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/*
Unix SMB / CIFS implementation .
Privileges handling functions
Copyright ( C ) Jean François Micouleau 1998 - 2001
Copyright ( C ) Simo Sorce 2002 - 2003
Copyright ( C ) Gerald ( Jerry ) Carter 2005
Copyright ( C ) Michael Adam 2007
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Copyright ( C ) Andrew Bartlett 2010
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Copyright ( C ) Andrew Tridgell 2004
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This program is free software ; you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
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the Free Software Foundation ; either version 3 of the License , or
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( at your option ) any later version .
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This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
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You should have received a copy of the GNU General Public License
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along with this program . If not , see < http : //www.gnu.org/licenses/>.
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*/
/*
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* Basic privileges functions ( mask - operations and conversion
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* functions between the different formats ( se_priv , privset , luid )
* moved here * from lib / privileges . c to minimize linker deps .
*
* generally SID - and LUID - related code is left in lib / privileges . c
*
* some extra functions to hide privs array from lib / privileges . c
*/
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# include "includes.h"
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# include "libcli/security/privileges.h"
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# include "libcli/security/privileges_private.h"
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# include "librpc/gen_ndr/security.h"
/* The use of strcasecmp here is safe, all the comparison strings are ASCII */
# undef strcasecmp
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# define NUM_SHORT_LIST_PRIVS 9
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static const struct {
enum sec_privilege luid ;
uint64_t privilege_mask ;
const char * name ;
const char * description ;
} privs [ ] = {
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{ SEC_PRIV_MACHINE_ACCOUNT , SEC_PRIV_MACHINE_ACCOUNT_BIT , " SeMachineAccountPrivilege " , " Add machines to domain " } ,
{ SEC_PRIV_TAKE_OWNERSHIP , SEC_PRIV_TAKE_OWNERSHIP_BIT , " SeTakeOwnershipPrivilege " , " Take ownership of files or other objects " } ,
{ SEC_PRIV_BACKUP , SEC_PRIV_BACKUP_BIT , " SeBackupPrivilege " , " Back up files and directories " } ,
{ SEC_PRIV_RESTORE , SEC_PRIV_RESTORE_BIT , " SeRestorePrivilege " , " Restore files and directories " } ,
{ SEC_PRIV_REMOTE_SHUTDOWN , SEC_PRIV_REMOTE_SHUTDOWN_BIT , " SeRemoteShutdownPrivilege " , " Force shutdown from a remote system " } ,
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{ SEC_PRIV_PRINT_OPERATOR , SEC_PRIV_PRINT_OPERATOR_BIT , " SePrintOperatorPrivilege " , " Manage printers " } ,
{ SEC_PRIV_ADD_USERS , SEC_PRIV_ADD_USERS_BIT , " SeAddUsersPrivilege " , " Add users and groups to the domain " } ,
{ SEC_PRIV_DISK_OPERATOR , SEC_PRIV_DISK_OPERATOR_BIT , " SeDiskOperatorPrivilege " , " Manage disk shares " } ,
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{ SEC_PRIV_SECURITY , SEC_PRIV_SECURITY_BIT , " SeSecurityPrivilege " , " System security " } ,
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/* The list from here on is not displayed in the code from
* source3 , and is after index NUM_SHORT_LIST_PRIVS for that
* reason */
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{ SEC_PRIV_SYSTEMTIME ,
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SEC_PRIV_SYSTEMTIME_BIT ,
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" SeSystemtimePrivilege " ,
" Set the system clock " } ,
{ SEC_PRIV_SHUTDOWN ,
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SEC_PRIV_SHUTDOWN_BIT ,
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" SeShutdownPrivilege " ,
" Shutdown the system " } ,
{ SEC_PRIV_DEBUG ,
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SEC_PRIV_DEBUG_BIT ,
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" SeDebugPrivilege " ,
" Debug processes " } ,
{ SEC_PRIV_SYSTEM_ENVIRONMENT ,
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SEC_PRIV_SYSTEM_ENVIRONMENT_BIT ,
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" SeSystemEnvironmentPrivilege " ,
" Modify system environment " } ,
{ SEC_PRIV_SYSTEM_PROFILE ,
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SEC_PRIV_SYSTEM_PROFILE_BIT ,
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" SeSystemProfilePrivilege " ,
" Profile the system " } ,
{ SEC_PRIV_PROFILE_SINGLE_PROCESS ,
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SEC_PRIV_PROFILE_SINGLE_PROCESS_BIT ,
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" SeProfileSingleProcessPrivilege " ,
" Profile one process " } ,
{ SEC_PRIV_INCREASE_BASE_PRIORITY ,
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SEC_PRIV_INCREASE_BASE_PRIORITY_BIT ,
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" SeIncreaseBasePriorityPrivilege " ,
