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structure that is more generic than just 'IP/port'.
It now passes make test, and has been reviewed and updated by
metze. (Thankyou *very* much).
This passes 'make test' as well as kerberos use (not currently in the
testsuite).
The original purpose of this patch was to have Samba able to pass a
socket address stucture from the BSD layer into the kerberos routines
and back again. It also removes nbt_peer_addr, which was being used
for a similar purpose.
It is a large change, but worthwhile I feel.
Andrew Bartlett
(This used to be commit 88198c4881)
the difference between these at all, and in the future the
fact that INIT_OBJ_FILES include smb_build.h will be sufficient to
have recompiles at the right time.
(This used to be commit b24f2583ed)
instead make the normal composite_done() and composite_error()
functions automatically trigger a delayed callback if the caller has
had no opportunity to setup a async callback
this removes one of the common mistakes in writing a composite function
(This used to be commit f9413ce792)
socket_connect_send() rather than the lower level socket code. Also
simplified the state structures a fair bit, and added name resolution,
fixing a bug where the multi-port connect code did a separate name
resolution for each port being tried.
(This used to be commit 3e6888156c)
- removed the duplicate calls to socket_connect(), instead creating a
common function socket_send_connect() used by both code paths
- fixed some NULL ptr checks (probably was cut-and-paste bugs)
- ensure we use the result of the name resolution
- added a few comments
- use 'fde' for the file description event. The variable name
'connect_ev' immediately made me think of an event context, not a
fde. Using common variable name conventions makes code a bit easier
to read
(This used to be commit 37b73521b4)
sequence, with a 2-millisecond timeout between firing the syn packets. Build
smbcli_sock_connect_send upon that.
Volker
(This used to be commit 5718df44d9)
- Add framework for fallback generating code
- Move pread / pwrite replacement functions to libreplace
- Support pidl builds correctly
- Support asn1 builds correctly
- Move OS-specific checks to lib/replace/SConscript
(This used to be commit fbbfad0a1f)
to cause an event to happen immediately. This allows metzes patch for
recognising IPs in resolve_name() to work, and also allows us to
remove some of the other code where we currently do specific checks
for is_ipaddress().
(This used to be commit 9cc000d868)
- fixed ncacn_ip_tcp to use the generic async name resolution methods,
so NBT names now work (as requested several times by abartlet!)
- changed resolve_name() to take an event_context, so it doesn't cause
the whole process to block
- cleaned up the talloc_find_parent_bytype() calls to go via a cleaner
event_context_find() call
(This used to be commit b3d491b210)
- -lresolve seems to not being needed any more
(it's actually not used, and the build farm seem to happy with it)
- move socket and netif configure test to seperate files
- don't pollute the global $LIBS variable with -lsocket ...
- actually make use of the -lsocket when needed
(should fix the solaris build)
metze
(This used to be commit adebd56be6)
error, but sometimes a socket option may then happen on the NULL
socket. This has been handled by the individual libraries up to now,
but its cleaner to centralise it here
(This used to be commit d9864e1f9a)
- hooked into events system, so requests can be truly async and won't
interfere with other processing happening at the same time
- uses NTSTATUS codes for errors (previously errors were mostly
ignored). In a similar fashion to the DOS error handling, I have
reserved a range of the NTSTATUS code 32 bit space for LDAP error
codes, so a function can return a LDAP error code in a NTSTATUS
- much cleaner packet handling
(This used to be commit 2e3c660b2f)
less likely that anyone will use pstring for new code
- got rid of winbind_client.h from includes.h. This one triggered a
huge change, as winbind_client.h was including system/filesys.h and
defining the old uint32 and uint16 types, as well as its own
pstring and fstring.
(This used to be commit 9db6c79e90)
the packets it receives, but it at least shows how the server
structure will work.
To implement it I extended the libcli/nbt/ library to allow for an
incoming packet handler to be registered. That allows the nbt client
library to be used for low level processing of the nbtd server packets.
Other changes:
- made the socket library always set SO_REUSEADDR when binding to an
interface, to ensure that restarts of a server don't have to wait
for a couple of minutes.
- made the nbt port configurable. Defaults to 137, but other ports
will be useful for testing.
(This used to be commit 2fedca6adf)
I decided to incorporate the udp support into the socket_ipv4.c
backend (and later in socket_ipv6.c) rather than doing a separate
backend, as so much of the code is shareable. Basically this adds a
socket_sendto() and a socket_recvfrom() call and not much all.
For udp servers, I decided to keep the call as socket_listen(), even
though dgram servers don't actually call listen(). This keeps the API
consistent.
I also added a simple local sockets testsuite in smbtorture,
LOCAL-SOCKET
(This used to be commit 9f12a45a05)
- Use .mk files directly (no need for a SMB_*_MK() macro when adding a new SUBSYSTEM, MODULE or BINARY). This allows addition of new modules and subsystems without running configure
- Add support for generating .dot files with the Samba4 dependency tree (as used by the graphviz and springgraph utilities)
(This used to be commit 64826da834)
Both subsystems and modules can now have init functions, which can be
specified in .mk files (INIT_FUNCTION = ...)
