mirror of
https://github.com/samba-team/samba.git
synced 2025-01-11 05:18:09 +03:00
r1515: move dublicate code to a function
metze
(This used to be commit a8ec53c81a
)
This commit is contained in:
parent
a1748ef743
commit
b11e1a41d8
@ -39,11 +39,8 @@ static void single_accept_connection(struct event_context *ev, struct fd_event *
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int accepted_fd;
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struct sockaddr addr;
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socklen_t in_addrlen = sizeof(addr);
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struct fd_event fde;
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struct timed_event idle;
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struct server_socket *server_socket = srv_fde->private;
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struct server_connection *conn;
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TALLOC_CTX *mem_ctx;
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/* accept an incoming connection. */
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accepted_fd = accept(srv_fde->fd,&addr,&in_addrlen);
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@ -53,62 +50,12 @@ static void single_accept_connection(struct event_context *ev, struct fd_event *
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return;
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}
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mem_ctx = talloc_init("server_service_connection");
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if (!mem_ctx) {
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DEBUG(0,("talloc_init(server_service_connection) failed\n"));
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return;
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}
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conn = talloc_p(mem_ctx, struct server_connection);
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conn = server_setup_connection(ev, server_socket, accepted_fd, t);
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if (!conn) {
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DEBUG(0,("talloc_p(mem_ctx, struct server_service_connection) failed\n"));
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talloc_destroy(mem_ctx);
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DEBUG(0,("server_setup_connection(ev, server_socket, accepted_fd) failed\n"));
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return;
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}
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ZERO_STRUCTP(conn);
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conn->mem_ctx = mem_ctx;
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fde.private = conn;
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fde.fd = accepted_fd;
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fde.flags = EVENT_FD_READ;
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fde.handler = server_io_handler;
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idle.private = conn;
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idle.next_event = t + 300;
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idle.handler = server_idle_handler;
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conn->event.ctx = ev;
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conn->event.fde = &fde;
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conn->event.idle = &idle;
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conn->event.idle_time = 300;
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conn->server_socket = server_socket;
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conn->service = server_socket->service;
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/* TODO: we need a generic socket subsystem */
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conn->socket = talloc_p(conn->mem_ctx, struct socket_context);
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if (!conn->socket) {
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DEBUG(0,("talloc_p(conn->mem_ctx, struct socket_context) failed\n"));
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talloc_destroy(mem_ctx);
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return;
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}
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conn->socket->private_data = NULL;
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conn->socket->ops = NULL;
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conn->socket->client_addr = NULL;
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conn->socket->pkt_count = 0;
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conn->socket->fde = conn->event.fde;
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/* create a smb server context and add it to out event
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handling */
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server_socket->service->ops->accept_connection(conn);
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/* accpect_connection() of the service may changed idle.next_event */
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conn->event.fde = event_add_fd(ev,&fde);
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conn->event.idle = event_add_timed(ev,&idle);
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conn->socket->fde = conn->event.fde;
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DLIST_ADD(server_socket->connection_list,conn);
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/* return to event handling */
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@ -122,9 +69,7 @@ static void single_terminate_connection(struct server_connection *conn, const ch
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{
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DEBUG(0,("single_terminate_connection: reason[%s]\n",reason));
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conn->service->ops->close_connection(conn,reason);
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close(conn->event.fde->fd);
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event_remove_fd(conn->event.ctx, conn->event.fde);
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event_remove_timed(conn->event.ctx, conn->event.idle);
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server_destroy_connection(conn);
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}
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static int single_get_id(struct smbsrv_request *req)
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@ -40,11 +40,8 @@ static void standard_accept_connection(struct event_context *ev, struct fd_event
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struct sockaddr addr;
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socklen_t in_addrlen = sizeof(addr);
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pid_t pid;
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struct fd_event fde;
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struct timed_event idle;
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struct server_socket *server_socket = srv_fde->private;
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struct server_connection *conn;
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TALLOC_CTX *mem_ctx;
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/* accept an incoming connection. */
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accepted_fd = accept(srv_fde->fd,&addr,&in_addrlen);
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@ -78,63 +75,12 @@ static void standard_accept_connection(struct event_context *ev, struct fd_event
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set_need_random_reseed();
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mem_ctx = talloc_init("server_service_connection");
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if (!mem_ctx) {
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DEBUG(0,("talloc_init(server_service_connection) failed\n"));
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return;
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}
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conn = talloc_p(mem_ctx, struct server_connection);
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conn = server_setup_connection(ev, server_socket, accepted_fd, t);
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if (!conn) {
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DEBUG(0,("talloc_p(mem_ctx, struct server_service_connection) failed\n"));
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talloc_destroy(mem_ctx);
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DEBUG(0,("server_setup_connection(ev, server_socket, accepted_fd) failed\n"));
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return;
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}
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ZERO_STRUCTP(conn);
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conn->mem_ctx = mem_ctx;
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fde.private = conn;
