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r15824: fixed a subtle talloc bug to do with memory context loops. When you

have a structure that references one of its parents, and a parent of
that parent is freed, then the whole structure should be freed, not
just the reference.

this was found by the change notify code, as a side effect of fixing
the memory leak yesterday
This commit is contained in:
Andrew Tridgell 2006-05-23 03:51:44 +00:00 committed by Gerald (Jerry) Carter
parent d9d8f93af1
commit 70531dcaee
3 changed files with 80 additions and 3 deletions

View File

@ -542,7 +542,13 @@ int talloc_free(void *ptr)
tc = talloc_chunk_from_ptr(ptr);
if (tc->refs) {
int is_child;
struct talloc_reference_handle *handle = tc->refs;
is_child = talloc_is_parent(handle, handle->ptr);
talloc_reference_destructor(tc->refs);
if (is_child) {
return talloc_free(ptr);
}
return -1;
}
@ -1197,7 +1203,9 @@ void *talloc_find_parent_byname(const void *context, const char *name)
return TC_PTR_FROM_CHUNK(tc);
}
while (tc && tc->prev) tc = tc->prev;
tc = tc->parent;
if (tc) {
tc = tc->parent;
}
}
return NULL;
}
@ -1219,6 +1227,30 @@ void talloc_show_parents(const void *context, FILE *file)
while (tc) {
fprintf(file, "\t'%s'\n", talloc_get_name(TC_PTR_FROM_CHUNK(tc)));
while (tc && tc->prev) tc = tc->prev;
tc = tc->parent;
if (tc) {
tc = tc->parent;
}
}
}
/*
return 1 if ptr is a parent of context
*/
int talloc_is_parent(const void *context, const char *ptr)
{
struct talloc_chunk *tc;
if (context == NULL) {
return 0;
}
tc = talloc_chunk_from_ptr(context);
while (tc) {
if (TC_PTR_FROM_CHUNK(tc) == ptr) return 1;
while (tc && tc->prev) tc = tc->prev;
if (tc) {
tc = tc->parent;
}
}
return 0;
}

View File

@ -137,6 +137,7 @@ void *talloc_autofree_context(void);
size_t talloc_get_size(const void *ctx);
void *talloc_find_parent_byname(const void *ctx, const char *name);
void talloc_show_parents(const void *context, FILE *file);
int talloc_is_parent(const void *context, const char *ptr);
#endif

View File

@ -824,7 +824,7 @@ static BOOL test_speed(void)
}
BOOL test_lifeless(void)
static BOOL test_lifeless(void)
{
char *top = talloc_new(NULL);
char *parent, *child;
@ -836,10 +836,53 @@ BOOL test_lifeless(void)
child = talloc_strdup(parent, "child");
talloc_reference(child, parent);
talloc_reference(child_owner, child);
talloc_report_full(top, stdout);
talloc_unlink(top, parent);
talloc_free(child);
talloc_report_full(top, stdout);
talloc_free(top);
talloc_free(child_owner);
#if 0
talloc_free(child);
#endif
return True;
}
static int loop_destructor_count;
static int test_loop_destructor(void *ptr)
{
printf("loop destructor\n");
loop_destructor_count++;
return 0;
}
static BOOL test_loop(void)
{
char *top = talloc_new(NULL);
char *parent;
struct req1 {
char *req2, *req3;
} *req1;
printf("TESTING TALLOC LOOP DESTRUCTION\n");
parent = talloc_strdup(top, "parent");
req1 = talloc(parent, struct req1);
req1->req2 = talloc_strdup(req1, "req2");
talloc_set_destructor(req1->req2, test_loop_destructor);
req1->req3 = talloc_strdup(req1, "req3");
talloc_reference(req1->req3, req1);
talloc_report_full(top, stdout);
talloc_free(parent);
talloc_report_full(top, stdout);
talloc_report_full(NULL, stdout);
talloc_free(top);
if (loop_destructor_count != 1) {
printf("FAILED TO FIRE LOOP DESTRUCTOR\n");
return False;
}
return True;
}
@ -861,6 +904,7 @@ BOOL torture_local_talloc(struct torture_context *torture)
ret &= test_realloc_fn();
ret &= test_type();
ret &= test_lifeless();
ret &= test_loop();
if (ret) {
ret &= test_speed();
}