The build system will define :
- SUBSYSTEM_init_static_modules that calls the init functions of all statically compiled modules. Failing to load will generate an error which is not fatal
- BINARY_init_subsystems that calls the init functions (if defined) for the subsystems the binary depends on
This removes the hack with the "static bool Initialised = " and the
"lazy_init" functions
(This used to be commit 7a8244761b)
- fix rep_inet_ntoa() for IRIX
- lib/signal.c needs system/wait.h
- some systems define a macro "accept", which breaks the lib/socket/ structures.
use fn_ as a prefix for the structure elements to avoid the problem
(This used to be commit ced1a0fcdc)
I have created the include/system/ directory, which will contain the
wrappers for the system includes for logical subsystems. So far I have
created include/system/kerberos.h and include/system/network.h, which
contain all the system includes for kerberos code and networking code.
These are the included in subsystems that need kerberos or networking
respectively.
Note that this method avoids the mess of #ifdef HAVE_XXX_H in every C
file, instead each C module includes the include/system/XXX.h file for
the logical system support it needs, and the details are kept isolated
in include/system/
This patch also creates a "struct ipv4_addr" which replaces "struct
in_addr" in our code. That avoids every C file needing to import all
the system networking headers.
(This used to be commit 2e25c71853)
listening sockets after the fork to prevent the child still listening
on incoming requests.
I have also added an optimisation where we use dup()/close() to lower
the file descriptor number of the new socket to the lowest possible
after closing our listening sockets. This keeps the max fd num passed
to select() low, which makes a difference to the speed of select().
(This used to be commit f2a9bbc317)
you set this option (either on the command line using --option or in
smb.conf) then every socket recv or send will return short by random
amounts. This allows you to test that the non-blocking socket logic in
your code works correctly.
I also removed the flags argument to socket_accept(), and instead made
the new socket inherit the flags of the old socket, which makes more
sense to me.
(This used to be commit 406d356e69)
The main change is to make socket_recv() take a pre-allocated buffer,
rather than allocating one itself. This allows non-blocking users of
this API to avoid a memcpy(). As a result our messaging code is now
about 10% faster, and the ncacn_ip_tcp and ncalrpc code is also
faster.
The second change was to remove the unused mem_ctx argument from
socket_send(). Having it there implied that memory could be allocated,
which meant the caller had to worry about freeing that memory (if for
example it is sending in a tight loop using the same memory
context). Removing that unused argument keeps life simpler for users.
(This used to be commit a16e4756cd)
If a socket is non-blocking then adding MSG_DONTWAIT is pointless (it
does nothing), so all we lose is the ability to set non-blocking on a
packet-by-packet basis, which is not a very useful thing to have
anyway
if the socket is blocking then the code already adds MSG_WAITALL, so
MSG_DONTWAIT is also not needed in that case.
(This used to be commit b8a2afae67)
rather than doing everything itself. This greatly simplifies the
code, although I really don't like the socket_recv() interface (it
always allocates memory for you, which means an extra memcpy in this
code)
- fixed several bugs in the socket_ipv4.c code, in particular client
side code used a non-blocking connect but didn't handle EINPROGRESS,
so it had no chance of working. Also fixed the error codes, using
map_nt_error_from_unix()
- cleaned up and expanded map_nt_error_from_unix()
- changed interpret_addr2() to not take a mem_ctx. It makes absolutely
no sense to allocate a fixed size 4 byte structure like this. Dozens
of places in the code were also using interpret_addr2() incorrectly
(precisely because the allocation made no sense)
(This used to be commit 7f2c771b0e)
- added the new messaging system, based on unix domain sockets. It
gets over 10k messages/second on my laptop without any socket
cacheing, which is better than I expected.
- added a LOCAL-MESSAGING torture test
(This used to be commit 3af06478da)
will shortly be using this for a rewrite of the intra-smbd messaging
library, which is needed to get lock timeouts working properly (and
share modes, oplocks etc)
(This used to be commit 6f4926d846)
taking a context (so when you pass a NULL pointer you end up with
memory in a top level context). Fixed it by changing the API to take a
context. The context is only used if the pointer you are reallocing is
NULL.
(This used to be commit 8dc23821c9)
need to add MSG_WAITALL to the recv() flags. This is needed by the
current server code or sometimes it will fail with a receive error.
(This used to be commit 4cb11fb77a)
as my box keeps getting hit by viruses spreading on my companies
internal network, which screws up my debug log badly (sigh).
metze, I'm not sure if you think access.c should go in the socket
library or not. It is closely tied to the socket functions, but you
may prefer it separate.
The access.c code is a port from Samba3, but with some cleanups to
make it (slighly) less ugly.
(This used to be commit 058b2fd99e)
independent socket library.
this is not used, but compiled currently
there're maybe some api changes later...
metze
(This used to be commit de4447d7a5)