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mirror of https://github.com/systemd/systemd.git synced 2025-02-07 05:57:46 +03:00
Lennart Poettering 894a30ef3f core: don't manually destroy timer when we can't spawn a child
Let's stop manually destroying the timers when we fail to spawn a child.
We don't do this in any of the similar codepaths in any of the unit
types, only in two specific ones in socket/swap. Destroying the timer is
unnecessary, since this is done anyway in the _set_state() call of each
unit type if not appropriate, and every failure path here runs through
that anyway.

This brings all these similar codepaths into sync.
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Systemd

System and Service Manager

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Most documentation is available on systemd's web site.

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Description
The systemd System and Service Manager
Readme 561 MiB
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