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I had previously thought this was unnecessary, as windows doesn't use
standards compliant UTF-16, and for filesystem operations treats bytes
as UCS-2, but Bjoern Jacke has pointed out to me that this means we
don't correctly store extended UTF-16 characters as UTF-8 on
disk. This can be seen with (for example) the gothic characters with
codepoints above 64k.
This commit also adds a LOCAL-ICONV torture test that tests the first
1 million codepoints against the system iconv library, and tests 5
million random UTF-16LE buffers for identical error handling to the
system iconv library.
the lib/iconv.c changes need backporting to samba3
(This used to be commit 756f28ac95)
- added a CHARSET set of tests, which determines how the server deals
with some specific charset issues related to UTF-16
support. Interestingly, Samba3 already passes all but one of these
tests, because our incorrect UCS-2 and UTF-8 implementations where we
don't check the validity of characters actually matches what Windows
does! This means that adding UTF-16 support to Samba is going to be
_much_ easier than we expected.
(This used to be commit c8497a4236)