" Increase base priority " } ,
{ SEC_PRIV_LOAD_DRIVER ,
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SEC_PRIV_LOAD_DRIVER_BIT ,
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" SeLoadDriverPrivilege " ,
" Load drivers " } ,
{ SEC_PRIV_CREATE_PAGEFILE ,
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SEC_PRIV_CREATE_PAGEFILE_BIT ,
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" SeCreatePagefilePrivilege " ,
" Create page files " } ,
{ SEC_PRIV_INCREASE_QUOTA ,
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SEC_PRIV_INCREASE_QUOTA_BIT ,
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" SeIncreaseQuotaPrivilege " ,
" Increase quota " } ,
{ SEC_PRIV_CHANGE_NOTIFY ,
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SEC_PRIV_CHANGE_NOTIFY_BIT ,
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" SeChangeNotifyPrivilege " ,
" Register for change notify " } ,
{ SEC_PRIV_UNDOCK ,
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SEC_PRIV_UNDOCK_BIT ,
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" SeUndockPrivilege " ,
" Undock devices " } ,
{ SEC_PRIV_MANAGE_VOLUME ,
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SEC_PRIV_MANAGE_VOLUME_BIT ,
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" SeManageVolumePrivilege " ,
" Manage system volumes " } ,
{ SEC_PRIV_IMPERSONATE ,
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SEC_PRIV_IMPERSONATE_BIT ,
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" SeImpersonatePrivilege " ,
" Impersonate users " } ,
{ SEC_PRIV_CREATE_GLOBAL ,
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SEC_PRIV_CREATE_GLOBAL_BIT ,
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" SeCreateGlobalPrivilege " ,
" Create global " } ,
{ SEC_PRIV_ENABLE_DELEGATION ,
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SEC_PRIV_ENABLE_DELEGATION_BIT ,
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" SeEnableDelegationPrivilege " ,
" Enable Delegation " } ,
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} ;
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/* These are rights, not privileges, and should not be confused. The
* names are very similar , and they are quite similar in behaviour ,
* but they are not to be enumerated as a system - wide list or have an
* LUID value */
static const struct {
uint32_t right_mask ;
const char * name ;
const char * description ;
} rights [ ] = {
{ LSA_POLICY_MODE_INTERACTIVE ,
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" SeInteractiveLogonRight " ,
" Interactive logon " } ,
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{ LSA_POLICY_MODE_NETWORK ,
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" SeNetworkLogonRight " ,
" Network logon " } ,
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{ LSA_POLICY_MODE_REMOTE_INTERACTIVE ,
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" SeRemoteInteractiveLogonRight " ,
" Remote Interactive logon " }
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} ;
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/*
return a privilege mask given a privilege id
*/
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uint64_t sec_privilege_mask ( enum sec_privilege privilege )
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{
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int i ;
for ( i = 0 ; i < ARRAY_SIZE ( privs ) ; i + + ) {
if ( privs [ i ] . luid = = privilege ) {
return privs [ i ] . privilege_mask ;
}
}
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return 0 ;
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}
/***************************************************************************
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put all valid privileges into a mask
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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void se_priv_put_all_privileges ( uint64_t * privilege_mask )
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{
int i ;
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* privilege_mask = 0 ;
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for ( i = 0 ; i < ARRAY_SIZE ( privs ) ; i + + ) {
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* privilege_mask | = privs [ i ] . privilege_mask ;
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}
}
/*********************************************************************
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Lookup the uint64_t bitmask value for a privilege name
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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bool se_priv_from_name ( const char * name , uint64_t * privilege_mask )
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{
int i ;
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for ( i = 0 ; i < ARRAY_SIZE ( privs ) ; i + + ) {
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if ( strequal ( privs [ i ] . name , name ) ) {
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* privilege_mask = privs [ i ] . privilege_mask ;
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return true ;
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}
}
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return false ;
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}
const char * get_privilege_dispname ( const char * name )
{
int i ;
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if ( ! name ) {
