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spoolss: add more spoolss architectures to IDL.
Guenther
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@ -21,8 +21,12 @@
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#define SPL_ARCH_W32PPC ( "W32PPC" )
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#define SPL_ARCH_IA64 ( "IA64" )
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#define SPL_ARCH_X64 ( "x64" )
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#define SPOOLSS_ARCHITECTURE_ALL ( "all" )
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#define SPOOLSS_ARCHITECTURE_ALL ( "All" )
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#define SPOOLSS_ARCHITECTURE_ALL_CLUSTER ( "AllCluster" )
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#define SPOOLSS_ARCHITECTURE_NT_X86 ( "Windows NT x86" )
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#define SPOOLSS_ARCHITECTURE_IA_64 ( "Windows IA64" )
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#define SPOOLSS_ARCHITECTURE_x64 ( "Windows x64" )
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#define SPOOLSS_ARCHITECTURE_4_0 ( "Windows 4.0" )
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#define SPOOLSS_DEFAULT_SERVER_PATH ( "C:\\WINDOWS\\system32\\spool" )
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#define SPOOL_PRINTERDATA_KEY ( "PrinterDriverData" )
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#define SPOOL_DSSPOOLER_KEY ( "DsSpooler" )
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@ -1498,8 +1498,12 @@ import "misc.idl", "security.idl", "winreg.idl";
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const string SPL_ARCH_IA64 = "IA64";
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const string SPL_ARCH_X64 = "x64";
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const string SPOOLSS_ARCHITECTURE_ALL = "all";
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const string SPOOLSS_ARCHITECTURE_ALL = "All";
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const string SPOOLSS_ARCHITECTURE_ALL_CLUSTER = "AllCluster";
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const string SPOOLSS_ARCHITECTURE_NT_X86 = "Windows NT x86";
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const string SPOOLSS_ARCHITECTURE_IA_64 = "Windows IA64";
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const string SPOOLSS_ARCHITECTURE_x64 = "Windows x64";
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const string SPOOLSS_ARCHITECTURE_4_0 = "Windows 4.0";
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const string SPOOLSS_DEFAULT_SERVER_PATH = "C:\\WINDOWS\\system32\\spool";
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typedef [public,gensize] struct {
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