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52fc5ce38c
Add mempool_alloc0_tile(). It's like mempool_alloc_tile(), but it initializes the allocated tile's memory to zero.
104 lines
2.8 KiB
C
104 lines
2.8 KiB
C
/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
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/***
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This file is part of systemd.
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Copyright 2010-2014 Lennart Poettering
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Copyright 2014 Michal Schmidt
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systemd is free software; you can redistribute it and/or modify it
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under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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systemd is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with systemd; If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "mempool.h"
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#include "macro.h"
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#include "util.h"
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struct pool {
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struct pool *next;
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unsigned n_tiles;
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unsigned n_used;
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};
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void* mempool_alloc_tile(struct mempool *mp) {
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unsigned i;
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/* When a tile is released we add it to the list and simply
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* place the next pointer at its offset 0. */
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assert(mp->tile_size >= sizeof(void*));
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assert(mp->at_least > 0);
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if (mp->freelist) {
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void *r;
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r = mp->freelist;
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mp->freelist = * (void**) mp->freelist;
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return r;
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}
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if (_unlikely_(!mp->first_pool) ||
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_unlikely_(mp->first_pool->n_used >= mp->first_pool->n_tiles)) {
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unsigned n;
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size_t size;
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struct pool *p;
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n = mp->first_pool ? mp->first_pool->n_tiles : 0;
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n = MAX(mp->at_least, n * 2);
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size = PAGE_ALIGN(ALIGN(sizeof(struct pool)) + n*mp->tile_size);
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n = (size - ALIGN(sizeof(struct pool))) / mp->tile_size;
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p = malloc(size);
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if (!p)
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return NULL;
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p->next = mp->first_pool;
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p->n_tiles = n;
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p->n_used = 0;
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mp->first_pool = p;
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}
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i = mp->first_pool->n_used++;
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return ((uint8_t*) mp->first_pool) + ALIGN(sizeof(struct pool)) + i*mp->tile_size;
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}
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void* mempool_alloc0_tile(struct mempool *mp) {
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void *p;
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p = mempool_alloc_tile(mp);
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if (p)
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memzero(p, mp->tile_size);
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return p;
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}
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void mempool_free_tile(struct mempool *mp, void *p) {
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* (void**) p = mp->freelist;
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mp->freelist = p;
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}
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#ifdef VALGRIND
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void mempool_drop(struct mempool *mp) {
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struct pool *p = mp->first_pool;
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while (p) {
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struct pool *n;
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n = p->next;
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free(p);
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p = n;
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}
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}
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#endif
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