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https://github.com/samba-team/samba.git
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version 1.0.109
(This used to be ctdb commit 99894a70fe2ebfe43daae7e88ff0fc9cab33e0fb)
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8aec7e5656
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@ -4,7 +4,7 @@ Summary: Clustered TDB
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Vendor: Samba Team
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Packager: Samba Team <samba@samba.org>
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Name: ctdb
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Version: 1.0.108
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Version: 1.0.109
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Release: 1GITHASH
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Epoch: 0
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License: GNU GPL version 3
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@ -123,6 +123,19 @@ rm -rf $RPM_BUILD_ROOT
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%{_docdir}/ctdb/tests/bin/ctdb_transaction
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%changelog
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* Thu Dec 17 2009 : Version 1.0.109
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- Massive eventscript updates. (bz58828)
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- Nice the daemon instead of using realtime scheduler, also use mlockall() to
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reduce the risk of blockign due to paging.
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- Workarounds for valgrind when forking once for each script. Valgrind consumes
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massive cpu when terminating the scripts on virtual systems.
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- Sync the tdb library with upstream, and use the new TDB_DISALLOW_NESTING flag.
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- Add new command "ctdb dumpdbbackup"
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- Start using the new tdb check framework to validate tdb files upon startup.
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- A new framework where we can control health for individual tdb databases.
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- Fix a crash bug in the logging code.
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- New transaction code for persistent databases.
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- Various other smaller fixes.
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* Mon Dec 7 2009 : Version 1.0.108
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- Transaction updates from Michael Adam.
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- Use the new wbinfo --ping-dc instead of -p in the eventscript for samba
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@ -64,6 +64,7 @@ struct ctdb_event_script_state {
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pid_t child;
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/* Warning: this can free us! */
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void (*callback)(struct ctdb_context *, int, void *);
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int cb_status;
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int fd[2];
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void *private_data;
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bool from_user;
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@ -422,31 +423,6 @@ static int fork_child_for_script(struct ctdb_context *ctdb,
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return 0;
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}
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/*
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Summarize status of this run of scripts.
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*/
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static int script_status(struct ctdb_scripts_wire *scripts)
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{
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unsigned int i;
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for (i = 0; i < scripts->num_scripts; i++) {
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switch (scripts->scripts[i].status) {
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case -ENOENT:
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case -ENOEXEC:
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/* Disabled or missing; that's OK. */
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break;
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case 0:
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/* No problem. */
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break;
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default:
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return scripts->scripts[i].status;
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}
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}
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/* All OK! */
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return 0;
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}
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/* called when child is finished */
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static void ctdb_event_script_handler(struct event_context *ev, struct fd_event *fde,
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uint16_t flags, void *p)
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@ -455,7 +431,7 @@ static void ctdb_event_script_handler(struct event_context *ev, struct fd_event
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talloc_get_type(p, struct ctdb_event_script_state);
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struct ctdb_script_wire *current = get_current_script(state);
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struct ctdb_context *ctdb = state->ctdb;
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int r, status;
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int r;
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r = read(state->fd[0], ¤t->status, sizeof(current->status));
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if (r < 0) {
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@ -465,6 +441,15 @@ static void ctdb_event_script_handler(struct event_context *ev, struct fd_event
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}
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current->finished = timeval_current();
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/* update overall status based on this script. */
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state->cb_status = current->status;
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/* don't stop just because it vanished or was disabled. */
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if (current->status == -ENOENT || current->status == -ENOEXEC) {
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state->cb_status = 0;
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}
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/* valgrind gets overloaded if we run next script as it's still doing
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* post-execution analysis, so kill finished child here. */
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if (ctdb->valgrinding) {
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@ -473,12 +458,10 @@ static void ctdb_event_script_handler(struct event_context *ev, struct fd_event
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state->child = 0;
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status = script_status(state->scripts);
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/* Aborted or finished all scripts? We're done. */
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if (status != 0 || state->current+1 == state->scripts->num_scripts) {
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if (state->cb_status != 0 || state->current+1 == state->scripts->num_scripts) {
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DEBUG(DEBUG_INFO,(__location__ " Eventscript %s %s finished with state %d\n",
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ctdb_eventscript_call_names[state->call], state->options, status));
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ctdb_eventscript_call_names[state->call], state->options, state->cb_status));
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ctdb->event_script_timeouts = 0;
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talloc_free(state);
