mirror of
https://github.com/samba-team/samba.git
synced 2025-02-02 09:47:23 +03:00
- added in idtree for efficient reqid handling
- started adding ctdb_call() code - added ctdb_call_local() implementation (This used to be ctdb commit 97b1fdf7fa0e230f36add3f1770ecb3a9faee0a1)
This commit is contained in:
parent
fdb317facf
commit
fcae7fb9ca
@ -18,10 +18,10 @@ CFLAGS=-g -I$(srcdir)/include -Iinclude -I$(srcdir) \
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LIB_FLAGS=@LDFLAGS@ -Llib @LIBS@ -lpopt
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EVENTS_OBJ = lib/events/events.o lib/events/events_standard.o
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EVENTS_OBJ = lib/events/events.o lib/events/events_standard.o
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CTDB_COMMON_OBJ = common/ctdb.o common/util.o common/ctdb_util.o \
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common/ctdb_call.o common/ctdb_ltdb.o
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common/ctdb_call.o common/ctdb_ltdb.o lib/util/idtree.o
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CTDB_TCP_OBJ = tcp/tcp_connect.o tcp/tcp_io.o tcp/tcp_init.o
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@ -187,6 +187,7 @@ struct ctdb_context *ctdb_init(struct event_context *ev)
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ctdb = talloc_zero(ev, struct ctdb_context);
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ctdb->ev = ev;
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ctdb->upcalls = &ctdb_upcalls;
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ctdb->idr = idr_init(ctdb);
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return ctdb;
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}
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@ -31,6 +31,56 @@
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static int ctdb_call_local(struct ctdb_context *ctdb, TDB_DATA key, int call_id,
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TDB_DATA *call_data, TDB_DATA *reply_data)
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{
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struct ctdb_call *c;
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struct ctdb_registered_call *fn;
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TDB_DATA data;
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c = talloc(ctdb, struct ctdb_call);
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CTDB_NO_MEMORY(ctdb, c);
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data = tdb_fetch(ctdb->ltdb, key);
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c->key = key;
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c->call_data = call_data;
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c->record_data.dptr = talloc_memdup(c, data.dptr, data.dsize);
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CTDB_NO_MEMORY(ctdb, c->record_data.dptr);
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if (data.dptr) free(data.dptr);
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c->new_data = NULL;
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c->reply_data = NULL;
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for (fn=ctdb->calls;fn;fn=fn->next) {
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if (fn->id == call_id) break;
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}
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if (fn == NULL) {
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ctdb_set_error(ctdb, "Unknown call id %u\n", call_id);
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return -1;
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}
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if (fn->fn(c) != 0) {
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free(c->record_data.dptr);
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ctdb_set_error(ctdb, "ctdb_call %u failed\n", call_id);
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return -1;
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}
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if (c->new_data) {
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if (tdb_store(ctdb->ltdb, key, *c->new_data, TDB_REPLACE) != 0) {
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ctdb_set_error(ctdb, "ctdb_call tdb_store failed\n");
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return -1;
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}
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}
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if (reply_data) {
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if (c->reply_data) {
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*reply_data = *c->reply_data;
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talloc_steal(ctdb, reply_data->dptr);
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} else {
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reply_data->dptr = NULL;
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reply_data->dsize = 0;
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}
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}
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talloc_free(c);
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return -1;
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}
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@ -41,13 +91,43 @@ int ctdb_call(struct ctdb_context *ctdb, TDB_DATA key, int call_id,
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TDB_DATA *call_data, TDB_DATA *reply_data)
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{
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uint32_t dest;
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struct ctdb_req_call *c;
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uint32_t len;
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struct ctdb_node *node;
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dest = ctdb_hash(&key) % ctdb->num_nodes;
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if (dest == ctdb->vnn) {
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return ctdb_call_local(ctdb, key, call_id, call_data, reply_data);
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}
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len = sizeof(*c) + key.dsize + (call_data?call_data->dsize:0);
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c = talloc_size(ctdb, len);
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CTDB_NO_MEMORY(ctdb, c);
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c->hdr.operation = CTDB_OP_CALL;
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c->hdr.destnode = dest;
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c->hdr.srcnode = ctdb->vnn;
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/* this limits us to 16k outstanding messages - not unreasonable */
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c->hdr.reqid = idr_get_new(ctdb->idr, c, 0xFFFF);
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c->callid = call_id;
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c->keylen = key.dsize;
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c->calldatalen = call_data?call_data->dsize:0;
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memcpy(&c->data[0], key.dptr, key.dsize);
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if (call_data) {
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memcpy(&c->data[key.dsize], call_data->dptr, call_data->dsize);
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}
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node = ctdb->nodes[dest];
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if (ctdb->methods->queue_pkt(node, (uint8_t *)c, len) != 0) {
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talloc_free(c);
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return -1;
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}
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/*
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event_add_timed(ctdb->ev, c, timeval_current_ofs(CTDB_REQ_TIMEOUT, 0),
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ctdb_call_timeout, c);
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*/
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return -1;
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}
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@ -190,6 +190,7 @@ int main(int argc, const char *argv[])
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for (i=0;i<data.dsize/sizeof(int);i++) {
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printf("%3d\n", ((int *)data.dptr)[i]);
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}
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talloc_free(data.dptr);
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/* shut it down */
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talloc_free(ctdb);
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@ -78,6 +78,7 @@ struct ctdb_context {
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const char *name;
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uint32_t vnn; /* our own vnn */
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uint32_t num_nodes;
