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samba-mirror/ctdb/common/ctdb_client.c

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/*
ctdb daemon code
Copyright (C) Andrew Tridgell 2007
Copyright (C) Ronnie Sahlberg 2007
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "includes.h"
#include "db_wrap.h"
#include "lib/tdb/include/tdb.h"
#include "lib/events/events.h"
#include "lib/util/dlinklist.h"
#include "system/network.h"
#include "system/filesys.h"
#include "../include/ctdb.h"
#include "../include/ctdb_private.h"
/*
queue a packet for sending from client to daemon
*/
static int ctdb_client_queue_pkt(struct ctdb_context *ctdb, struct ctdb_req_header *hdr)
{
return ctdb_queue_send(ctdb->daemon.queue, (uint8_t *)hdr, hdr->length);
}
/*
handle a connect wait reply packet
*/
static void ctdb_reply_connect_wait(struct ctdb_context *ctdb,
struct ctdb_req_header *hdr)
{
struct ctdb_reply_connect_wait *r = (struct ctdb_reply_connect_wait *)hdr;
ctdb->num_connected = r->num_connected;
}
/*
this is called in the client, when data comes in from the daemon
*/
static void ctdb_client_read_cb(uint8_t *data, size_t cnt, void *args)
{
struct ctdb_context *ctdb = talloc_get_type(args, struct ctdb_context);
struct ctdb_req_header *hdr;
if (cnt < sizeof(*hdr)) {
ctdb_set_error(ctdb, "Bad packet length %d\n", cnt);
return;
}
hdr = (struct ctdb_req_header *)data;
if (cnt != hdr->length) {
ctdb_set_error(ctdb, "Bad header length %d expected %d\n",
hdr->length, cnt);
return;
}
if (hdr->ctdb_magic != CTDB_MAGIC) {
ctdb_set_error(ctdb, "Non CTDB packet rejected\n");
return;
}
if (hdr->ctdb_version != CTDB_VERSION) {
ctdb_set_error(ctdb, "Bad CTDB version 0x%x rejected\n", hdr->ctdb_version);
return;
}
switch (hdr->operation) {
case CTDB_REPLY_CALL:
ctdb_reply_call(ctdb, hdr);
break;
case CTDB_REQ_MESSAGE:
ctdb_request_message(ctdb, hdr);
break;
case CTDB_REPLY_CONNECT_WAIT:
ctdb_reply_connect_wait(ctdb, hdr);
break;
}
}
/*
connect to a unix domain socket
*/
static int ux_socket_connect(struct ctdb_context *ctdb)
{
struct sockaddr_un addr;
memset(&addr, 0, sizeof(addr));
addr.sun_family = AF_UNIX;
strncpy(addr.sun_path, ctdb->daemon.name, sizeof(addr.sun_path));
ctdb->daemon.sd = socket(AF_UNIX, SOCK_STREAM, 0);
if (ctdb->daemon.sd == -1) {
return -1;
}
if (connect(ctdb->daemon.sd, (struct sockaddr *)&addr, sizeof(addr)) == -1) {
close(ctdb->daemon.sd);
ctdb->daemon.sd = -1;
return -1;
}
ctdb->daemon.queue = ctdb_queue_setup(ctdb, ctdb, ctdb->daemon.sd,
CTDB_DS_ALIGNMENT,
ctdb_client_read_cb, ctdb);
return 0;
}
/*
make a recv call to the local ctdb daemon - called from client context
This is called when the program wants to wait for a ctdb_call to complete and get the
results. This call will block unless the call has already completed.
