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Merge from HEAD:

- NTLMSSP over SPENGO (sesssion-setup-and-x) cleanup and code refactor.
  - also consequential changes to the NTLMSSP and SPNEGO parsing functions
  - and the client code that uses the same functions
 - Add ntlm_auth, a NTLMSSP authentication interface for use by applications
   like Squid and Apache.
  - also consquential changes to use common code for base64 encode/decode.
 - Winbind changes to support ntlm_auth (I don't want this program to need
   to read smb.conf, instead getting all it's details over the pipe).
 - nmbd changes for fstrcat() instead of fstrcpy().

Andrew Bartlett
This commit is contained in:
Andrew Bartlett
-
parent b741abd496
commit fbb46da79c
14 changed files with 338 additions and 367 deletions

View File

@@ -1535,6 +1535,100 @@ void rfc1738_unescape(char *buf)
}
}
static const char *b64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
/***************************************************************************
decode a base64 string into a DATA_BLOB - simple and slow algorithm
***************************************************************************/
DATA_BLOB base64_decode_data_blob(const char *s)
{
int bit_offset, byte_offset, idx, i, n;
DATA_BLOB decoded = data_blob(s, strlen(s)+1);
unsigned char *d = decoded.data;
char *p;
n=i=0;
while (*s && (p=strchr_m(b64,*s))) {
idx = (int)(p - b64);
byte_offset = (i*6)/8;
bit_offset = (i*6)%8;
d[byte_offset] &= ~((1<<(8-bit_offset))-1);
if (bit_offset < 3) {
d[byte_offset] |= (idx << (2-bit_offset));
n = byte_offset+1;
} else {
d[byte_offset] |= (idx >> (bit_offset-2));
d[byte_offset+1] = 0;
d[byte_offset+1] |= (idx << (8-(bit_offset-2))) & 0xFF;
n = byte_offset+2;
}
s++; i++;
}
/* fix up length */
decoded.length = n;
return decoded;
}
/***************************************************************************
decode a base64 string in-place - wrapper for the above
***************************************************************************/
void base64_decode(char *s)
{
DATA_BLOB decoded = base64_decode_data_blob(s);
memcpy(s, decoded.data, decoded.length);
data_blob_free(&decoded);
/* null terminate */
s[decoded.length] = '\0';
}
/***************************************************************************
encode a base64 string into a malloc()ed string caller to free.
From SQUID: adopted from http://ftp.sunet.se/pub2/gnu/vm/base64-encode.c with adjustments
***************************************************************************/
char * base64_encode_data_blob(DATA_BLOB data)
{
int bits = 0;
int char_count = 0;
size_t out_cnt = 0;
size_t len = data.length;
size_t output_len = data.length * 2;
char *result = malloc(output_len); /* get us plenty of space */
while (len-- && out_cnt < (data.length * 2) - 5) {
int c = (unsigned char) *(data.data++);
bits += c;
char_count++;
if (char_count == 3) {
result[out_cnt++] = b64[bits >> 18];
result[out_cnt++] = b64[(bits >> 12) & 0x3f];
result[out_cnt++] = b64[(bits >> 6) & 0x3f];
result[out_cnt++] = b64[bits & 0x3f];
bits = 0;
char_count = 0;
} else {
bits <<= 8;
}
}
if (char_count != 0) {
bits <<= 16 - (8 * char_count);
result[out_cnt++] = b64[bits >> 18];
result[out_cnt++] = b64[(bits >> 12) & 0x3f];
if (char_count == 1) {
result[out_cnt++] = '=';
result[out_cnt++] = '=';
} else {
result[out_cnt++] = b64[(bits >> 6) & 0x3f];
result[out_cnt++] = '=';
}
}
result[out_cnt] = '\0'; /* terminate */
return result;
}
#ifdef VALGRIND
size_t valgrind_strlen(const char *s)
{