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struct idr_context *idr;
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struct ctdb_node **nodes; /* array of nodes in the cluster - indexed by vnn */
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struct ctdb_registered_call *calls; /* list of registered calls */
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char *err_msg;
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@ -91,6 +92,10 @@ struct ctdb_context {
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ctdb_set_error(ctdb, "Out of memory at %s:%d", __FILE__, __LINE__); \
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return -1; }} while (0)
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/* arbitrary maximum timeout for ctdb operations */
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#define CTDB_REQ_TIMEOUT 10
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/*
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operation IDs
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*/
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7
ctdb/include/idtree.h
Normal file
7
ctdb/include/idtree.h
Normal file
@ -0,0 +1,7 @@
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struct idr_context *idr_init(TALLOC_CTX *mem_ctx);
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int idr_get_new(struct idr_context *idp, void *ptr, int limit);
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int idr_get_new_above(struct idr_context *idp, void *ptr, int starting_id, int limit);
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int idr_get_new_random(struct idr_context *idp, void *ptr, int limit);
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void *idr_find(struct idr_context *idp, int id);
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int idr_remove(struct idr_context *idp, int id);
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@ -3,6 +3,7 @@
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#include "replace.h"
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#include "talloc.h"
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#include "tdb.h"
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#include "idtree.h"
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#include "ctdb.h"
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#include "lib/util/dlinklist.h"
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374
ctdb/lib/util/idtree.c
Normal file
374
ctdb/lib/util/idtree.c
Normal file
@ -0,0 +1,374 @@
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/*
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Unix SMB/CIFS implementation.
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very efficient functions to manage mapping a id (such as a fnum) to
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a pointer. This is used for fnum and search id allocation.
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Copyright (C) Andrew Tridgell 2004
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This code is derived from lib/idr.c in the 2.6 Linux kernel, which was
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written by Jim Houston jim.houston@ccur.com, and is
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Copyright (C) 2002 by Concurrent Computer Corporation
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/*
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see the section marked "public interface" below for documentation
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*/
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/**
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* @file
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*/
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#include "includes.h"
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#define IDR_BITS 5
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#define IDR_FULL 0xfffffffful
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#if 0 /* unused */
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#define TOP_LEVEL_FULL (IDR_FULL >> 30)
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#endif
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#define IDR_SIZE (1 << IDR_BITS)
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#define IDR_MASK ((1 << IDR_BITS)-1)
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#define MAX_ID_SHIFT (sizeof(int)*8 - 1)
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#define MAX_ID_BIT (1U << MAX_ID_SHIFT)
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#define MAX_ID_MASK (MAX_ID_BIT - 1)
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#define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS
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#define IDR_FREE_MAX MAX_LEVEL + MAX_LEVEL
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#define set_bit(bit, v) (v) |= (1<<(bit))
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#define clear_bit(bit, v) (v) &= ~(1<<(bit))
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#define test_bit(bit, v) ((v) & (1<<(bit)))
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struct idr_layer {
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uint32_t bitmap;
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struct idr_layer *ary[IDR_SIZE];
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int count;
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};
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struct idr_context {
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struct idr_layer *top;
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struct idr_layer *id_free;
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int layers;
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int id_free_cnt;
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};
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static struct idr_layer *alloc_layer(struct idr_context *idp)
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{
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struct idr_layer *p;
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if (!(p = idp->id_free))
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return NULL;
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idp->id_free = p->ary[0];
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idp->id_free_cnt--;
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p->ary[0] = NULL;
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return p;
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}
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static int find_next_bit(uint32_t bm, int maxid, int n)
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{
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while (n<maxid && !test_bit(n, bm)) n++;
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return n;
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}
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static void free_layer(struct idr_context *idp, struct idr_layer *p)
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{
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p->ary[0] = idp->id_free;
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idp->id_free = p;
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idp->id_free_cnt++;
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}
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static int idr_pre_get(struct idr_context *idp)
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{
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while (idp->id_free_cnt < IDR_FREE_MAX) {
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struct idr_layer *new = talloc_zero(idp, struct idr_layer);
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if(new == NULL)
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return (0);
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free_layer(idp, new);
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}
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return 1;
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}
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static int sub_alloc(struct idr_context *idp, void *ptr, int *starting_id)
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{
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int n, m, sh;
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struct idr_layer *p, *new;
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struct idr_layer *pa[MAX_LEVEL];
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int l, id;
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uint32_t bm;
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memset(pa, 0, sizeof(pa));
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id = *starting_id;
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p = idp->top;
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l = idp->layers;
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pa[l--] = NULL;
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while (1) {
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/*
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* We run around this while until we reach the leaf node...