return NULL ;
}
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for ( i = 0 ; i < ARRAY_SIZE ( privs ) ; i + + ) {
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if ( strequal ( privs [ i ] . name , name ) ) {
return privs [ i ] . description ;
}
}
return NULL ;
}
/*******************************************************************
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return the number of elements in the ' short ' privlege array ( traditional source3 behaviour )
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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int num_privileges_in_short_list ( void )
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{
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return NUM_SHORT_LIST_PRIVS ;
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}
/****************************************************************************
add a privilege to a privilege array
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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static bool privilege_set_add ( PRIVILEGE_SET * priv_set , struct lsa_LUIDAttribute set )
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{
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struct lsa_LUIDAttribute * new_set ;
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/* we can allocate memory to add the new privilege */
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new_set = talloc_realloc ( priv_set - > mem_ctx , priv_set - > set , struct lsa_LUIDAttribute , priv_set - > count + 1 ) ;
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if ( ! new_set ) {
DEBUG ( 0 , ( " privilege_set_add: failed to allocate memory! \n " ) ) ;
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return false ;
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}
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new_set [ priv_set - > count ] . luid . high = set . luid . high ;
new_set [ priv_set - > count ] . luid . low = set . luid . low ;
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new_set [ priv_set - > count ] . attribute = set . attribute ;
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priv_set - > count + + ;
priv_set - > set = new_set ;
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return true ;
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}
/*******************************************************************
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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bool se_priv_to_privilege_set ( PRIVILEGE_SET * set , uint64_t privilege_mask )
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{
int i ;
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struct lsa_LUIDAttribute luid ;
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luid . attribute = 0 ;
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luid . luid . high = 0 ;
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for ( i = 0 ; i < ARRAY_SIZE ( privs ) ; i + + ) {
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if ( ( privilege_mask & privs [ i ] . privilege_mask ) = = 0 )
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continue ;
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luid . luid . high = 0 ;
luid . luid . low = privs [ i ] . luid ;
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if ( ! privilege_set_add ( set , luid ) )
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return false ;
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}
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return true ;
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}
/*******************************************************************
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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bool privilege_set_to_se_priv ( uint64_t * privilege_mask , struct lsa_PrivilegeSet * privset )
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{
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uint32_t i ;
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ZERO_STRUCTP ( privilege_mask ) ;
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for ( i = 0 ; i < privset - > count ; i + + ) {
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uint64_t r ;
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/* sanity check for invalid privilege. we really
only care about the low 32 bits */
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if ( privset - > set [ i ] . luid . high ! = 0 )
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return false ;
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r = sec_privilege_mask ( privset - > set [ i ] . luid . low ) ;
if ( r ) {
* privilege_mask | = r ;
}
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}
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return true ;
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}
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/*
map a privilege id to the wire string constant
*/
const char * sec_privilege_name ( enum sec_privilege privilege )
{
int i ;
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for ( i = 0 ; i < ARRAY_SIZE ( privs ) ; i + + ) {
if ( privs [ i ] . luid = = privilege ) {
return privs [ i ] . name ;
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}
}
return NULL ;
}
/*