*/
int ctdb_client_call_recv(struct ctdb_call_state *state, struct ctdb_call *call)
{
struct ctdb_record_handle *rec;
while (state->state < CTDB_CALL_DONE) {
event_loop_once(state->node->ctdb->ev);
}
if (state->state != CTDB_CALL_DONE) {
ctdb_set_error(state->node->ctdb, "%s", state->errmsg);
talloc_free(state);
return -1;
}
rec = state->fetch_private;
/* ugly hack to manage forced migration */
if (rec != NULL) {
rec->data->dptr = talloc_steal(rec, state->call.reply_data.dptr);
rec->data->dsize = state->call.reply_data.dsize;
talloc_free(state);
return 0;
}
if (state->call.reply_data.dsize) {
call->reply_data.dptr = talloc_memdup(state->node->ctdb,
state->call.reply_data.dptr,
state->call.reply_data.dsize);
call->reply_data.dsize = state->call.reply_data.dsize;
} else {
call->reply_data.dptr = NULL;
call->reply_data.dsize = 0;
}
call->status = state->call.status;
talloc_free(state);
return 0;
}
/*
destroy a ctdb_call in client
*/
static int ctdb_client_call_destructor(struct ctdb_call_state *state)
{
idr_remove(state->node->ctdb->idr, state->c->hdr.reqid);
return 0;
}
/*
make a ctdb call to the local daemon - async send. Called from client context.
This constructs a ctdb_call request and queues it for processing.
This call never blocks.
*/
struct ctdb_call_state *ctdb_client_call_send(struct ctdb_db_context *ctdb_db,
struct ctdb_call *call)
{
struct ctdb_call_state *state;
struct ctdb_context *ctdb = ctdb_db->ctdb;
struct ctdb_ltdb_header header;
TDB_DATA data;
int ret;
size_t len;
/* if the domain socket is not yet open, open it */
if (ctdb->daemon.sd==-1) {
ux_socket_connect(ctdb);
}
ret = ctdb_ltdb_lock(ctdb_db, call->key);
if (ret != 0) {
printf("failed to lock ltdb record\n");
return NULL;
}
ret = ctdb_ltdb_fetch(ctdb_db, call->key, &header, ctdb_db, &data);
if (ret != 0) {
ctdb_ltdb_unlock(ctdb_db, call->key);
return NULL;
}
#if 0
if (header.dmaster == ctdb->vnn && !(ctdb->flags & CTDB_FLAG_SELF_CONNECT)) {
state = ctdb_call_local_send(ctdb_db, call, &header, &data);
ctdb_ltdb_unlock(ctdb_db, call->key);
return state;
}
#endif
state = talloc_zero(ctdb_db, struct ctdb_call_state);
if (state == NULL) {
printf("failed to allocate state\n");
ctdb_ltdb_unlock(ctdb_db, call->key);
return NULL;
}
talloc_steal(state, data.dptr);
len = offsetof(struct ctdb_req_call, data) + call->key.dsize + call->call_data.dsize;
state->c = ctdbd_allocate_pkt(ctdb, len);
if (state->c == NULL) {
printf("failed to allocate packet\n");
ctdb_ltdb_unlock(ctdb_db, call->key);
return NULL;
}
talloc_set_name_const(state->c, "ctdbd req_call packet");
talloc_steal(state, state->c);
state->c->hdr.length = len;
state->c->hdr.ctdb_magic = CTDB_MAGIC;
state->c->hdr.ctdb_version = CTDB_VERSION;
state->c->hdr.operation = CTDB_REQ_CALL;
state->c->hdr.destnode = header.dmaster;
state->c->hdr.srcnode = ctdb->vnn;
/* this limits us to 16k outstanding messages - not unreasonable */
state->c->hdr.reqid = idr_get_new(ctdb->idr, state, 0xFFFF);
state->c->flags = call->flags;
state->c->db_id = ctdb_db->db_id;
state->c->callid = call->call_id;
state->c->keylen = call->key.dsize;
state->c->calldatalen = call->call_data.dsize;
memcpy(&state->c->data[0], call->key.dptr, call->key.dsize);
memcpy(&state->c->data[call->key.dsize],
call->call_data.dptr, call->call_data.dsize);