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*/
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n = (id >> (IDR_BITS*l)) & IDR_MASK;
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bm = ~p->bitmap;
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m = find_next_bit(bm, IDR_SIZE, n);
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if (m == IDR_SIZE) {
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/* no space available go back to previous layer. */
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l++;
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id = (id | ((1 << (IDR_BITS*l))-1)) + 1;
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if (!(p = pa[l])) {
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*starting_id = id;
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return -2;
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}
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continue;
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}
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if (m != n) {
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sh = IDR_BITS*l;
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id = ((id >> sh) ^ n ^ m) << sh;
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}
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if ((id >= MAX_ID_BIT) || (id < 0))
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return -1;
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if (l == 0)
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break;
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/*
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* Create the layer below if it is missing.
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*/
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if (!p->ary[m]) {
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if (!(new = alloc_layer(idp)))
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return -1;
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p->ary[m] = new;
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p->count++;
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}
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pa[l--] = p;
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p = p->ary[m];
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}
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/*
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* We have reached the leaf node, plant the
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* users pointer and return the raw id.
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*/
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p->ary[m] = (struct idr_layer *)ptr;
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set_bit(m, p->bitmap);
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p->count++;
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/*
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* If this layer is full mark the bit in the layer above
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* to show that this part of the radix tree is full.
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* This may complete the layer above and require walking
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* up the radix tree.
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*/
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n = id;
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while (p->bitmap == IDR_FULL) {
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if (!(p = pa[++l]))
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break;
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n = n >> IDR_BITS;
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set_bit((n & IDR_MASK), p->bitmap);
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}
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return(id);
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}
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static int idr_get_new_above_int(struct idr_context *idp, void *ptr, int starting_id)
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{
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struct idr_layer *p, *new;
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int layers, v, id;
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idr_pre_get(idp);
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id = starting_id;
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build_up:
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p = idp->top;
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layers = idp->layers;
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if (!p) {
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if (!(p = alloc_layer(idp)))
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return -1;
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layers = 1;
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}
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/*
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* Add a new layer to the top of the tree if the requested
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* id is larger than the currently allocated space.
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*/
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while ((layers < MAX_LEVEL) && (id >= (1 << (layers*IDR_BITS)))) {
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layers++;
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if (!p->count)
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continue;
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if (!(new = alloc_layer(idp))) {
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/*
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* The allocation failed. If we built part of
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* the structure tear it down.
