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https://github.com/samba-team/samba.git
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Merge from HEAD:
- NTLMSSP over SPENGO (sesssion-setup-and-x) cleanup and code refactor. - also consequential changes to the NTLMSSP and SPNEGO parsing functions - and the client code that uses the same functions - Add ntlm_auth, a NTLMSSP authentication interface for use by applications like Squid and Apache. - also consquential changes to use common code for base64 encode/decode. - Winbind changes to support ntlm_auth (I don't want this program to need to read smb.conf, instead getting all it's details over the pipe). - nmbd changes for fstrcat() instead of fstrcpy(). Andrew Bartlett
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@@ -1535,6 +1535,100 @@ void rfc1738_unescape(char *buf)
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}
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}
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static const char *b64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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/***************************************************************************
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decode a base64 string into a DATA_BLOB - simple and slow algorithm
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***************************************************************************/
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DATA_BLOB base64_decode_data_blob(const char *s)
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{
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int bit_offset, byte_offset, idx, i, n;
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DATA_BLOB decoded = data_blob(s, strlen(s)+1);
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unsigned char *d = decoded.data;
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char *p;
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n=i=0;
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while (*s && (p=strchr_m(b64,*s))) {
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idx = (int)(p - b64);
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byte_offset = (i*6)/8;
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bit_offset = (i*6)%8;
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d[byte_offset] &= ~((1<<(8-bit_offset))-1);
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if (bit_offset < 3) {
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d[byte_offset] |= (idx << (2-bit_offset));
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n = byte_offset+1;
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} else {
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d[byte_offset] |= (idx >> (bit_offset-2));
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d[byte_offset+1] = 0;
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d[byte_offset+1] |= (idx << (8-(bit_offset-2))) & 0xFF;
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n = byte_offset+2;
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}
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s++; i++;
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}
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/* fix up length */
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decoded.length = n;
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return decoded;
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}
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/***************************************************************************
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decode a base64 string in-place - wrapper for the above
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***************************************************************************/
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void base64_decode(char *s)
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{
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DATA_BLOB decoded = base64_decode_data_blob(s);
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memcpy(s, decoded.data, decoded.length);
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data_blob_free(&decoded);
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/* null terminate */
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s[decoded.length] = '\0';
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}
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/***************************************************************************
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encode a base64 string into a malloc()ed string caller to free.
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From SQUID: adopted from http://ftp.sunet.se/pub2/gnu/vm/base64-encode.c with adjustments
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***************************************************************************/
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char * base64_encode_data_blob(DATA_BLOB data)
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{
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int bits = 0;
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int char_count = 0;
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size_t out_cnt = 0;
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size_t len = data.length;
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size_t output_len = data.length * 2;
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char *result = malloc(output_len); /* get us plenty of space */
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while (len-- && out_cnt < (data.length * 2) - 5) {
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int c = (unsigned char) *(data.data++);
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bits += c;
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char_count++;
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if (char_count == 3) {
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result[out_cnt++] = b64[bits >> 18];
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result[out_cnt++] = b64[(bits >> 12) & 0x3f];
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result[out_cnt++] = b64[(bits >> 6) & 0x3f];
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result[out_cnt++] = b64[bits & 0x3f];
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bits = 0;
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char_count = 0;
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} else {
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bits <<= 8;
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}
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}
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if (char_count != 0) {
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bits <<= 16 - (8 * char_count);
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result[out_cnt++] = b64[bits >> 18];
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result[out_cnt++] = b64[(bits >> 12) & 0x3f];
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if (char_count == 1) {
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result[out_cnt++] = '=';
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result[out_cnt++] = '=';
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} else {
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result[out_cnt++] = b64[(bits >> 6) & 0x3f];
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result[out_cnt++] = '=';
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}
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}
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result[out_cnt] = '\0'; /* terminate */
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return result;
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}
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#ifdef VALGRIND
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size_t valgrind_strlen(const char *s)
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{
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