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mirror of https://github.com/samba-team/samba.git synced 2025-01-11 05:18:09 +03:00

r10426: - restructure the winbind server code a bit

- remove the echo test stuff
- abstract out the used protocol
- we have a seperate handler for the samba3 protocol now
- the backend can easy do async replies
  by setting WBSRV_CALL_FLAGS_REPLY_ASYNC in wbsrv_call
  and then call wbsrv_queue_reply() later

metze
This commit is contained in:
Stefan Metzmacher 2005-09-22 18:35:08 +00:00 committed by Gerald (Jerry) Carter
parent 9b53e04377
commit 32f3e68a56
8 changed files with 528 additions and 251 deletions

View File

@ -282,6 +282,13 @@ struct samba3_secrets;
struct samba3_share_info;
struct samba3;
struct wbsrv_service;
struct wbsrv_protocol_ops;
struct wbsrv_listen_socket;
struct wbsrv_connection;
struct wbsrv_call;
struct wbsrv_samba3_call;
struct ldb_map_attribute;
struct ldb_map_objectclass;

View File

@ -1,3 +1,7 @@
Import('hostenv')
hostenv.StaticLibrary('winbind',['wb_server.c'])
hostenv.StaticLibrary('winbind',[
'wb_server.c',
'wb_samba3_protocol.c'
'wb_samba3_cmd.c'
])

View File

@ -1,12 +1,14 @@
# server subsystem
################################################
# Start MODULE server_service_auth
# Start MODULE server_service_winbind
[MODULE::server_service_winbind]
INIT_FUNCTION = server_service_winbind_init
SUBSYSTEM = SERVER_SERVICE
INIT_OBJ_FILES = \
winbind/wb_server.o
winbind/wb_server.o \
winbind/wb_samba3_protocol.o \
winbind/wb_samba3_cmd.o
REQUIRED_SUBSYSTEMS =
# End MODULE server_service_winbind
################################################

View File

@ -0,0 +1,50 @@
/*
Unix SMB/CIFS implementation.
Main winbindd samba3 server routines
Copyright (C) Stefan Metzmacher 2005
Copyright (C) Volker Lendecke 2005
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "includes.h"
#include "smbd/service_stream.h"
#include "nsswitch/winbind_nss_config.h"
#include "nsswitch/winbindd_nss.h"
#include "winbind/wb_server.h"
#include "winbind/wb_samba3_protocol.h"
NTSTATUS wbsrv_samba3_interface_version(struct wbsrv_samba3_call *s3call)
{
s3call->response.result = WINBINDD_OK;
s3call->response.data.interface_version = WINBIND_INTERFACE_VERSION;
return NT_STATUS_OK;
}
NTSTATUS wbsrv_samba3_priv_pipe_dir(struct wbsrv_samba3_call *s3call)
{
s3call->response.result = WINBINDD_OK;
s3call->response.extra_data = smbd_tmp_path(s3call,
WINBINDD_SAMBA3_PRIVILEGED_SOCKET);
NT_STATUS_HAVE_NO_MEMORY(s3call->response.extra_data);
return NT_STATUS_OK;
}
NTSTATUS wbsrv_samba3_ping(struct wbsrv_samba3_call *s3call)
{
s3call->response.result = WINBINDD_OK;
return NT_STATUS_OK;
}

