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we store in the tree and use a node destructor so that when the data is
talloc_free()d we also remove the node from the tree.
(This used to be ctdb commit b8dabd1811ebd85ee031563e95085f720a2fa04d)
description (src + dst sockaddr_in) in a linked list.
everytime we receive a captured packet from the network we had to walk
this list in linear time to see if the packet matched a connection we
wanted to RST.
which wouldnt scale very well.
replace the linked list with a redblack tree that is indexed by
src address, src port, dst address, dst port
to make checking whether the packet belongs to a connection we want to
RST very fast and scalable
the reason we need to capture packets when we want to kill a TCP
connection is because we must wait for an ACK coming back from the
remote host so that we can learn which sequence number to use in the
RST.
Most tcp today will ingore any and all RST segments unless the
sequencenumber lies exactly on the right edge of the window to make
spoofing RST a little bit more difficult.
(This used to be ctdb commit ced18caea8582af042287beb6333dd1f8ba3344d)
update addr to the source address so the rpintout in the log matches
the client that attached to samba
(This used to be ctdb commit 72098b71c79469c86769ca82bbd484c81902d27c)
by a talloc_steal()
use the returned pointer in talloc_steal as the value to assign
(This used to be ctdb commit 5c6375ad3bbecfa725ec3b1477f259e5a8191866)
tickles) just talloc_steal the enture tcp_array into the arp
structure instead of copying each of the entries into a linked list
and then releasing the tcparray.
(This used to be ctdb commit 468e237740cf37a65872ef700bbb1284ede8352a)
tickled all connections
othervise the other nodes will still remember this list until next time
we have had a connection/client closing.
(This used to be ctdb commit cb8e5d4bbee2f14f498735489f673ff3679dfd9d)
there is an array for each node/public address that contains tcp tickles
we send a TCP_ADD as a broadcast to all nodes when a client is added
if tcp tickles are removed, they are only removed immediately from the
local node.
once every 20 seconds a node will push/broadcast out the tickle list for
all public addresses it manages. this will remove any deleted tickles
from the remote nodes
(This used to be ctdb commit e3c432a915222e1392d91835bc7a73a96ab61ac9)
ip/node
once we have started sending all tickles for a specific ip delete the
entire array so that the tickles dont remain forever in the ctdb
server
add a control to send the full list of every tickle that is registered
for a particular public ip/node
(This used to be ctdb commit d0eee33e44d3f8e26debbec21d41e2cbdbb520e6)
back to 0 if it is to prevent an infinite loop.
this could happen if in the future we add a mechanism to add/remove
nodes to a cluster at runtime
(This used to be ctdb commit 217e80a468713fec86ccb0608460e3401046bb98)
to keep a static that controls at which noide to start searching the
list for takeover candidates next time we need to find a node.
each time we find a node to takeover, reset the start variable to point
to the next node in the list
this makes the distribution of takeover nodes much more even
(This used to be ctdb commit e9800df5a21079ea478d16f7dd2fd4707de85650)
specific routines populate it as it see fit when creating a
capture socket.
pass this structure to read_tcp and close capture socket as parameter
(This used to be ctdb commit 79bbfcfb2223889126fe307d5bbfd24917da07ee)
let the caller create the sending socket and use a single socket instead
of one new one for each tickle.
pass a sending socket to ctdb_sys_send_tcp()
ctdb_sys_kill_tcp is not longer used so remove it
set the socketflags for close on exec and nonblocking in the helper that
creates the sockets instead of in the caller
add a helper to create a sending socket to send tickles from
(This used to be ctdb commit 469f3fb238a0674a2b48fdf1a7e657e32428178a)
we might want to have two sockets attached to the killtcp structure
one for capturing and a second one for sending so we dont have to
create a new socket for each tickle we want to send
(This used to be ctdb commit b3e82ec38047bbec1edfd88ade264077d4cbd2ee)
this allows us to print from which node Invalid or Dropped orphan become
dmaster packets came from
(This used to be ctdb commit 88efd1bf4c796cd2b184156b72296587bc38bb40)
dont let those messages modify the DISCONNECTED flag.
the DISCONNECTED flag must be managed locally since it describes whether
the local node can communicate with the remote node or not
(This used to be ctdb commit 5650673205d335a32d4f27f66847ea66752a00f0)
cluster, we cant check that both the BANNED and the DISCONNECTED flags
are both set at the same time since if a node becomes banned just
before it is DISCONNECTED there is no guarantee that all other nodes
will have seen the BANNED flag.
So we must first check the DISCONNECTED flag only and only if the
DISCONNECTED flag is not set should we check the BANNED flag.
othervise this can cause a recovery loop while some nodes thing the
disconnected node is DISCONNECTED|BANNED and other think it is just
DISCONNECTED
(This used to be ctdb commit 0967b2fff376ead631d98e78b3a97253fc109c69)
- split out the event script code into a separate module
- get rid of the separate takeover directory
(This used to be ctdb commit 8ea2c923a3e2464200ff79bf2c3f1f89e6a93ad4)
- added DatabaseHashSize tunable
- added logging of events inside recovery (for timing)
(This used to be ctdb commit 3593cdb928b91e217faf1b3c537fa28dc82cdace)