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s3-privs Move manual prototypes to common privileges.h
Signed-off-by: Andrew Tridgell <tridge@samba.org>
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@ -71,4 +71,92 @@ typedef struct {
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enum sec_privilege luid;
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} PRIVS;
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/***************************************************************************
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copy an uint64_t structure
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****************************************************************************/
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bool se_priv_copy( uint64_t *dst, const uint64_t *src );
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/***************************************************************************
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put all privileges into a mask
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****************************************************************************/
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bool se_priv_put_all_privileges(uint64_t *privilege_mask);
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/***************************************************************************
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combine 2 uint64_t structures and store the resulting set in mew_mask
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****************************************************************************/
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void se_priv_add( uint64_t *privilege_mask, const uint64_t *addpriv );
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/***************************************************************************
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remove one uint64_t sytucture from another and store the resulting set
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in mew_mask
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****************************************************************************/
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void se_priv_remove( uint64_t *privilege_mask, const uint64_t *removepriv );
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/***************************************************************************
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check if 2 uint64_t structure are equal
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****************************************************************************/
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bool se_priv_equal( const uint64_t *privilege_mask1, const uint64_t *privilege_mask2 );
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/*********************************************************************
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Lookup the uint64_t value for a privilege name
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*********************************************************************/
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bool se_priv_from_name( const char *name, uint64_t *privilege_mask );
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/***************************************************************************
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dump an uint64_t structure to the log files
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****************************************************************************/
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void dump_se_priv( int dbg_cl, int dbg_lvl, const uint64_t *privilege_mask );
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/****************************************************************************
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check if the privilege is in the privilege list
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****************************************************************************/
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bool is_privilege_assigned(const uint64_t *privileges,
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const uint64_t *check);
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const char* get_privilege_dispname( const char *name );
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/****************************************************************************
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Does the user have the specified privilege ? We only deal with one privilege
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at a time here.
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*****************************************************************************/
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bool user_has_privileges(const struct security_token *token, const uint64_t *privilege_bit);
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/****************************************************************************
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Does the user have any of the specified privileges ? We only deal with one privilege
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at a time here.
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*****************************************************************************/
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bool user_has_any_privilege(struct security_token *token, const uint64_t *privilege_mask);
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/*******************************************************************
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return the number of elements in the privlege array
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*******************************************************************/
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int count_all_privileges( void );
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/*********************************************************************
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Generate the struct lsa_LUIDAttribute structure based on a bitmask
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The assumption here is that the privilege has already been validated
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so we are guaranteed to find it in the list.
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*********************************************************************/
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struct lsa_LUIDAttribute get_privilege_luid( uint64_t *privilege_mask );
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/****************************************************************************
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Convert a LUID to a named string
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****************************************************************************/
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const char *luid_to_privilege_name(const struct lsa_LUID *set);
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bool se_priv_to_privilege_set( PRIVILEGE_SET *set, uint64_t *privilege_mask );
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bool privilege_set_to_se_priv( uint64_t *privilege_mask, struct lsa_PrivilegeSet *privset );
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#endif /* PRIVILEGES_H */
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@ -651,26 +651,6 @@ NTSTATUS dup_luid_attr(TALLOC_CTX *mem_ctx, struct lsa_LUIDAttribute **new_la, s
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bool is_privileged_sid( const struct dom_sid *sid );
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bool grant_all_privileges( const struct dom_sid *sid );
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/* The following definitions come from lib/privileges_basic.c */
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bool se_priv_copy( uint64_t *dst, const uint64_t *src );
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bool se_priv_put_all_privileges(uint64_t *mask);
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void se_priv_add( uint64_t *mask, const uint64_t *addpriv );
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void se_priv_remove( uint64_t *mask, const uint64_t *removepriv );
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bool se_priv_equal( const uint64_t *mask1, const uint64_t *mask2 );
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bool se_priv_from_name( const char *name, uint64_t *mask );
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void dump_se_priv( int dbg_cl, int dbg_lvl, const uint64_t *mask );
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bool is_privilege_assigned(const uint64_t *privileges,
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const uint64_t *check);
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const char* get_privilege_dispname( const char *name );
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bool user_has_privileges(const struct security_token *token, const uint64_t *privilege);
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bool user_has_any_privilege(struct security_token *token, const uint64_t *privilege);
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int count_all_privileges( void );
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struct lsa_LUIDAttribute get_privilege_luid( uint64_t *mask );
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const char *luid_to_privilege_name(const struct lsa_LUID *set);
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bool se_priv_to_privilege_set( PRIVILEGE_SET *set, uint64_t *mask );
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bool privilege_set_to_se_priv( uint64_t *mask, struct lsa_PrivilegeSet *privset );
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/* The following definitions come from lib/readline.c */
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void smb_readline_done(void);
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