map a privilege id to a privilege display name . Return NULL if not found
TODO : this should use language mappings
*/
const char * sec_privilege_display_name ( enum sec_privilege privilege , uint16_t * language )
{
int i ;
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for ( i = 0 ; i < ARRAY_SIZE ( privs ) ; i + + ) {
if ( privs [ i ] . luid = = privilege ) {
return privs [ i ] . description ;
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}
}
return NULL ;
}
/*
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map a privilege name to a privilege id . Return SEC_PRIV_INVALID if not found
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*/
enum sec_privilege sec_privilege_id ( const char * name )
{
int i ;
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for ( i = 0 ; i < ARRAY_SIZE ( privs ) ; i + + ) {
if ( strcasecmp ( privs [ i ] . name , name ) = = 0 ) {
return privs [ i ] . luid ;
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}
}
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return SEC_PRIV_INVALID ;
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}
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/*
map a ' right ' name to it ' s bitmap value . Return 0 if not found
*/
uint32_t sec_right_bit ( const char * name )
{
int i ;
for ( i = 0 ; i < ARRAY_SIZE ( rights ) ; i + + ) {
if ( strcasecmp ( rights [ i ] . name , name ) = = 0 ) {
return rights [ i ] . right_mask ;
}
}
return 0 ;
}
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/*
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assist in walking the table of privileges - return the LUID ( low 32 bits ) by index
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*/
enum sec_privilege sec_privilege_from_index ( int idx )
{
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if ( idx > = 0 & & idx < ARRAY_SIZE ( privs ) ) {
return privs [ idx ] . luid ;
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}
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return SEC_PRIV_INVALID ;
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}
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/*
assist in walking the table of privileges - return the string constant by index
*/
const char * sec_privilege_name_from_index ( int idx )
{
if ( idx > = 0 & & idx < ARRAY_SIZE ( privs ) ) {
return privs [ idx ] . name ;
}
return NULL ;
}
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/*
return true if a security_token has a particular privilege bit set
*/
bool security_token_has_privilege ( const struct security_token * token , enum sec_privilege privilege )
{
uint64_t mask ;
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if ( ! token ) {
return false ;
}
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mask = sec_privilege_mask ( privilege ) ;
if ( mask = = 0 ) {
return false ;
}
if ( token - > privilege_mask & mask ) {
return true ;
}
return false ;
}
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bool security_token_system_privilege ( const struct security_token * token )
{
if ( token = = NULL ) {
return false ;
}
if ( token - > privilege_mask = = ( uint64_t ) ~ 0 ) {
return true ;
}
return false ;
}
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/*
set a bit in the privilege mask
*/
void security_token_set_privilege ( struct security_token * token , enum sec_privilege privilege )
{
/* Relies on the fact that an invalid privilage will return 0, so won't change this */
token - > privilege_mask | = sec_privilege_mask ( privilege ) ;
}
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/*
set a bit in the rights mask
*/
void security_token_set_right_bit ( struct security_token * token , uint32_t right_bit )
{
token - > rights_mask | = right_bit ;
}
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void security_token_debug_privileges ( int dbg_class , int dbg_lev , const struct security_token * token )
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{
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DEBUGADDC ( dbg_class , dbg_lev , ( " Privileges (0x%16llX): \n " ,
( unsigned long long ) token - > privilege_mask ) ) ;
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if ( token - > privilege_mask ) {
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int idx = 0 ;
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int i = 0 ;
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for ( idx = 0 ; idx < ARRAY_SIZE ( privs ) ; idx + + ) {
if ( token - > privilege_mask & privs [ idx ] . privilege_mask ) {
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DEBUGADDC ( dbg_class , dbg_lev ,
( " Privilege[%3lu]: %s \n " , ( unsigned long ) i + + ,
privs [ idx ] . name ) ) ;
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}
}
}
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DEBUGADDC ( dbg_class , dbg_lev , ( " Rights (0x%16lX): \n " ,
( unsigned long ) token - > rights_mask ) ) ;
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if ( token - > rights_mask ) {
int idx = 0 ;
int i = 0 ;
for ( idx = 0 ; idx < ARRAY_SIZE ( rights ) ; idx + + ) {
if ( token - > rights_mask & rights [ idx ] . right_mask ) {
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DEBUGADDC ( dbg_class , dbg_lev ,
( " Right[%3lu]: %s \n " , ( unsigned long ) i + + ,
rights [ idx ] . name ) ) ;
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}
}
}
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}