View File

@ -0,0 +1,116 @@
/*
Unix SMB/CIFS implementation.
Main winbindd samba3 server routines
Copyright (C) Stefan Metzmacher 2005
Copyright (C) Volker Lendecke 2005
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "includes.h"
#include "smbd/service_stream.h"
#include "nsswitch/winbind_nss_config.h"
#include "nsswitch/winbindd_nss.h"
#include "winbind/wb_server.h"
#include "winbind/wb_samba3_protocol.h"
uint32_t wbsrv_samba3_packet_length(DATA_BLOB blob)
{
uint32_t *len = (uint32_t *)blob.data;
return *len;
}
NTSTATUS wbsrv_samba3_pull_request(DATA_BLOB blob, TALLOC_CTX *mem_ctx, struct wbsrv_call **_call)
{
struct wbsrv_call *call;
struct wbsrv_samba3_call *s3_call;
if (blob.length != sizeof(s3_call->request)) {
DEBUG(0,("wbsrv_samba3_pull_request: invalid blob length %u should be %u\n"
" make sure you use the correct winbind client tools!\n",
blob.length, sizeof(s3_call->request)));
return NT_STATUS_INVALID_PARAMETER;
}
call = talloc_zero(mem_ctx, struct wbsrv_call);
NT_STATUS_HAVE_NO_MEMORY(call);
s3_call = talloc_zero(call, struct wbsrv_samba3_call);
NT_STATUS_HAVE_NO_MEMORY(s3_call);
/* the packet layout is the same as the in memory layout of the request, so just copy it */
memcpy(&s3_call->request, blob.data, sizeof(s3_call->request));
call->private_data = s3_call;
*_call = call;
return NT_STATUS_OK;
}
NTSTATUS wbsrv_samba3_handle_call(struct wbsrv_call *call)
{
struct wbsrv_samba3_call *s3call = talloc_get_type(call->private_data,
struct wbsrv_samba3_call);
DEBUG(10, ("Got winbind samba3 request %d\n", s3call->request.cmd));
switch(s3call->request.cmd) {
case WINBINDD_INTERFACE_VERSION:
return wbsrv_samba3_interface_version(s3call);
case WINBINDD_PRIV_PIPE_DIR:
return wbsrv_samba3_priv_pipe_dir(s3call);
case WINBINDD_PING:
return wbsrv_samba3_ping(s3call);
}
s3call->response.result = WINBINDD_ERROR;
return NT_STATUS_OK;
}
NTSTATUS wbsrv_samba3_push_reply(struct wbsrv_call *call, TALLOC_CTX *mem_ctx, DATA_BLOB *_blob)
{
struct wbsrv_samba3_call *s3call = talloc_get_type(call->private_data,
struct wbsrv_samba3_call);
DATA_BLOB blob;
uint8_t *extra_data;
size_t extra_data_len = 0;
extra_data = s3call->response.extra_data;
if (extra_data) {
extra_data_len = strlen((char *)s3call->response.extra_data) + 1;
}
blob = data_blob_talloc(mem_ctx, NULL, sizeof(s3call->response) + extra_data_len);
NT_STATUS_HAVE_NO_MEMORY(blob.data);
/* don't push real pointer values into sockets */
if (extra_data) {
s3call->response.extra_data = (void *)0xFFFFFFFF;
}
s3call->response.length = sizeof(s3call->response) + extra_data_len;
memcpy(blob.data, &s3call->response, sizeof(s3call->response));
/* set back the pointer */
s3call->response.extra_data = extra_data;
if (extra_data) {
memcpy(blob.data + sizeof(s3call->response), extra_data, extra_data_len);
}
*_blob = blob;
return NT_STATUS_OK;
}

View File

@ -0,0 +1,35 @@
/*
Unix SMB/CIFS implementation.
Main winbindd samba3 server routines
Copyright (C) Stefan Metzmacher 2005
Copyright (C) Volker Lendecke 2005
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
struct wbsrv_samba3_call {
/* pointer back to the generic winbind call */
struct wbsrv_call *call;
/* here the backend can store stuff like composite_context's ... */
void *private_data;
/* the request structure of the samba3 protocol */
struct winbindd_request request;
/* the response structure of the samba3 protocol*/
struct winbindd_response response;
};