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fde.fd = accepted_fd;
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fde.flags = EVENT_FD_READ;
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fde.handler = server_io_handler;
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idle.private = conn;
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idle.next_event = t + 300;
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idle.handler = server_idle_handler;
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conn->event.ctx = ev;
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conn->event.fde = &fde;
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conn->event.idle = &idle;
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conn->event.idle_time = 300;
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conn->server_socket = server_socket;
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conn->service = server_socket->service;
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/* TODO: we need a generic socket subsystem */
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conn->socket = talloc_p(conn->mem_ctx, struct socket_context);
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if (!conn->socket) {
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DEBUG(0,("talloc_p(conn->mem_ctx, struct socket_context) failed\n"));
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talloc_destroy(mem_ctx);
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return;
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}
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conn->socket->private_data = NULL;
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conn->socket->ops = NULL;
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conn->socket->client_addr = NULL;
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conn->socket->pkt_count = 0;
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conn->socket->fde = conn->event.fde;
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/* create a smb server context and add it to out event
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handling */
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server_socket->service->ops->accept_connection(conn);
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/* accpect_connection() of the service may changed idle.next_event */
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conn->event.fde = event_add_fd(ev,&fde);
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conn->event.idle = event_add_timed(ev,&idle);
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conn->socket->fde = conn->event.fde;
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DLIST_ADD(server_socket->connection_list,conn);
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/* return to the event loop */
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@ -146,9 +92,7 @@ static void standard_terminate_connection(struct server_connection *conn, const
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{
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DEBUG(0,("single_terminate_connection: reason[%s]\n",reason));
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conn->service->ops->close_connection(conn,reason);
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close(conn->event.fde->fd);
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event_remove_fd(conn->event.ctx, conn->event.fde);
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event_remove_timed(conn->event.ctx, conn->event.idle);
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server_destroy_connection(conn);
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/* terminate this process */
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exit(0);
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}
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@ -54,11 +54,8 @@ static void thread_accept_connection(struct event_context *ev, struct fd_event *
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socklen_t in_addrlen = sizeof(addr);
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pthread_t thread_id;
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pthread_attr_t thread_attr;
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struct fd_event fde;
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struct timed_event idle;
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struct server_socket *server_socket = srv_fde->private;
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struct server_connection *conn;
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TALLOC_CTX *mem_ctx;
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/* accept an incoming connection. */
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accepted_fd = accept(srv_fde->fd,&addr,&in_addrlen);
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@ -82,62 +79,12 @@ static void thread_accept_connection(struct event_context *ev, struct fd_event *
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return;
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}
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mem_ctx = talloc_init("server_service_connection");
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if (!mem_ctx) {
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DEBUG(0,("talloc_init(server_service_connection) failed\n"));
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return;
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}
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conn = talloc_p(mem_ctx, struct server_connection);
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conn = server_setup_connection(ev, server_socket, accepted_fd, t);
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if (!conn) {
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DEBUG(0,("talloc_p(mem_ctx, struct server_service_connection) failed\n"));
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talloc_destroy(mem_ctx);
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DEBUG(0,("server_setup_connection(ev, server_socket, accepted_fd) failed\n"));
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return;
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}
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ZERO_STRUCTP(conn);
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conn->mem_ctx = mem_ctx;
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fde.private = conn;
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fde.fd = accepted_fd;
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fde.flags = EVENT_FD_READ;
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fde.handler = server_io_handler;
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idle.private = conn;
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idle.next_event = t + 300;
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idle.handler = server_idle_handler;
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conn->event.ctx = ev;
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conn->event.fde = &fde;
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conn->event.idle = &idle;
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conn->event.idle_time = 300;
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conn->server_socket = server_socket;
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conn->service = server_socket->service;
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/* TODO: we need a generic socket subsystem */
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conn->socket = talloc_p(conn->mem_ctx, struct socket_context);
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if (!conn->socket) {
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DEBUG(0,("talloc_p(conn->mem_ctx, struct socket_context) failed\n"));
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talloc_destroy(mem_ctx);
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return;
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}
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conn->socket->private_data = NULL;
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conn->socket->ops = NULL;
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conn->socket->client_addr = NULL;
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conn->socket->pkt_count = 0;
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conn->socket->fde = conn->event.fde;
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/* create a smb server context and add it to out event
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handling */
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server_socket->service->ops->accept_connection(conn);
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/* accpect_connection() of the service may changed idle.next_event */
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conn->event.fde = event_add_fd(ev,&fde);
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conn->event.idle = event_add_timed(ev,&idle);
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conn->socket->fde = conn->event.fde;
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/* TODO: is this MUTEX_LOCK in the right place here?
