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Here is a patch that adds a torture:dc_binding parametric option to
torture_create_testuser in testjoin.c. This patch is used in OpenChange
torture tests when the AD is different from the Exchange Server. This generic
option could also be used for later 'member server' tests in Samba4.
metze
I've attached the patch which fix this problem. I've only added
DCERPC_NDR_REF_ALLOC to the connection flags. This way it is processed
correctly by ndr_pull_init_flags and added to the ndr flags of the pull
structure.
metze
particular to verify more expected results.
Also return more details from the join process. Now we also return
the machine account's GUID.
Andrew Bartlett
to work better against w2k, so we don't get redirected from
1.2.840.113554.1.2.2 to 1.2.840.48018.1.2.2 by a w2k server, causing 2 additional
auth roundtrips.
metze
this happens because we send 1.2.840.113554.1.2.2 before 1.2.840.48018.1.2.2
in the negTokenInit. And w2k's spnego code redirects us to use 1.2.840.48018.1.2.2
and then we start the our spnego engine with 1.2.840.48018.1.2.2 and in the then following
negTokenTarg w2k don't send the supportedMech (which means it aggrees in what we've choosen)
metze
epoll. It is not linked in anywhere yet - I'm committing it in case
anyone else wants to have a look at it.
The concept is quite strange really, but it seems to be the only way
that Linux 2.6.x can currently use a unified event model allowing for
AIO events and socket events to be waited for by a single unified
event wait function. You setup a epoll system, then setup a weird aio
event that points at the epoll system, then use io_getevents() to
actually do the waiting.
I'm hoping that kevents or a proper integration of epoll will allow us
to avoid ths rather hackish scheme, but meanwhile this is the only
path to proper AIO in Samba on Linux (without a horrible signals mess)
(NOTE: this code requires some kernel patches to work at the moment)
communitcation in a CIFS clustered server. It tries to keep the
connections full by setting up the next lock as each lock is done.
The locking pattern is similar to the local filesystem ping pong test
in junkcode, forcing a communication between nodes on each request