View File

@ -30,92 +30,187 @@
#include "smbd/service_stream.h"
#include "nsswitch/winbind_nss_config.h"
#include "nsswitch/winbindd_nss.h"
#include "winbind/wb_server.h"
#define WINBINDD_DIR "/tmp/.winbindd/"
#define WINBINDD_ECHO_SOCKET WINBINDD_DIR"echo"
#define WINBINDD_ADDR_PREFIX "127.0.255."
#define WINBINDD_ECHO_ADDR WINBINDD_ADDR_PREFIX"1"
#define WINBINDD_ECHO_PORT 55555
#define WINBINDD_SAMBA3_SOCKET WINBINDD_DIR"pipe"
/*
state of an open winbind connection
*/
struct wbserver_connection {
DATA_BLOB input;
struct data_blob_list_item *send_queue;
};
void wbsrv_terminate_connection(struct wbsrv_connection *wbconn, const char *reason)
{
stream_terminate_connection(wbconn->conn, reason);
}
/*
called when we get a new connection
*/
static void winbind_accept(struct stream_connection *conn)
static void wbsrv_accept(struct stream_connection *conn)
{
struct wbserver_connection *wbconn;
struct wbsrv_listen_socket *listen_socket = talloc_get_type(conn->private,
struct wbsrv_listen_socket);
struct wbsrv_connection *wbconn;
wbconn = talloc_zero(conn, struct wbserver_connection);
wbconn->input = data_blob_talloc(wbconn, NULL, 1024);
wbconn = talloc_zero(conn, struct wbsrv_connection);
if (!wbconn) {
stream_terminate_connection(conn, "wbsrv_accept: out of memory");
return;
}
wbconn->conn = conn;
wbconn->listen_socket = listen_socket;
conn->private = wbconn;
}
/*
receive some data on a winbind connection
*/
static void winbind_recv(struct stream_connection *conn, uint16_t flags)
static void wbsrv_recv(struct stream_connection *conn, uint16_t flags)
{
struct wbserver_connection *wbconn = talloc_get_type(conn->private, struct wbserver_connection);
NTSTATUS status;
struct wbsrv_connection *wbconn = talloc_get_type(conn->private, struct wbsrv_connection);
const struct wbsrv_protocol_ops *ops = wbconn->listen_socket->ops;
struct wbsrv_call *call;
NTSTATUS status = NT_STATUS_UNSUCCESSFUL;
size_t nread;
struct data_blob_list_item *q;
status = socket_recv(conn->socket, wbconn->input.data, wbconn->input.length, &nread, 0);
if (NT_STATUS_IS_ERR(status)) {
DEBUG(10,("socket_recv: %s\n",nt_errstr(status)));
stream_terminate_connection(conn, "socket_recv: failed\n");
/* avoid recursion, because of half async code */
if (wbconn->processing) {
EVENT_FD_NOT_READABLE(conn->event.fde);
return;
}
/* just reflect the data back down the socket */
q = talloc(wbconn, struct data_blob_list_item);
if (q == NULL) {
stream_terminate_connection(conn, "winbind_recv: out of memory\n");
/* if the used protocol doesn't support pending requests disallow them */
if (wbconn->pending_calls && !ops->allow_pending_calls) {
EVENT_FD_NOT_READABLE(conn->event.fde);
return;
}
q->blob = data_blob_talloc(q, wbconn->input.data, nread);
if (q->blob.data == NULL) {
stream_terminate_connection(conn, "winbind_recv: out of memory\n");
if (wbconn->partial.length == 0) {
wbconn->partial = data_blob_talloc(wbconn, NULL, 4);
if (!wbconn->partial.data) goto nomem;
wbconn->partial_read = 0;
}
/* read in the packet length */
if (wbconn->partial_read < 4) {
uint32_t packet_length;
status = socket_recv(conn->socket,
wbconn->partial.data + wbconn->partial_read,
4 - wbconn->partial_read,
&nread, 0);
if (NT_STATUS_IS_ERR(status)) goto failed;
if (!NT_STATUS_IS_OK(status)) return;
wbconn->partial_read += nread;
if (wbconn->partial_read != 4) return;
packet_length = ops->packet_length(wbconn->partial);
wbconn->partial.data = talloc_realloc(wbconn, wbconn->partial.data,
uint8_t, packet_length);
if (!wbconn->partial.data) goto nomem;
wbconn->partial.length = packet_length;
}
/* read in the body */
status = socket_recv(conn->socket,
wbconn->partial.data + wbconn->partial_read,
wbconn->partial.length - wbconn->partial_read,
&nread, 0);
