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messaging3: Push down the self-send callback
In the messaging_read receivers we already defer the callback: We need to reply on potentially different tevent contexts, thus the defer_callback. The callback case in messaging_dispatch_rec was direct before this patch. This changes messaging_dispatch_rec to also defer the callback in the self-send case. Now we need only two roundtrips in local-messaging-read1 :-) Signed-off-by: Volker Lendecke <vl@samba.org> Reviewed-by: Stefan Metzmacher <metze@samba.org> Reviewed-by: Jeremy Allison <jra@samba.org>
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80365e030d
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c0f6ab92f7
@ -341,15 +341,6 @@ void messaging_deregister(struct messaging_context *ctx, uint32_t msg_type,
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}
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}
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struct messaging_selfsend_state {
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struct messaging_context *msg;
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struct messaging_rec rec;
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};
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static void messaging_trigger_self(struct tevent_context *ev,
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struct tevent_immediate *im,
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void *private_data);
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/*
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Send a message to a particular server
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*/
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@ -368,33 +359,13 @@ NTSTATUS messaging_send(struct messaging_context *msg_ctx,
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}
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if (server_id_equal(&msg_ctx->id, &server)) {
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struct messaging_selfsend_state *state;
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struct tevent_immediate *im;
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state = talloc_pooled_object(
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msg_ctx, struct messaging_selfsend_state,
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1, data->length);
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if (state == NULL) {
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return NT_STATUS_NO_MEMORY;
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}
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state->msg = msg_ctx;
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state->rec.msg_version = MESSAGE_VERSION;
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state->rec.msg_type = msg_type & MSG_TYPE_MASK;
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state->rec.dest = server;
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state->rec.src = msg_ctx->id;
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/* Can't fail, it's a pooled_object */
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state->rec.buf = data_blob_talloc(
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state, data->data, data->length);
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im = tevent_create_immediate(state);
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if (im == NULL) {
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TALLOC_FREE(state);
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return NT_STATUS_NO_MEMORY;
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}
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tevent_schedule_immediate(im, msg_ctx->event_ctx,
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messaging_trigger_self, state);
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struct messaging_rec rec;
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rec.msg_version = MESSAGE_VERSION;
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rec.msg_type = msg_type & MSG_TYPE_MASK;
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rec.dest = server;
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rec.src = msg_ctx->id;
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rec.buf = *data;
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messaging_dispatch_rec(msg_ctx, &rec);
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return NT_STATUS_OK;
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}
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@ -402,16 +373,6 @@ NTSTATUS messaging_send(struct messaging_context *msg_ctx,
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msg_ctx->local);
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}
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static void messaging_trigger_self(struct tevent_context *ev,
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struct tevent_immediate *im,
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void *private_data)
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{
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struct messaging_selfsend_state *state = talloc_get_type_abort(
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private_data, struct messaging_selfsend_state);
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messaging_dispatch_rec(state->msg, &state->rec);
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TALLOC_FREE(state);
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}
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NTSTATUS messaging_send_buf(struct messaging_context *msg_ctx,
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struct server_id server, uint32_t msg_type,
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const uint8_t *buf, size_t len)
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@ -697,6 +658,68 @@ static bool messaging_append_new_waiters(struct messaging_context *msg_ctx)
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return true;
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}
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struct messaging_defer_callback_state {
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struct messaging_context *msg_ctx;
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struct messaging_rec *rec;
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void (*fn)(struct messaging_context *msg, void *private_data,
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uint32_t msg_type, struct server_id server_id,
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DATA_BLOB *data);
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void *private_data;
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};
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static void messaging_defer_callback_trigger(struct tevent_context *ev,
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struct tevent_immediate *im,
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void *private_data);
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static void messaging_defer_callback(
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struct messaging_context *msg_ctx, struct messaging_rec *rec,
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void (*fn)(struct messaging_context *msg, void *private_data,
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uint32_t msg_type, struct server_id server_id,
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DATA_BLOB *data),
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void *private_data)
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{
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struct messaging_defer_callback_state *state;
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struct tevent_immediate *im;
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state = talloc(msg_ctx, struct messaging_defer_callback_state);
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if (state == NULL) {
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DEBUG(1, ("talloc failed\n"));
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return;
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}
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state->msg_ctx = msg_ctx;
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state->fn = fn;
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state->private_data = private_data;
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state->rec = messaging_rec_dup(state, rec);
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if (state->rec == NULL) {
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DEBUG(1, ("talloc failed\n"));
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TALLOC_FREE(state);
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return;
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}
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im = tevent_create_immediate(state);
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if (im == NULL) {
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DEBUG(1, ("tevent_create_immediate failed\n"));
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TALLOC_FREE(state);
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return;
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}
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tevent_schedule_immediate(im, msg_ctx->event_ctx,
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messaging_defer_callback_trigger, state);
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}
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static void messaging_defer_callback_trigger(struct tevent_context *ev,
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struct tevent_immediate *im,
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void *private_data)
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{
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struct messaging_defer_callback_state *state = talloc_get_type_abort(
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private_data, struct messaging_defer_callback_state);
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struct messaging_rec *rec = state->rec;
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state->fn(state->msg_ctx, state->private_data, rec->msg_type, rec->src,
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&rec->buf);
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TALLOC_FREE(state);
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}
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/*
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Dispatch one messaging_rec
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*/
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@ -708,15 +731,34 @@ void messaging_dispatch_rec(struct messaging_context *msg_ctx,
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for (cb = msg_ctx->callbacks; cb != NULL; cb = next) {
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next = cb->next;
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if (cb->msg_type == rec->msg_type) {
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if (cb->msg_type != rec->msg_type) {
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continue;
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}
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if (server_id_equal(&msg_ctx->id, &rec->dest)) {
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/*
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* This is a self-send. We are called here from
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* messaging_send(), and we don't want to directly
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* recurse into the callback but go via a
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* tevent_loop_once
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*/
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messaging_defer_callback(msg_ctx, rec, cb->fn,
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cb->private_data);
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} else {
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/*
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* This comes from a different process. we are called
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* from the event loop, so we should call back
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* directly.
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*/
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cb->fn(msg_ctx, cb->private_data, rec->msg_type,
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rec->src, &rec->buf);
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/* we continue looking for matching messages
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after finding one. This matters for
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subsystems like the internal notify code
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which register more than one handler for
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the same message type */
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}
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/*
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* we continue looking for matching messages after finding
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* one. This matters for subsystems like the internal notify
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* code which register more than one handler for the same
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* message type
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*/
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}
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if (!messaging_append_new_waiters(msg_ctx)) {
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@ -122,7 +122,7 @@ bool run_messaging_read1(int dummy)
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goto fail;
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}
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for (i=0; i<3; i++) {
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for (i=0; i<2; i++) {
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if (tevent_loop_once(ev) != 0) {
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fprintf(stderr, "tevent_loop_once failed\n");
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goto fail;
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