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170 lines
6.1 KiB
Plaintext
170 lines
6.1 KiB
Plaintext
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- 8ch indent, no tabs
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- Variables and functions *must* be static, unless they have a
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prototype, and are supposed to be exported.
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- structs in MixedCase (with exceptions, such as public API structs),
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variables + functions in lower_case.
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- The destructors always unregister the object from the next bigger
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object, not the other way around
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- To minimize strict aliasing violations, we prefer unions over casting
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- For robustness reasons, destructors should be able to destruct
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half-initialized objects, too
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- Error codes are returned as negative Exxx. i.e. return -EINVAL. There
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are some exceptions: for constructors, it is OK to return NULL on
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OOM. For lookup functions, NULL is fine too for "not found".
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Be strict with this. When you write a function that can fail due to
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more than one cause, it *really* should have "int" as return value
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for the error code.
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- Do not bother with error checking whether writing to stdout/stderr
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worked.
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- Do not log errors from "library" code, only do so from "main
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program" code. (With one exception: it is OK to log with DEBUG level
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from any code, with the exception of maybe inner loops).
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- Always check OOM. There is no excuse. In program code, you can use
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"log_oom()" for then printing a short message, but not in "library" code.
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- Do not issue NSS requests (that includes user name and host name
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lookups) from PID 1 as this might trigger deadlocks when those
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lookups involve synchronously talking to services that we would need
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to start up
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- Do not synchronously talk to any other service from PID 1, due to
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risk of deadlocks
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- Avoid fixed-size string buffers, unless you really know the maximum
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size and that maximum size is small. They are a source of errors,
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since they possibly result in truncated strings. It is often nicer
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to use dynamic memory, alloca() or VLAs. If you do allocate fixed-size
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strings on the stack, then it is probably only OK if you either
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use a maximum size such as LINE_MAX, or count in detail the maximum
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size a string can have. (DECIMAL_STR_MAX and DECIMAL_STR_WIDTH
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macros are your friends for this!)
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Or in other words, if you use "char buf[256]" then you are likely
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doing something wrong!
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- Stay uniform. For example, always use "usec_t" for time
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values. Do not usec mix msec, and usec and whatnot.
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- Make use of _cleanup_free_ and friends. It makes your code much
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nicer to read!
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- Be exceptionally careful when formatting and parsing floating point
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numbers. Their syntax is locale dependent (i.e. "5.000" in en_US is
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generally understood as 5, while on de_DE as 5000.).
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- Try to use this:
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void foo() {
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}
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instead of this:
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void foo()
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{
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}
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But it is OK if you do not.
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- Do not write "foo ()", write "foo()".
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- Please use streq() and strneq() instead of strcmp(), strncmp() where applicable.
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- Please do not allocate variables on the stack in the middle of code,
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even if C99 allows it. Wrong:
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{
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a = 5;
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int b;
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b = a;
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}
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Right:
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{
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int b;
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a = 5;
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b = a;
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}
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- Unless you allocate an array, "double" is always the better choice
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than "float". Processors speak "double" natively anyway, so this is
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no speed benefit, and on calls like printf() "float"s get promoted
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to "double"s anyway, so there is no point.
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- Do not invoke functions when you allocate variables on the stack. Wrong:
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{
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int a = foobar();
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uint64_t x = 7;
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}
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Right:
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{
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int a;
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uint64_t x = 7;
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a = foobar();
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}
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- Use "goto" for cleaning up, and only use it for that. i.e. you may
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only jump to the end of a function, and little else. Never jump
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backwards!
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- Think about the types you use. If a value cannot sensibly be
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negative, do not use "int", but use "unsigned".
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- Do not use types like "short". They *never* make sense. Use ints,
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longs, long longs, all in unsigned+signed fashion, and the fixed
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size types uint32_t and so on, as well as size_t, but nothing else.
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- Public API calls (i.e. functions exported by our shared libraries)
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must be marked "_public_" and need to be prefixed with "sd_". No
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other functions should be prefixed like that.
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- In public API calls, you *must* validate all your input arguments for
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programming error with assert_return() and return a sensible return
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code. In all other calls, it is recommended to check for programming
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errors with a more brutal assert(). We are more forgiving to public
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users then for ourselves! Note that assert() and assert_return()
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really only should be used for detecting programming errors, not for
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runtime errors. assert() and assert_return() by usage of _likely_()
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inform the compiler that he should not expect these checks to fail,
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and they inform fellow programmers about the expected validity and
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range of parameters.
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- Never use strtol(), atoi() and similar calls. Use safe_atoli(),
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safe_atou32() and suchlike instead. They are much nicer to use in
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most cases and correctly check for parsing errors.
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- For every function you add, think about whether it is a "logging"
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function or a "non-logging" function. "Logging" functions do logging
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on their own, "non-logging" function never log on their own and
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expect their callers to log. All functions in "library" code,
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i.e. in src/shared/ and suchlike must be "non-logging". Everytime a
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"logging" function calls a "non-logging" function, it should log
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about the resulting errors. If a "logging" function calls another
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"logging" function, then it should not generate log messages, so
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that log messages are not generated twice for the same errors.
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- Avoid static variables, except for caches and very few other
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cases. Think about thread-safety! While most of our code is never
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used in threaded environments, at least the library code should make
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sure it works correctly in them. Instead of doing a lot of locking
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for that, we tend to prefer using TLS to do per-thread caching (which
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only works for small, fixed-size cache objects), or we disable
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caching for any thread that is not the main thread. Use
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is_main_thread() to detect whether the calling thread is the main
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thread.
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