if (NT_STATUS_IS_ERR(status)) goto failed;
if (!NT_STATUS_IS_OK(status)) return;
wbconn->partial_read += nread;
if (wbconn->partial_read != wbconn->partial.length) return;
/* we have a full request - parse it */
status = ops->pull_request(wbconn->partial, wbconn, &call);
if (!NT_STATUS_IS_OK(status)) goto failed;
call->wbconn = wbconn;
/*
* we have parsed the request, so we can reset the wbconn->partial_read,
* maybe we could also free wbconn->partial, but for now we keep it,
* and overwrite it the next time
*/
wbconn->partial_read = 0;
/* actually process the request */
wbconn->pending_calls++;
wbconn->processing = True;
status = ops->handle_call(call);
wbconn->processing = False;
if (!NT_STATUS_IS_OK(status)) goto failed;
/* if the backend want to reply later just return here */
if (call->flags & WBSRV_CALL_FLAGS_REPLY_ASYNC) {
return;
}
DLIST_ADD_END(wbconn->send_queue, q, struct data_blob_list_item *);
/*
* and queue the reply, this implies talloc_free(call),
* and set the socket to readable again
*/
status = wbsrv_queue_reply(call);
if (!NT_STATUS_IS_OK(status)) goto failed;
EVENT_FD_WRITEABLE(conn->event.fde);
return;
nomem:
status = NT_STATUS_NO_MEMORY;
failed:
wbsrv_terminate_connection(wbconn, nt_errstr(status));
}
/*
* queue a wbsrv_call reply on a wbsrv_connection
* NOTE: that this implies talloc_free(call),
* use talloc_reference(call) if you need it after
* calling wbsrv_queue_reply
* NOTE: if this function desn't return NT_STATUS_OK,
* the caller needs to call
* wbsrv_terminate_connection(call->wbconn, "reason...");
* return;
* to drop the connection
*/
NTSTATUS wbsrv_queue_reply(struct wbsrv_call *call)
{
struct wbsrv_connection *wbconn = call->wbconn;
const struct wbsrv_protocol_ops *ops = wbconn->listen_socket->ops;
struct data_blob_list_item *rep;
NTSTATUS status;
/* and now encode the reply */
rep = talloc(wbconn, struct data_blob_list_item);
NT_STATUS_HAVE_NO_MEMORY(rep);
status = ops->push_reply(call, rep, &rep->blob);
NT_STATUS_NOT_OK_RETURN(status);
if (!wbconn->send_queue) {
EVENT_FD_WRITEABLE(wbconn->conn->event.fde);
}
DLIST_ADD_END(wbconn->send_queue, rep, struct data_blob_list_item *);
EVENT_FD_READABLE(wbconn->conn->event.fde);
/* the call isn't needed any more */
wbconn->pending_calls--;
talloc_free(call);
return NT_STATUS_OK;
}
/*
called when we can write to a connection
*/
static void winbind_send(struct stream_connection *conn, uint16_t flags)
static void wbsrv_send(struct stream_connection *conn, uint16_t flags)
{
struct wbserver_connection *wbconn = talloc_get_type(conn->private, struct wbserver_connection);
struct wbsrv_connection *wbconn = talloc_get_type(conn->private, struct wbsrv_connection);
NTSTATUS status;
while (wbconn->send_queue) {
struct data_blob_list_item *q = wbconn->send_queue;
NTSTATUS status;
size_t sendlen;
status = socket_send(conn->socket, &q->blob, &sendlen, 0);
if (NT_STATUS_IS_ERR(status)) {
DEBUG(10,("socket_send() %s\n",nt_errstr(status)));
stream_terminate_connection(conn, "socket_send: failed\n");
return;
}
if (!NT_STATUS_IS_OK(status)) {
return;
}
if (NT_STATUS_IS_ERR(status)) goto failed;
if (!NT_STATUS_IS_OK(status)) return;
q->blob.length -= sendlen;
q->blob.data += sendlen;
@ -127,184 +222,25 @@ static void winbind_send(struct stream_connection *conn, uint16_t flags)
}
EVENT_FD_NOT_WRITEABLE(conn->event.fde);
return;
failed:
wbsrv_terminate_connection(wbconn, nt_errstr(status));
}
static const struct stream_server_ops winbind_echo_ops = {
.name = "winbind_echo",
.accept_connection = winbind_accept,
.recv_handler = winbind_recv,
.send_handler = winbind_send,
static const struct stream_server_ops wbsrv_ops = {
.name = "winbind",
.accept_connection = wbsrv_accept,
.recv_handler = wbsrv_recv,
.send_handler = wbsrv_send