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*/
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for (new = p; p && p != idp->top; new = p) {
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p = p->ary[0];
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new->ary[0] = NULL;
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new->bitmap = new->count = 0;
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free_layer(idp, new);
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}
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return -1;
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}
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new->ary[0] = p;
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new->count = 1;
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if (p->bitmap == IDR_FULL)
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set_bit(0, new->bitmap);
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p = new;
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}
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idp->top = p;
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idp->layers = layers;
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v = sub_alloc(idp, ptr, &id);
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if (v == -2)
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goto build_up;
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return(v);
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}
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static int sub_remove(struct idr_context *idp, int shift, int id)
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{
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struct idr_layer *p = idp->top;
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struct idr_layer **pa[MAX_LEVEL];
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struct idr_layer ***paa = &pa[0];
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int n;
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*paa = NULL;
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*++paa = &idp->top;
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while ((shift > 0) && p) {
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n = (id >> shift) & IDR_MASK;
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clear_bit(n, p->bitmap);
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*++paa = &p->ary[n];
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p = p->ary[n];
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shift -= IDR_BITS;
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}
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n = id & IDR_MASK;
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if (p != NULL && test_bit(n, p->bitmap)) {
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clear_bit(n, p->bitmap);
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p->ary[n] = NULL;
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while(*paa && ! --((**paa)->count)){
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free_layer(idp, **paa);
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**paa-- = NULL;
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}
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if ( ! *paa )
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idp->layers = 0;
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return 0;
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}
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return -1;
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}
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static void *_idr_find(struct idr_context *idp, int id)
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{
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int n;
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struct idr_layer *p;
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n = idp->layers * IDR_BITS;
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p = idp->top;
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/*
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* This tests to see if bits outside the current tree are
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* present. If so, tain't one of ours!
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*/
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if ((id & ~(~0 << MAX_ID_SHIFT)) >> (n + IDR_BITS))
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return NULL;
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/* Mask off upper bits we don't use for the search. */
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id &= MAX_ID_MASK;
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while (n >= IDR_BITS && p) {
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n -= IDR_BITS;
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p = p->ary[(id >> n) & IDR_MASK];
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}
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return((void *)p);
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}
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static int _idr_remove(struct idr_context *idp, int id)
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{
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struct idr_layer *p;
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/* Mask off upper bits we don't use for the search. */
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id &= MAX_ID_MASK;
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if (sub_remove(idp, (idp->layers - 1) * IDR_BITS, id) == -1) {
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return -1;
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}
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if ( idp->top && idp->top->count == 1 &&
|
||||
(idp->layers > 1) &&
|
||||
idp->top->ary[0]) {
|
||||
/* We can drop a layer */
|
||||
p = idp->top->ary[0];
|
||||
idp->top->bitmap = idp->top->count = 0;
|
||||
free_layer(idp, idp->top);
|
||||
idp->top = p;
|
||||
--idp->layers;
|
||||
}
|
||||
while (idp->id_free_cnt >= IDR_FREE_MAX) {
|
||||
p = alloc_layer(idp);
|
||||
talloc_free(p);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/************************************************************************
|
||||
this is the public interface
|
||||
**************************************************************************/
|
||||
|
||||
/**
|
||||
initialise a idr tree. The context return value must be passed to
|
||||
all subsequent idr calls. To destroy the idr tree use talloc_free()
|
||||
on this context
|
||||
*/
|
||||
_PUBLIC_ struct idr_context *idr_init(TALLOC_CTX *mem_ctx)
|
||||
{
|
||||
return talloc_zero(mem_ctx, struct idr_context);
|
||||
}
|
||||
|
||||
/**
|
||||
allocate the next available id, and assign 'ptr' into its slot.
|
||||
you can retrieve later this pointer using idr_find()
|
||||
*/
|
||||
_PUBLIC_ int idr_get_new(struct idr_context *idp, void *ptr, int limit)
|
||||
{
|
||||
int ret = idr_get_new_above_int(idp, ptr, 0);
|
||||
if (ret > limit) {
|
||||
idr_remove(idp, ret);
|
||||
return -1;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
allocate a new id, giving the first available value greater than or
|
||||
equal to the given starting id
|
||||
*/
|
||||
_PUBLIC_ int idr_get_new_above(struct idr_context *idp, void *ptr, int starting_id, int limit)
|
||||
{
|
||||
int ret = idr_get_new_above_int(idp, ptr, starting_id);
|
||||
if (ret > limit) {
|
||||
idr_remove(idp, ret);
|
||||
return -1;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
find a pointer value previously set with idr_get_new given an id
|
||||
*/
|
||||
_PUBLIC_ void *idr_find(struct idr_context *idp, int id)
|
||||
{
|
||||
return _idr_find(idp, id);
|
||||
}
|
||||
|
||||
/**
|
||||
remove an id from the idr tree
|
||||
*/
|
||||
_PUBLIC_ int idr_remove(struct idr_context *idp, int id)
|
||||
{
|
||||
int ret;
|
||||
ret = _idr_remove((struct idr_context *)idp, id);
|
||||
if (ret != 0) {
|
||||
DEBUG(0,("WARNING: attempt to remove unset id %d in idtree\n", id));
|
||||
}
|
||||
return ret;
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user