1
0
mirror of https://github.com/samba-team/samba.git synced 2025-01-13 13:18:06 +03:00

Implement talloc_pool()

A talloc pool is a chunk of memory that can be used as a context for further
talloc calls. Allocations with the pool as the parent just chew from that
memory by incrementing a pointer. If the talloc pool is full, then we fall back
to the normal system-level malloc(3) to get memory.

The use case for talloc pools is the transient memory that is used for handling
a single SMB request. Incrementing a pointer will be way faster than any malloc
implementation.

There is a downside of this: If you use talloc_steal() to move something out of
the pool, the whole pool memory is kept around until the last object inside the
pool is freed. So if you talloc_free() the pool, it might happen that the
memory is freed later. So don't hang anything off a talloc pool that should
live long.

Volker
This commit is contained in:
Volker Lendecke 2008-01-05 18:26:54 +01:00 committed by Michael Adam
parent 2a2c28584c
commit 60ef9a84f0
3 changed files with 207 additions and 7 deletions

View File

@ -60,6 +60,8 @@
#define TALLOC_MAGIC 0xe814ec70
#define TALLOC_FLAG_FREE 0x01
#define TALLOC_FLAG_LOOP 0x02
#define TALLOC_FLAG_POOL 0x04 /* This is a talloc pool */
#define TALLOC_FLAG_POOLMEM 0x08 /* This is allocated in a pool */
#define TALLOC_MAGIC_REFERENCE ((const char *)1)
/* by default we abort when given a bad pointer (such as when talloc_free() is called
@ -109,6 +111,19 @@ struct talloc_chunk {
const char *name;
size_t size;
unsigned flags;
/*
* "pool" has dual use:
*
* For the talloc pool itself (i.e. TALLOC_FLAG_POOL is set), "pool"
* marks the end of the currently allocated area.
*
* For members of the pool (i.e. TALLOC_FLAG_POOLMEM is set), "pool"
* is a pointer to the struct talloc_chunk of the pool that it was
* allocated from. This way children can quickly find the pool to chew
* from.
*/
void *pool;
};
/* 16 byte alignment seems to keep everyone happy */
@ -200,12 +215,82 @@ const char *talloc_parent_name(const void *ptr)
return tc? tc->name : NULL;
}
/*
A pool carries an in-pool object count count in the first 16 bytes.
bytes. This is done to support talloc_steal() to a parent outside of the
pool. The count includes the pool itself, so a talloc_free() on a pool will
only destroy the pool if the count has dropped to zero. A talloc_free() of a
pool member will reduce the count, and eventually also call free(3) on the
pool memory.
The object count is not put into "struct talloc_chunk" because it is only
relevant for talloc pools and the alignment to 16 bytes would increase the
memory footprint of each talloc chunk by those 16 bytes.
*/
#define TALLOC_POOL_HDR_SIZE 16
static unsigned int *talloc_pool_objectcount(struct talloc_chunk *tc)
{
return (unsigned int *)((char *)tc + sizeof(struct talloc_chunk));
}
/*
Allocate from a pool
*/
static struct talloc_chunk *talloc_alloc_pool(struct talloc_chunk *parent,
size_t size)
{
struct talloc_chunk *pool_ctx = NULL;
size_t space_left;
struct talloc_chunk *result;
if (parent == NULL) {
return NULL;
}
if (parent->flags & TALLOC_FLAG_POOL) {
pool_ctx = parent;
}
else if (parent->flags & TALLOC_FLAG_POOLMEM) {
pool_ctx = (struct talloc_chunk *)parent->pool;
}
if (pool_ctx == NULL) {
return NULL;
}
space_left = ((char *)pool_ctx + TC_HDR_SIZE + pool_ctx->size)
- ((char *)pool_ctx->pool);
/*
* Align size to 16 bytes
*/
size = ((size + 15) & ~15);
if (space_left < size) {
return NULL;
}
result = (struct talloc_chunk *)pool_ctx->pool;
pool_ctx->pool = (void *)((char *)result + size);
result->flags = TALLOC_MAGIC | TALLOC_FLAG_POOLMEM;
result->pool = pool_ctx;
*talloc_pool_objectcount(pool_ctx) += 1;
return result;
}
/*
Allocate a bit of memory as a child of an existing pointer
*/
static inline void *__talloc(const void *context, size_t size)
{
struct talloc_chunk *tc;
struct talloc_chunk *tc = NULL;
if (unlikely(context == NULL)) {
context = null_context;
@ -215,11 +300,19 @@ static inline void *__talloc(const void *context, size_t size)
return NULL;
}
tc = (struct talloc_chunk *)malloc(TC_HDR_SIZE+size);
if (unlikely(tc == NULL)) return NULL;
if (context != NULL) {
tc = talloc_alloc_pool(talloc_chunk_from_ptr(context),
TC_HDR_SIZE+size);
}
if (tc == NULL) {
tc = (struct talloc_chunk *)malloc(TC_HDR_SIZE+size);
if (unlikely(tc == NULL)) return NULL;
tc->flags = TALLOC_MAGIC;
tc->pool = NULL;
}
tc->size = size;
tc->flags = TALLOC_MAGIC;
tc->destructor = NULL;
tc->child = NULL;
tc->name = NULL;
@ -245,6 +338,29 @@ static inline void *__talloc(const void *context, size_t size)
return TC_PTR_FROM_CHUNK(tc);
}
/*
* Create a talloc pool
*/
void *talloc_pool(const void *context, size_t size)
{
void *result = __talloc(context, size + TALLOC_POOL_HDR_SIZE);
struct talloc_chunk *tc;
if (unlikely(result == NULL)) {
return NULL;
}
tc = talloc_chunk_from_ptr(result);
tc->flags |= TALLOC_FLAG_POOL;
tc->pool = (char *)result + TALLOC_POOL_HDR_SIZE;
*talloc_pool_objectcount(tc) = 1;
return result;
}
/*
setup a destructor to be called on free of a pointer
the destructor should return 0 on success, or -1 on failure.
@ -420,7 +536,29 @@ static inline int _talloc_free(void *ptr)
}
tc->flags |= TALLOC_FLAG_FREE;
free(tc);
if (tc->flags & (TALLOC_FLAG_POOL|TALLOC_FLAG_POOLMEM)) {
struct talloc_chunk *pool;
unsigned int *pool_object_count;
pool = (tc->flags & TALLOC_FLAG_POOL)
? tc : (struct talloc_chunk *)tc->pool;
pool_object_count = talloc_pool_objectcount(pool);
if (*pool_object_count == 0) {
TALLOC_ABORT("Pool object count zero!");
}
*pool_object_count -= 1;
if (*pool_object_count == 0) {
free(pool);
}
}
else {
free(tc);
}
return 0;
}
@ -718,6 +856,10 @@ void talloc_free_children(void *ptr)
talloc_steal(new_parent, child);
}
}
if (tc->flags & TALLOC_FLAG_POOL) {
tc->pool = ((char *)tc + TC_HDR_SIZE + TALLOC_POOL_HDR_SIZE);
}
}
/*
@ -769,6 +911,7 @@ void *_talloc_realloc(const void *context, void *ptr, size_t size, const char *n
{
struct talloc_chunk *tc;
void *new_ptr;
bool malloced = false;
/* size zero is equivalent to free() */
if (unlikely(size == 0)) {
@ -808,7 +951,23 @@ void *_talloc_realloc(const void *context, void *ptr, size_t size, const char *n
free(tc);
}
#else
new_ptr = realloc(tc, size + TC_HDR_SIZE);
if (tc->flags & TALLOC_FLAG_POOLMEM) {
new_ptr = talloc_alloc_pool(tc, size + TC_HDR_SIZE);
*talloc_pool_objectcount(tc->pool) -= 1;
if (new_ptr == NULL) {
new_ptr = malloc(TC_HDR_SIZE+size);
malloced = true;
}
if (new_ptr) {
memcpy(new_ptr, tc, MIN(tc->size,size) + TC_HDR_SIZE);
}
}
else {
new_ptr = realloc(tc, size + TC_HDR_SIZE);
}
#endif
if (unlikely(!new_ptr)) {
tc->flags &= ~TALLOC_FLAG_FREE;
@ -816,7 +975,10 @@ void *_talloc_realloc(const void *context, void *ptr, size_t size, const char *n
}
tc = (struct talloc_chunk *)new_ptr;
tc->flags &= ~TALLOC_FLAG_FREE;
tc->flags &= ~TALLOC_FLAG_FREE;
if (malloced) {
tc->flags &= ~TALLOC_FLAG_POOLMEM;
}
if (tc->parent) {
tc->parent->child = tc;
}