};
struct winbind3_connection {
struct winbindd_request *request;
struct winbindd_response *response;
DATA_BLOB partial;
size_t nsent;
};
static void winbind_samba3_accept(struct stream_connection *conn)
{
struct winbind3_connection *wbconn;
wbconn = talloc(conn, struct winbind3_connection);
if (wbconn == NULL) {
DEBUG(0, ("talloc failed\n"));
stream_terminate_connection(conn, "talloc failed");
return;
}
wbconn->request = NULL;
wbconn->response = NULL;
ZERO_STRUCT(wbconn->partial);
conn->private = wbconn;
}
static void winbind_samba3_recv(struct stream_connection *conn, uint16_t flags)
{
struct winbind3_connection *wbconn =
talloc_get_type(conn->private, struct winbind3_connection);
size_t npending, received;
NTSTATUS res;
if (!NT_STATUS_IS_OK(socket_pending(conn->socket, &npending))) {
stream_terminate_connection(conn, "socket_pending() failed");
return;
}
if (npending == 0) {
stream_terminate_connection(conn, "EOF from client");
return;
}
if (wbconn->partial.length + npending >
sizeof(struct winbindd_request)) {
npending = sizeof(struct winbindd_request) -
wbconn->partial.length;
}
wbconn->partial.data =
talloc_realloc_size(wbconn, wbconn->partial.data,
wbconn->partial.length + npending);
if (wbconn->partial.data == NULL) {
stream_terminate_connection(conn, "talloc_realloc failed");
return;
}
res = socket_recv(conn->socket,
&wbconn->partial.data[wbconn->partial.length],
npending, &received, 0);
if (!NT_STATUS_IS_OK(res)) {
DEBUG(5, ("sock_recv failed: %s\n", nt_errstr(res)));
stream_terminate_connection(conn, "talloc_realloc failed");
return;
}
wbconn->partial.length += received;
if (wbconn->partial.length < sizeof(struct winbindd_request)) {
return;
}
wbconn->request = (struct winbindd_request *)wbconn->partial.data;
SMB_ASSERT(wbconn->response == NULL);
wbconn->response = talloc_zero(wbconn, struct winbindd_response);
if (wbconn->response == NULL) {
stream_terminate_connection(conn, "talloc_zero failed");
return;
}
wbconn->response->length = sizeof(struct winbindd_response);
wbconn->response->result = WINBINDD_ERROR;
if (wbconn->request->length != sizeof(struct winbindd_request)) {
DEBUG(10, ("Got invalid request length %d\n",
wbconn->request->length));
goto done;
}
DEBUG(10, ("Got winbind request %d\n", wbconn->request->cmd));
switch(wbconn->request->cmd) {
case WINBINDD_INTERFACE_VERSION:
wbconn->response->result = WINBINDD_OK;
wbconn->response->data.interface_version =
WINBIND_INTERFACE_VERSION;
break;
case WINBINDD_PRIV_PIPE_DIR:
wbconn->response->result = WINBINDD_OK;
wbconn->response->extra_data =
smbd_tmp_path(wbconn->response, "winbind_priv/pipe");
if (wbconn->response->extra_data == NULL) {
stream_terminate_connection(conn,
"smbd_tmp_path failed");
return;
}
wbconn->response->length +=
strlen(wbconn->response->extra_data) + 1;
break;
case WINBINDD_PING:
wbconn->response->result = WINBINDD_OK;
break;
default:
break;
}
done:
talloc_free(wbconn->partial.data);
wbconn->partial.data = NULL;
wbconn->nsent = 0;
wbconn->partial.data = (char *)wbconn->response;
wbconn->partial.length = sizeof(struct winbindd_response);
EVENT_FD_NOT_READABLE(conn->event.fde);
EVENT_FD_WRITEABLE(conn->event.fde);
}
static void winbind_samba3_send(struct stream_connection *conn, uint16_t flags)
{
struct winbind3_connection *wbconn =
talloc_get_type(conn->private, struct winbind3_connection);
size_t nsent;
NTSTATUS res;
res = socket_send(conn->socket, &wbconn->partial, &nsent, 0);
if (!NT_STATUS_IS_OK(res)) {
stream_terminate_connection(conn, "socket_send() failed");
return;
}
wbconn->partial.data += nsent;
wbconn->partial.length -= nsent;
if (wbconn->partial.length != 0) {
return;
}
if (wbconn->response->extra_data != NULL) {
wbconn->partial.data = wbconn->response->extra_data;
