPE_STOP_SIGTERM ||
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s->state == SCOPE_STOP_SIGKILL)
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return 0;
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assert(s->state == SCOPE_RUNNING ||
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s->state == SCOPE_ABANDONED);
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scope_enter_signal(s, SCOPE_STOP_SIGTERM, SCOPE_SUCCESS);
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return 0;
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}
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static void scope_reset_failed(Unit *u) {
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Scope *s = SCOPE(u);
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assert(s);
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if (s->state == SCOPE_FAILED)
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scope_set_state(s, SCOPE_DEAD);
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s->result = SCOPE_SUCCESS;
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}
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static int scope_kill(Unit *u, KillWho who, int signo, sd_bus_error *error) {
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return unit_kill_common(u, who, signo, -1, -1, error);
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}
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static int scope_get_timeout(Unit *u, uint64_t *timeout) {
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Scope *s = SCOPE(u);
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int r;
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if (!s->timer_event_source)
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return 0;
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r = sd_event_source_get_time(s->timer_event_source, timeout);
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if (r < 0)
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return r;
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return 1;
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}
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static int scope_serialize(Unit *u, FILE *f, FDSet *fds) {
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Scope *s = SCOPE(u);
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assert(s);
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assert(f);
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assert(fds);
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unit_serialize_item(u, f, "state", scope_state_to_string(s->state));
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return 0;
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}
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static int scope_deserialize_item(Unit *u, const char *key, const char *value, FDSet *fds) {
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Scope *s = SCOPE(u);
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assert(u);
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assert(key);
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assert(value);
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assert(fds);
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if (streq(key, "state")) {
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ScopeState state;
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state = scope_state_from_string(value);
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if (state < 0)
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log_debug("Failed to parse state value %s", value);
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else
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s->deserialized_state = state;
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} else
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log_debug("Unknown serialization key '%s'", key);
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return 0;
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}
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static bool scope_check_gc(Unit *u) {
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Scope *s = SCOPE(u);
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int r;
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assert(s);
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/* Never clean up scopes that still have a process around,
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* even if the scope is formally dead. */
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if (u->cgroup_path) {
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r = cg_is_empty_recursive(SYSTEMD_CGROUP_CONTROLLER, u->cgroup_path, true);
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if (r <= 0)
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return true;
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}
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return false;
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}
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static void scope_notify_cgroup_empty_event(Unit *u) {
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Scope *s = SCOPE(u);
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assert(u);
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log_debug_unit(u->id, "%s: cgroup is empty", u->id);
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if (IN_SET(s->state, SCOPE_RUNNING, SCOPE_ABANDONED, SCOPE_STOP_SIGTERM, SCOPE_STOP_SIGKILL))
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scope_enter_dead(s, SCOPE_SUCCESS);
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}
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static void scope_sigchld_event(Unit *u, pid_t pid, int code, int status) {
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/* If we get a SIGCHLD event for one of the processes we were
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interested in, then we look for others to watch, under the
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assumption that we'll sooner or later get a SIGCHLD for
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them, as the original process we watched was probably the
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parent of them, and they are hence now our children. */
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unit_tidy_watch_pids(u, 0, 0);
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unit_watch_all_pids(u);
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/* If the PID set is empty now, then let's finish this off */
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if (set_isempty(u->pids))
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scope_notify_cgroup_empty_event(u);
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}
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static int scope_dispatch_timer(sd_event_source *source, usec_t usec, void *userdata) {
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Scope *s = SCOPE(userdata);
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assert(s);
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assert(s->timer_event_source == source);
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switch (s->state) {