View File

@ -116,6 +116,7 @@ typedef void TALLOC_CTX;
/* The following definitions come from talloc.c */
void *_talloc(const void *context, size_t size);
void *talloc_pool(const void *context, size_t size);
void _talloc_set_destructor(const void *ptr, int (*destructor)(void *));
int talloc_increase_ref_count(const void *ptr);
size_t talloc_reference_count(const void *ptr);

View File

@ -813,6 +813,25 @@ static bool test_speed(void)
talloc_free(ctx);
ctx = talloc_pool(NULL, 1024);
tv = timeval_current();
count = 0;
do {
void *p1, *p2, *p3;
for (i=0;i<loop;i++) {
p1 = talloc_size(ctx, loop % 100);
p2 = talloc_strdup(p1, "foo bar");
p3 = talloc_size(p1, 300);
talloc_free_children(ctx);
}
count += 3 * loop;
} while (timeval_elapsed(&tv) < 5.0);
talloc_free(ctx);
fprintf(stderr, "talloc_pool: %.0f ops/sec\n", count/timeval_elapsed(&tv));
tv = timeval_current();
count = 0;
do {
@ -1066,6 +1085,23 @@ static bool test_autofree(void)
return true;
}
static bool test_pool(void)
{
void *pool;
void *p1, *p2, *p3, *p4;
pool = talloc_pool(NULL, 1024);
p1 = talloc_size(pool, 80);
p2 = talloc_size(pool, 20);
p3 = talloc_size(p1, 50);
p4 = talloc_size(p3, 1000);
talloc_free(pool);
return true;
}
struct torture_context;
bool torture_local_talloc(struct torture_context *tctx)
{
@ -1094,6 +1130,7 @@ bool torture_local_talloc(struct torture_context *tctx)
ret &= test_free_parent_deny_child();
ret &= test_talloc_ptrtype();
ret &= test_talloc_free_in_destructor();
ret &= test_pool();
if (ret) {
ret &= test_speed();