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Create doxygen comments for async_req.[ch]
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@ -22,75 +22,116 @@
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#include "includes.h"
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/*
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* An async request moves between the following 4 states.
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/**
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* An async request moves between the following 4 states:
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*/
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enum async_req_state {
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ASYNC_REQ_INIT, /* we are creating the request */
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ASYNC_REQ_IN_PROGRESS, /* we are waiting the request to complete */
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ASYNC_REQ_DONE, /* the request is finished */
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ASYNC_REQ_ERROR }; /* an error has occured */
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/**
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* we are creating the request
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*/
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ASYNC_REQ_INIT,
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/**
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* we are waiting the request to complete
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*/
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ASYNC_REQ_IN_PROGRESS,
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/**
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* the request is finished
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*/
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ASYNC_REQ_DONE,
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/**
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* an error has occured
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*/
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ASYNC_REQ_ERROR
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};
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/**
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* @brief An async request
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*
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* This represents an async request being processed by callbacks via an event
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* context. A user can issue for example a write request to a socket, giving
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* an implementation function the fd, the buffer and the number of bytes to
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* transfer. The function issuing the request will immediately return without
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* blocking most likely without having sent anything. The API user then fills
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* in req->async.fn and req->async.priv, functions that are called when the
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* request is finished.
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*
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* It is up to the user of the async request to talloc_free it after it has
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* finished. This can happen while the completion function is called.
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*/
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struct async_req {
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/* the external state - will be queried by the caller */
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/**
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* @brief The external state - will be queried by the caller
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*
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* While the async request is being processed, state will remain in
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* ASYNC_REQ_IN_PROGRESS. A request is finished if
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* req->state>=ASYNC_REQ_DONE.
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*/
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enum async_req_state state;
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/* a private pointer for use by the async function implementation */
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/**
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* @brief Private pointer for the actual implementation
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*
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* The implementation doing the work for the async request needs a
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* current state like for example a fd event. The user of an async
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* request should not touch this.
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*/
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void *private_data;
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/* print yourself, for debugging purposes */
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/**
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* @brief Print yourself, for debugging purposes
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*
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* Async requests are opaque data structures. The implementation of an
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* async request can define a custom function to print more debug
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* info.
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*/
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char *(*print)(TALLOC_CTX *mem_ctx, struct async_req *);
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/* status code when finished */
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/**
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* @brief status code when finished
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*
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* This status can be queried in the async completion function. It
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* will be set to NT_STATUS_OK when everything went fine.
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**/
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NTSTATUS status;
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/* the event context we are using */
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/**
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* @brief The event context we are using
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*
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* The event context that this async request works on.
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*/
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struct event_context *event_ctx;
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/* information on what to do on completion */
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/**
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* @brief What to do on completion
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*
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* This is used for the user of an async request, fn is called when
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* the request completes, either successfully or with an error.
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*/
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struct {
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/**
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* @brief Completion function
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* Completion function, to be filled by the API user
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*/
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void (*fn)(struct async_req *);
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/**
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* @brief Private data for the completion function
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*/
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void *priv;
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} async;
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};
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/*
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* Print an async_req structure for debugging purposes
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*/
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char *async_req_print(TALLOC_CTX *mem_ctx, struct async_req *req);
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/*
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* Create an async request
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*/
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struct async_req *async_req_new(TALLOC_CTX *mem_ctx, struct event_context *ev);
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/*
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* An async request has successfully finished, invoke the callback
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*/
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char *async_req_print(TALLOC_CTX *mem_ctx, struct async_req *req);
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void async_req_done(struct async_req *req);
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/*
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* An async request has seen an error, invoke the callback
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*/
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void async_req_error(struct async_req *req, NTSTATUS status);
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/*
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* If a request is finished or ends in error even before it has the chance to
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* trigger the event loop, post a status. This creates an immediate timed
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* event to call the async function if there is any.
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*/
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bool async_post_status(struct async_req *req, NTSTATUS status);
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/*
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* Convenience helper to easily check alloc failure within a callback.
