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- added a new IDL type "udlongr", which is like udlong, but with the
two uint32 halves reversed
- modified the winsrepl.idl to cope with a wider range of packets
- ndr_%_relative% -> ndr_%_relative_ptr%
- Change pointer_default() default to "unique"
(DCE uses "ptr" as default, MIDL doesn't follow the standard and uses "unique")
the header, and defined on the wire as a 4 byte network byte order
IP. This means the calling code doesn't have to worry about network
byte order conversions.
files don't need to match the type names in the generated headers
- with this type mapping we no longer need definitions for the
deprecated "int32", "uint8" etc form of types. We can now force
everyone to use the standard types int32_t, uint8_t etc.
- fixed all the code that used the deprecated types
- converted the IDL types "int64" and "uint64" to "dlong" and
"udlong". These are the 4 byte aligned 64 bit integers that
Microsoft internally define as two 32 bit integers in a
structure. After discussions with Ronnie Sahlberg we decided that
calling these "int64" was confusing, as it implied a true 8 byte
aligned type
- fixed all the cases where we incorrectly used things like
"NTTIME_hyper" in our C code. The generated API now uses a NTTIME for
those. The fact that it is hyper-aligned on the wire is not relevant
to the API, and should remain just a IDL property
- structures defined using IDL in nbt.idl
- build around our events structure, and talloc
- fully async
- supports all NBT packet fields as per rfc1002
- easy interfaces for name query and status
For the moment there are just a couple of test functions in
namequery.c, test_name_query() and test_name_status(). These will be
removed when we hook the new library into libcli/ fully
The new library will also be a fairly good basis for a nbt
server. Although it can't be a server as-is, I wrote it with the needs
of a server in mind (for example, extremely scalable idtree based
packet handling)
This call uses a new IDL type, NTTIME_hyper. This is 8-byte aligned,
as the name suggests.
Expand the QuerySecret LSA calls in RPC-SAMLOGON and RPC-LSA, to
validate the behaviour of times, and of the old secrets.
Thanks to tridge for spotting the use of HYPER!
Andrew Bartlett
the DCOM calls are wrappers around several local calls, so you get things like:
WERROR foobar ( [in] int num_ifaces,
[in,size_is(num_ifaces)] IID *ifaces,
[out,size_is(num_ifaces)] WERROR *results);
the [gensize] property to a struct or union will make pidl generate a
ndr_size_*() function.
(not all nasty bits of NDR are completely covered yet by the
ndr_size*() functions, support for those will be added when necessary)
I also have a local patch (not applied now) that simplifies the pidl output
and eliminates the number of functions required. It would, however, make
pidl more complex.
string conversion. For RPC, all string conversions are supposed to be
done by the NDR layer, using string flags set in the IDL. The reason
this wasn't working is that I had been too lazy to do the STR_ASCII
string types properly at the NDR layer when initially writing
ndr_basic.c.
This commit fixes the ndr_basic code properly to do all ASCII
varients, by re-using the non-ascii code and a "byte_mul" local
variable. I have also removed the manual string conversion in the SAMR
torture test code.
The motivation for this change was to avoid having to convert to/from
ucs2 strings for so many operations. Doing that was slow, used many
static buffers, and was also incorrect as it didn't cope properly with
unicode codepoints above 65536 (which could not be represented
correctly as smb_ucs2_t chars)
The two core functions that allowed this change are next_codepoint()
and push_codepoint(). These functions allow you to correctly walk a
arbitrary multi-byte string a character at a time without converting
the whole string to ucs2.
While doing this cleanup I also fixed several ucs2 string handling
bugs. See the commit for details.
The following code (which counts the number of occuraces of 'c' in a
string) shows how to use the new interface:
size_t count_chars(const char *s, char c)
{
size_t count = 0;
while (*s) {
size_t size;
codepoint_t c2 = next_codepoint(s, &size);
if (c2 == c) count++;
s += size;
}
return count;
}
The intial motivation for this commit was to merge in some of the
bugfixes present in Samba3's chrcnv and string handling code into
Samba4. However, along the way I found a lot of unused functions, and
decided to do a bit more...
The strlen_m code now does not use a fixed buffer, but more work is
needed to finish off other functions in str_util.c. These fixed
length buffers hav caused very nasty, hard to chase down bugs at some
sites.
The strupper_m() function has a strupper_talloc() to replace it (we
need to go around and fix more uses, but it's a start). Use of these
new functions will avoid bugs where the upper or lowercase version of
a string is a different length.
I have removed the push_*_allocate functions, which are replaced by
calls to push_*_talloc. Likewise, pstring and other 'fixed length'
wrappers are removed, where possible.
I have removed the first ('base pointer') argument, used by push_ucs2,
as the Samba4 way of doing things ensures that this is always on an
even boundary anyway. (It was used in only one place, in any case).
bytes to make sure they are zero. Non-zero values usually indicate one
of two things:
- the server is leaking data through sending uninitialised memory
- we have mistaken a real field in the IDL for padding
to differentiate between the two you really need to run with
"print,padcheck" and look carefully at whether the non-zero pad bytes
are random or appear to be deliberate.
I had previously thought this was unnecessary, as windows doesn't use
standards compliant UTF-16, and for filesystem operations treats bytes
as UCS-2, but Bjoern Jacke has pointed out to me that this means we
don't correctly store extended UTF-16 characters as UTF-8 on
disk. This can be seen with (for example) the gothic characters with
codepoints above 64k.
This commit also adds a LOCAL-ICONV torture test that tests the first
1 million codepoints against the system iconv library, and tests 5
million random UTF-16LE buffers for identical error handling to the
system iconv library.
the lib/iconv.c changes need backporting to samba3