state->call = *call;
state->call.call_data.dptr = &state->c->data[call->key.dsize];
state->call.key.dptr = &state->c->data[0];
state->node = ctdb->nodes[header.dmaster];
state->state = CTDB_CALL_WAIT;
state->header = header;
state->ctdb_db = ctdb_db;
talloc_set_destructor(state, ctdb_client_call_destructor);
ctdb_client_queue_pkt(ctdb, &state->c->hdr);
/*XXX set up timeout to cleanup if server doesnt respond
event_add_timed(ctdb->ev, state, timeval_current_ofs(CTDB_REQ_TIMEOUT, 0),
ctdb_call_timeout, state);
*/
ctdb_ltdb_unlock(ctdb_db, call->key);
return state;
}
/*
tell the daemon what messaging srvid we will use, and register the message
handler function in the client
*/
int ctdb_client_set_message_handler(struct ctdb_context *ctdb, uint32_t srvid,
ctdb_message_fn_t handler,
void *private)
{
struct ctdb_req_register c;
int res;
/* if the domain socket is not yet open, open it */
if (ctdb->daemon.sd==-1) {
ux_socket_connect(ctdb);
}
ZERO_STRUCT(c);
c.hdr.length = sizeof(c);
c.hdr.ctdb_magic = CTDB_MAGIC;
c.hdr.ctdb_version = CTDB_VERSION;
c.hdr.operation = CTDB_REQ_REGISTER;
c.srvid = srvid;
res = ctdb_client_queue_pkt(ctdb, &c.hdr);
if (res != 0) {
return res;
}
/* also need to register the handler with our ctdb structure */
return ctdb_register_message_handler(ctdb, ctdb, srvid, handler, private);
}
/*
setup handler for receipt of ctdb messages from ctdb_send_message()
*/
int ctdb_set_message_handler(struct ctdb_context *ctdb,
uint32_t srvid,
ctdb_message_fn_t handler,
void *private)
{
if (ctdb->flags & CTDB_FLAG_DAEMON_MODE) {
return ctdb_client_set_message_handler(ctdb, srvid, handler, private);
}
return ctdb_daemon_set_message_handler(ctdb, srvid, handler, private);
}
/*
send a message - from client context
*/
int ctdb_client_send_message(struct ctdb_context *ctdb, uint32_t vnn,
uint32_t srvid, TDB_DATA data)
{
struct ctdb_req_message *r;
int len, res;
len = offsetof(struct ctdb_req_message, data) + data.dsize;
r = ctdb->methods->allocate_pkt(ctdb, len);
CTDB_NO_MEMORY(ctdb, r);
talloc_set_name_const(r, "req_message packet");
r->hdr.length = len;
r->hdr.ctdb_magic = CTDB_MAGIC;
r->hdr.ctdb_version = CTDB_VERSION;
r->hdr.operation = CTDB_REQ_MESSAGE;
r->hdr.destnode = vnn;
r->hdr.srcnode = ctdb->vnn;
r->hdr.reqid = 0;
r->srvid = srvid;
r->datalen = data.dsize;
memcpy(&r->data[0], data.dptr, data.dsize);
res = ctdb_client_queue_pkt(ctdb, &r->hdr);
if (res != 0) {
return res;
}
talloc_free(r);
return 0;
}
/*
wait for all nodes to be connected - from client
*/
static void ctdb_client_connect_wait(struct ctdb_context *ctdb)
{
struct ctdb_req_connect_wait r;
int res;
ZERO_STRUCT(r);
r.hdr.length = sizeof(r);
r.hdr.ctdb_magic = CTDB_MAGIC;
r.hdr.ctdb_version = CTDB_VERSION;
r.hdr.operation = CTDB_REQ_CONNECT_WAIT;
res = ctdb_queue_send(ctdb->daemon.queue, (uint8_t *)&r.hdr, r.hdr.length);
if (res != 0) {
printf("Failed to queue a connect wait request\n");
return;
}
/* now we can go into the normal wait routine, as the reply packet
will update the ctdb->num_connected variable */
ctdb_daemon_connect_wait(ctdb);
}
/*
wait for all nodes to be connected
*/
void ctdb_connect_wait(struct ctdb_context *ctdb)
{
if (!(ctdb->flags & CTDB_FLAG_DAEMON_MODE)) {
ctdb_daemon_connect_wait(ctdb);
return;
}
ctdb_client_connect_wait(ctdb);
}