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*
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* Call pattern would be
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* p = talloc(mem_ctx, bla);
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* if (async_req_nomem(p, req)) {
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* return;
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* }
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*
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*/
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bool async_req_nomem(const void *p, struct async_req *req);
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#endif
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@ -19,6 +19,20 @@
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#include "includes.h"
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/**
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* @brief Print an async_req structure
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* @param[in] mem_ctx The memory context for the result
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* @param[in] req The request to be printed
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* @retval Text representation of req
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*
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* This is a default print function for async requests. Implementations should
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* override this with more specific information.
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*
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* This function should not be used by async API users, this is non-static
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* only to allow implementations to easily provide default information in
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* their specific functions.
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*/
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char *async_req_print(TALLOC_CTX *mem_ctx, struct async_req *req)
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{
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return talloc_asprintf(mem_ctx, "async_req: state=%d, status=%s, "
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@ -26,6 +40,15 @@ char *async_req_print(TALLOC_CTX *mem_ctx, struct async_req *req)
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talloc_get_name(req->private_data));
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}
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/**
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* @brief Create an async request
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* @param[in] mem_ctx The memory context for the result
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* @param[in] ev The event context this async request will be driven by
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* @retval A new async request
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*
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* The new async request will be initialized in state ASYNC_REQ_IN_PROGRESS
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*/
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struct async_req *async_req_new(TALLOC_CTX *mem_ctx, struct event_context *ev)
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{
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struct async_req *result;
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@ -40,6 +63,15 @@ struct async_req *async_req_new(TALLOC_CTX *mem_ctx, struct event_context *ev)
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return result;
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}
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/**
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* @brief An async request has successfully finished
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* @param[in] req The finished request
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*
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* async_req_done is to be used by implementors of async requests. When a
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* request is successfully finished, this function calls the user's completion
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* function.
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*/
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void async_req_done(struct async_req *req)
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{
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req->status = NT_STATUS_OK;
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@ -49,6 +81,16 @@ void async_req_done(struct async_req *req)
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}
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}
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/**
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* @brief An async request has seen an error
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* @param[in] req The request with an error
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* @param[in] status The error code
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*
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* async_req_done is to be used by implementors of async requests. When a
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* request can not successfully completed, the implementation should call this
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* function with the appropriate status code.
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*/
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void async_req_error(struct async_req *req, NTSTATUS status)
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{
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req->status = status;
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@ -58,6 +100,14 @@ void async_req_error(struct async_req *req, NTSTATUS status)
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}
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}
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/**
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* @brief Timed event callback
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* @param[in] ev Event context
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* @param[in] te The timed event
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* @param[in] now current time
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* @param[in] priv The async request to be finished
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*/
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static void async_trigger(struct event_context *ev, struct timed_event *te,
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const struct timeval *now, void *priv)
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{
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@ -72,12 +122,21 @@ static void async_trigger(struct event_context *ev, struct timed_event *te,
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}
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}
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/**
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* @brief Finish a request before it started processing
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* @param[in] req The finished request
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* @param[in] status The success code
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*
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* An implementation of an async request might find that it can either finish
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* the request without waiting for an external event, or it can't even start
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* the engine. To present the illusion of a callback to the user of the API,
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* the implementation can call this helper function which triggers an
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* immediate timed event. This way the caller can use the same calling
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* conventions, independent of whether the request was actually deferred.
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*/
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bool async_post_status(struct async_req *req, NTSTATUS status)
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{
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/*
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* Used if a request is finished before it even started
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*/
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req->status = status;
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if (event_add_timed(req->event_ctx, req, timeval_zero(),
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@ -88,6 +147,23 @@ bool async_post_status(struct async_req *req, NTSTATUS status)
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return true;
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}
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/**
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* @brief Helper function for nomem check
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* @param[in] p The pointer to be checked
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* @param[in] req The request being processed
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*
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* Convenience helper to easily check alloc failure within a callback
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* implementing the next step of an async request.
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*
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* Call pattern would be
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* \code
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* p = talloc(mem_ctx, bla);
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* if (async_req_nomem(p, req)) {
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* return;
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* }
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* \endcode
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*/
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bool async_req_nomem(const void *p, struct async_req *req)
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{
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if (p != NULL) {
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