wbconn->partial.length = wbconn->response->length -
sizeof(struct winbindd_response);
wbconn->response->extra_data = NULL;
return;
}
talloc_free(wbconn->response);
wbconn->response = NULL;
wbconn->partial.data = NULL;
EVENT_FD_NOT_WRITEABLE(conn->event.fde);
EVENT_FD_READABLE(conn->event.fde);
}
static const struct stream_server_ops winbind_samba3_ops = {
.name = "winbind_samba3",
.accept_connection = winbind_samba3_accept,
.recv_handler = winbind_samba3_recv,
.send_handler = winbind_samba3_send,
static const struct wbsrv_protocol_ops wbsrv_samba3_protocol_ops = {
.name = "winbind samba3 protocol",
.allow_pending_calls = False,
.packet_length = wbsrv_samba3_packet_length,
.pull_request = wbsrv_samba3_pull_request,
.handle_call = wbsrv_samba3_handle_call,
.push_reply = wbsrv_samba3_push_reply
};
/*
@ -315,6 +251,8 @@ static void winbind_task_init(struct task_server *task)
uint16_t port = 1;
const struct model_ops *model_ops;
NTSTATUS status;
struct wbsrv_service *service;
struct wbsrv_listen_socket *listen_socket;
/* within the winbind task we want to be a single process, so
ask for the single process model ops and pass these to the
@ -330,36 +268,46 @@ static void winbind_task_init(struct task_server *task)
mkdir(WINBINDD_DIR, 0755);
}
status = stream_setup_socket(task->event_ctx, model_ops, &winbind_echo_ops,
"unix", WINBINDD_ECHO_SOCKET, &port, NULL);
if (!NT_STATUS_IS_OK(status)) {
DEBUG(0,("service_setup_stream_socket(path=%s) failed - %s\n",
WINBINDD_ECHO_SOCKET, nt_errstr(status)));
task_server_terminate(task, "winbind Failed to find to ECHO unix socket");
return;
}
service = talloc_zero(task, struct wbsrv_service);
if (!service) goto nomem;
service->task = task;
/* setup the unprivileged samba3 socket */
listen_socket = talloc(service, struct wbsrv_listen_socket);
if (!listen_socket) goto nomem;
listen_socket->socket_path = WINBINDD_SAMBA3_SOCKET;
if (!listen_socket->socket_path) goto nomem;
listen_socket->service = service;
listen_socket->privileged = False;
listen_socket->ops = &wbsrv_samba3_protocol_ops;
status = stream_setup_socket(task->event_ctx, model_ops,
&winbind_samba3_ops, "unix",
WINBINDD_SAMBA3_SOCKET, &port, NULL);
if (!NT_STATUS_IS_OK(status)) {
DEBUG(0,("service_setup_stream_socket(path=%s) failed - %s\n",
WINBINDD_ECHO_SOCKET, nt_errstr(status)));
task_server_terminate(task, "winbind Failed to find to "
"SAMBA3 unix socket");
return;
}
&wbsrv_ops, "unix",
listen_socket->socket_path, &port, listen_socket);
if (!NT_STATUS_IS_OK(status)) goto listen_failed;
port = WINBINDD_ECHO_PORT;
/* setup the privileged samba3 socket */
listen_socket = talloc(service, struct wbsrv_listen_socket);
if (!listen_socket) goto nomem;
listen_socket->socket_path = smbd_tmp_path(listen_socket, WINBINDD_SAMBA3_PRIVILEGED_SOCKET);
if (!listen_socket->socket_path) goto nomem;
listen_socket->service = service;
listen_socket->privileged = True;
listen_socket->ops = &wbsrv_samba3_protocol_ops;
status = stream_setup_socket(task->event_ctx, model_ops,
&wbsrv_ops, "unix",
listen_socket->socket_path, &port, listen_socket);
if (!NT_STATUS_IS_OK(status)) goto listen_failed;
status = stream_setup_socket(task->event_ctx, model_ops, &winbind_echo_ops,
"ipv4", WINBINDD_ECHO_ADDR, &port, NULL);
if (!NT_STATUS_IS_OK(status)) {
DEBUG(0,("service_setup_stream_socket(address=%s,port=%u) failed - %s\n",
WINBINDD_ECHO_ADDR, port, nt_errstr(status)));
task_server_terminate(task, "winbind Failed to find to ECHO tcp socket");
return;
}
return;
listen_failed:
DEBUG(0,("stream_setup_socket(path=%s) failed - %s\n",
listen_socket->socket_path, nt_errstr(status)));
task_server_terminate(task, nt_errstr(status));
return;
nomem:
task_server_terminate(task, nt_errstr(NT_STATUS_NO_MEMORY));
return;
}
/*