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@ -490,9 +473,8 @@ static void ctdb_event_script_handler(struct event_context *ev, struct fd_event
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/* Next script! */
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state->current++;
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current++;
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current->status = fork_child_for_script(ctdb, state);
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if (current->status != 0) {
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state->cb_status = fork_child_for_script(ctdb, state);
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if (state->cb_status != 0) {
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/* This calls the callback. */
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talloc_free(state);
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}
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@ -504,18 +486,19 @@ static void ctdb_event_script_timeout(struct event_context *ev, struct timed_eve
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{
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struct ctdb_event_script_state *state = talloc_get_type(p, struct ctdb_event_script_state);
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struct ctdb_context *ctdb = state->ctdb;
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struct ctdb_script_wire *current = get_current_script(state);
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DEBUG(DEBUG_ERR,("Event script timed out : %s %s %s count : %u pid : %d\n",
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current->name, ctdb_eventscript_call_names[state->call], state->options, ctdb->event_script_timeouts, state->child));
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DEBUG(DEBUG_ERR,("Event script timed out : %s %s count : %u pid : %d\n",
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ctdb_eventscript_call_names[state->call], state->options, ctdb->event_script_timeouts, state->child));
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state->scripts->scripts[state->current].status = -ETIME;
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state->cb_status = -ETIME;
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if (kill(state->child, 0) != 0) {
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DEBUG(DEBUG_ERR,("Event script child process already dead, errno %s(%d)\n", strerror(errno), errno));
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state->child = 0;
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}
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state->scripts->scripts[state->current].status = state->cb_status;
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talloc_free(state);
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}
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@ -524,8 +507,6 @@ static void ctdb_event_script_timeout(struct event_context *ev, struct timed_eve
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*/
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static int event_script_destructor(struct ctdb_event_script_state *state)
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{
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int status;
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if (state->child) {
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DEBUG(DEBUG_ERR,(__location__ " Sending SIGTERM to child pid:%d\n", state->child));
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@ -539,8 +520,7 @@ static int event_script_destructor(struct ctdb_event_script_state *state)
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state->ctdb->current_monitor = NULL;
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}
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/* Save our scripts as the last executed status, if we have them.
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* See ctdb_event_script_callback_v where we abort monitor event. */
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/* Save our scripts as the last executed status, if we have them. */
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if (state->scripts) {
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talloc_free(state->ctdb->last_status[state->call]);
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state->ctdb->last_status[state->call] = state->scripts;
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@ -549,17 +529,10 @@ static int event_script_destructor(struct ctdb_event_script_state *state)
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}
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}
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/* Use last status as result, or "OK" if none. */
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if (state->ctdb->last_status[state->call]) {
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status = script_status(state->ctdb->last_status[state->call]);
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} else {
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status = 0;
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}
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/* This is allowed to free us; talloc will prevent double free anyway,
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* but beware if you call this outside the destructor! */
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if (state->callback) {
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state->callback(state->ctdb, status, state->private_data);
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state->callback(state->ctdb, state->cb_status, state->private_data);
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}
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return 0;
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@ -614,6 +587,7 @@ static int ctdb_event_script_callback_v(struct ctdb_context *ctdb,
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const char *fmt, va_list ap)
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{
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struct ctdb_event_script_state *state;
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int ret;
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state = talloc(ctdb->event_script_ctx, struct ctdb_event_script_state);
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CTDB_NO_MEMORY(ctdb, state);
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@ -679,21 +653,22 @@ static int ctdb_event_script_callback_v(struct ctdb_context *ctdb,
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return -1;
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}
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state->current = 0;
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talloc_set_destructor(state, event_script_destructor);
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/* Nothing to do? */
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if (state->scripts->num_scripts == 0) {
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ctdb->event_script_timeouts = 0;
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talloc_free(state);
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return 0;
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}
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state->scripts->scripts[0].status = fork_child_for_script(ctdb, state);
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if (state->scripts->scripts[0].status != 0) {
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/* Callback is called from destructor, with fail result. */
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ret = fork_child_for_script(ctdb, state);
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if (ret != 0) {
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talloc_free(state->scripts);
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talloc_free(state);
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return 0;
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return -1;
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}
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talloc_set_destructor(state, event_script_destructor);
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if (!timeval_is_zero(&state->timeout)) {
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event_add_timed(ctdb->ev, state, timeval_current_ofs(state->timeout.tv_sec, state->timeout.tv_usec), ctdb_event_script_timeout, state);
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} else {
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