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* --metze
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*/
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@ -162,9 +109,7 @@ static void thread_terminate_connection(struct server_connection *conn, const ch
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{
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DEBUG(0,("thread_terminate_connection: reason[%s]\n",reason));
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conn->service->ops->close_connection(conn,reason);
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close(conn->event.fde->fd);
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event_remove_fd(conn->event.ctx, conn->event.fde);
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event_remove_timed(conn->event.ctx, conn->event.idle);
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server_destroy_connection(conn);
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/* terminate this thread */
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pthread_exit(NULL); /* thread cleanup routine will do actual cleanup */
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}
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@ -37,4 +37,7 @@ struct server_context {
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#define SERVER_TCP_LOW_PORT 1024
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#define SERVER_TCP_HIGH_PORT 1300
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/* the default idle time of a service */
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#define SERVER_DEFAULT_IDLE_TIME 300
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#endif /* _SERVER_H */
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@ -169,6 +169,72 @@ struct server_socket *service_setup_socket(struct server_service *service,
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return sock;
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}
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struct server_connection *server_setup_connection(struct event_context *ev, struct server_socket *server_socket, int accepted_fd, time_t t)
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{
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struct fd_event fde;
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struct timed_event idle;
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struct server_connection *srv_conn;
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TALLOC_CTX *mem_ctx;
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mem_ctx = talloc_init("server_service_connection");
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if (!mem_ctx) {
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DEBUG(0,("talloc_init(server_service_connection) failed\n"));
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return NULL;
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}
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srv_conn = talloc_p(mem_ctx, struct server_connection);
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if (!srv_conn) {
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DEBUG(0,("talloc_p(mem_ctx, struct server_service_connection) failed\n"));
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talloc_destroy(mem_ctx);
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return NULL;
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}
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ZERO_STRUCTP(srv_conn);
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srv_conn->mem_ctx = mem_ctx;
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fde.private = srv_conn;
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fde.fd = accepted_fd;
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fde.flags = EVENT_FD_READ;
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fde.handler = server_io_handler;
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idle.private = srv_conn;
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idle.next_event = t + SERVER_DEFAULT_IDLE_TIME;
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idle.handler = server_idle_handler;
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srv_conn->event.ctx = ev;
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srv_conn->event.fde = &fde;
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srv_conn->event.idle = &idle;
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srv_conn->event.idle_time = SERVER_DEFAULT_IDLE_TIME;
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srv_conn->server_socket = server_socket;
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srv_conn->service = server_socket->service;
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/* TODO: we need a generic socket subsystem */
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srv_conn->socket = talloc_p(srv_conn->mem_ctx, struct socket_context);
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if (!srv_conn->socket) {
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DEBUG(0,("talloc_p(srv_conn->mem_ctx, struct socket_context) failed\n"));
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talloc_destroy(mem_ctx);
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return NULL;
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}
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srv_conn->socket->private_data = NULL;
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srv_conn->socket->ops = NULL;
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srv_conn->socket->client_addr = NULL;
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srv_conn->socket->pkt_count = 0;
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srv_conn->socket->fde = srv_conn->event.fde;
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/* create a smb server context and add it to out event
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handling */
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server_socket->service->ops->accept_connection(srv_conn);
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/* accpect_connection() of the service may changed idle.next_event */
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srv_conn->event.fde = event_add_fd(ev,&fde);
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srv_conn->event.idle = event_add_timed(ev,&idle);
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srv_conn->socket->fde = srv_conn->event.fde;
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return srv_conn;
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}
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/*
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close the socket and shutdown a server_context
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*/
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@ -178,6 +244,13 @@ void server_terminate_connection(struct server_connection *srv_conn, const char
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srv_conn->service->model_ops->terminate_connection(srv_conn, reason);
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}
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void server_destroy_connection(struct server_connection *srv_conn)
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{
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close(srv_conn->event.fde->fd);
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event_remove_fd(srv_conn->event.ctx, srv_conn->event.fde);
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event_remove_timed(srv_conn->event.ctx, srv_conn->event.idle);
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}
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void server_io_handler(struct event_context *ev, struct fd_event *fde, time_t t, uint16_t flags)
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{
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struct server_connection *conn = fde->private;
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