115
source/winbind/wb_server.h Normal file
View File

@ -0,0 +1,115 @@
/*
Unix SMB/CIFS implementation.
Main winbindd server routines
Copyright (C) Stefan Metzmacher 2005
Copyright (C) Andrew Tridgell 2005
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#define WINBINDD_DIR "/tmp/.winbindd/"
#define WINBINDD_SOCKET WINBINDD_DIR"socket"
/* the privileged socket is in smbd_tmp_dir() */
#define WINBINDD_PRIVILEGED_SOCKET "winbind_socket"
#define WINBINDD_SAMBA3_SOCKET WINBINDD_DIR"pipe"
/* the privileged socket is in smbd_tmp_dir() */
#define WINBINDD_SAMBA3_PRIVILEGED_SOCKET "winbind_pipe"
/* this struct stores global data for the winbind task */
struct wbsrv_service {
struct task_server *task;
};
/*
this is an abstraction for the actual protocol being used,
so that we can listen on different sockets with different protocols
e.g. the old samba3 protocol on one socket and a new protocol on another socket
*/
struct wbsrv_protocol_ops {
const char *name;
BOOL allow_pending_calls;
uint32_t (*packet_length)(DATA_BLOB blob);
NTSTATUS (*pull_request)(DATA_BLOB blob, TALLOC_CTX *mem_ctx, struct wbsrv_call **call);
NTSTATUS (*handle_call)(struct wbsrv_call *call);
NTSTATUS (*push_reply)(struct wbsrv_call *call, TALLOC_CTX *mem_ctx, DATA_BLOB *blob);
};
/*
state of a listen socket and it's protocol information
*/
struct wbsrv_listen_socket {
const char *socket_path;
struct wbsrv_service *service;
BOOL privileged;
const struct wbsrv_protocol_ops *ops;
};
/*
state of an open winbind connection
*/
struct wbsrv_connection {
/* stream connection we belong to */
struct stream_connection *conn;
/* the listening socket we belong to, it holds protocol hooks */
struct wbsrv_listen_socket *listen_socket;
/* storage for protocol specific data */
void *protocol_private_data;
/* the partial data we've receiced yet */
DATA_BLOB partial;
/* the amount that we used yet from the partial buffer */
uint32_t partial_read;
/* prevent loops when we use half async code, while processing a requuest */
BOOL processing;
/* how many calls are pending */
uint32_t pending_calls;
struct data_blob_list_item *send_queue;
};
/*
state of one request
NOTE about async replies:
if the backend wants to reply later:
- it should set the WBSRV_CALL_FLAGS_REPLY_ASYNC flag, and may set a talloc_destructor
on the this structure or on the private_data (if it's a talloc child of this structure),
so that wbsrv_terminate_connection called by another call clean up the whole connection
correct.
- When the backend is ready to reply it should call wbsrv_queue_reply(call),
wbsrv_queue_reply implies talloc_free(call), so the backend should use talloc_reference(call),
if it needs it later.
- If wbsrv_queue_reply doesn't return NT_STATUS_OK, the backend function should call,
wbsrv_terminate_connection(call->wbconn, nt_errstr(status));
return;
*/
struct wbsrv_call {
#define WBSRV_CALL_FLAGS_REPLY_ASYNC 0x00000001
uint32_t flags;
/* the connection the call belongs to */
struct wbsrv_connection *wbconn;
/* storage for protocol specific data */
void *private_data;
};