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generate a separate *_send() async function for every RPC call, and
there is a single dcerpc_ndr_request_recv() call that processes the
receive side of any rpc call. The caller can use
dcerpc_event_context() to get a pointer to the event context for the
pipe so that events can be waited for asynchronously.
The only part that remains synchronous is the initial bind
calls. These could also be made async if necessary, although I suspect
most applications won't need them to be.
Up to now the client code has had an async API, and operated
asynchronously at the packet level, but was not truly async in that it
assumed that it could always write to the socket and when a partial
packet came in that it could block waiting for the rest of the packet.
This change makes the SMB client library full async, by adding a
separate outgoing packet queue, using non-blocking socket IO and
having a input buffer that can fill asynchonously until the full
packet has arrived.
The main complexity was in dealing with the events structure when
using the CIFS proxy backend. In that case the same events structure
needs to be used in both the client library and the main smbd server,
so that when the client library is waiting for a reply that the main
server keeps processing packets. This required some changes in the
events library code.
Next step is to make the generated rpc client code use these new
capabilities.
- fix the case when we have no fd_events left on the event_context
we now exit after doing the timed events and not block in select()
waiting for no fd's to become ready...
metze
* change to select() from sys_select() in events.c, as sys_select() is
not thread safe. We need a new unified signal handling scheme for
Samba4, but for now just use select()