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case SCOPE_STOP_SIGTERM:
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if (s->kill_context.send_sigkill) {
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log_warning_unit(UNIT(s)->id, "%s stopping timed out. Killing.", UNIT(s)->id);
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scope_enter_signal(s, SCOPE_STOP_SIGKILL, SCOPE_FAILURE_TIMEOUT);
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} else {
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log_warning_unit(UNIT(s)->id, "%s stopping timed out. Skipping SIGKILL.", UNIT(s)->id);
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scope_enter_dead(s, SCOPE_FAILURE_TIMEOUT);
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}
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break;
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case SCOPE_STOP_SIGKILL:
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log_warning_unit(UNIT(s)->id, "%s still around after SIGKILL. Ignoring.", UNIT(s)->id);
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scope_enter_dead(s, SCOPE_FAILURE_TIMEOUT);
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break;
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default:
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assert_not_reached("Timeout at wrong time.");
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}
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return 0;
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}
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int scope_abandon(Scope *s) {
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assert(s);
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if (!IN_SET(s->state, SCOPE_RUNNING, SCOPE_ABANDONED))
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return -ESTALE;
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free(s->controller);
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s->controller = NULL;
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/* The client is no longer watching the remaining processes,
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* so let's step in here, under the assumption that the
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* remaining processes will be sooner or later reassigned to
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* us as parent. */
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unit_tidy_watch_pids(UNIT(s), 0, 0);
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unit_watch_all_pids(UNIT(s));
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/* If the PID set is empty now, then let's finish this off */
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if (set_isempty(UNIT(s)->pids))
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scope_notify_cgroup_empty_event(UNIT(s));
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else
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scope_set_state(s, SCOPE_ABANDONED);
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return 0;
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}
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_pure_ static UnitActiveState scope_active_state(Unit *u) {
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assert(u);
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return state_translation_table[SCOPE(u)->state];
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}
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_pure_ static const char *scope_sub_state_to_string(Unit *u) {
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assert(u);
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return scope_state_to_string(SCOPE(u)->state);
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}
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static const char* const scope_state_table[_SCOPE_STATE_MAX] = {
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[SCOPE_DEAD] = "dead",
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[SCOPE_RUNNING] = "running",
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[SCOPE_ABANDONED] = "abandoned",
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|
[SCOPE_STOP_SIGTERM] = "stop-sigterm",
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|
[SCOPE_STOP_SIGKILL] = "stop-sigkill",
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[SCOPE_FAILED] = "failed",
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};
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|
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DEFINE_STRING_TABLE_LOOKUP(scope_state, ScopeState);
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|
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static const char* const scope_result_table[_SCOPE_RESULT_MAX] = {
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[SCOPE_SUCCESS] = "success",
|
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[SCOPE_FAILURE_RESOURCES] = "resources",
|
|
[SCOPE_FAILURE_TIMEOUT] = "timeout",
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};
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|
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DEFINE_STRING_TABLE_LOOKUP(scope_result, ScopeResult);
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|
|
const UnitVTable scope_vtable = {
|
|
.object_size = sizeof(Scope),
|
|
.cgroup_context_offset = offsetof(Scope, cgroup_context),
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|
.kill_context_offset = offsetof(Scope, kill_context),
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|
|
.sections =
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|
"Unit\0"
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|
"Scope\0"
|
|
"Install\0",
|
|
.private_section = "Scope",
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|
|
|
.no_alias = true,
|
|
.no_instances = true,
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|
|
.init = scope_init,
|
|
.load = scope_load,
|
|
.done = scope_done,
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|
|
.coldplug = scope_coldplug,
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|
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.dump = scope_dump,
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|
|
.start = scope_start,
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|
.stop = scope_stop,
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|
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.kill = scope_kill,
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.get_timeout = scope_get_timeout,
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|
|
|
.serialize = scope_serialize,
|
|
.deserialize_item = scope_deserialize_item,
|
|
|
|
.active_state = scope_active_state,
|
|
.sub_state_to_string = scope_sub_state_to_string,
|
|
|
|
.check_gc = scope_check_gc,
|
|
|
|
.sigchld_event = scope_sigchld_event,
|
|
|
|
.reset_failed = scope_reset_failed,
|
|
|
|
.notify_cgroup_empty = scope_notify_cgroup_empty_event,
|
|
|
|
.bus_interface = "org.freedesktop.systemd1.Scope",
|
|
.bus_vtable = bus_scope_vtable,
|
|
.bus_set_property = bus_scope_set_property,
|
|
.bus_commit_properties = bus_scope_commit_properties,
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|
|
|
.can_transient = true
|
|
};
|