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excellent, as it means we don't lose any compatibility by also not
giving sorted listings. I was very much afraid that applications had
begun to rely on this (as its guaranteed by w2k NTFS).
no longer mark a non-sorting server as an error
the current ones. It took me three hours to realise that the DCOM standard
contains false protocol numbers (apparently someone converted the protocol
numbers to hex twice, i.e. 13 -> 0c and 14 to 0d). There are no longer
duplicates in the list with protocol numbers now.
string conversion. For RPC, all string conversions are supposed to be
done by the NDR layer, using string flags set in the IDL. The reason
this wasn't working is that I had been too lazy to do the STR_ASCII
string types properly at the NDR layer when initially writing
ndr_basic.c.
This commit fixes the ndr_basic code properly to do all ASCII
varients, by re-using the non-ascii code and a "byte_mul" local
variable. I have also removed the manual string conversion in the SAMR
torture test code.
The motivation for this change was to avoid having to convert to/from
ucs2 strings for so many operations. Doing that was slow, used many
static buffers, and was also incorrect as it didn't cope properly with
unicode codepoints above 65536 (which could not be represented
correctly as smb_ucs2_t chars)
The two core functions that allowed this change are next_codepoint()
and push_codepoint(). These functions allow you to correctly walk a
arbitrary multi-byte string a character at a time without converting
the whole string to ucs2.
While doing this cleanup I also fixed several ucs2 string handling
bugs. See the commit for details.
The following code (which counts the number of occuraces of 'c' in a
string) shows how to use the new interface:
size_t count_chars(const char *s, char c)
{
size_t count = 0;
while (*s) {
size_t size;
codepoint_t c2 = next_codepoint(s, &size);
if (c2 == c) count++;
s += size;
}
return count;
}
which is much clearer and simpler to use. It removes a specific parent
from a pointer, no matter whether that parent is a "reference" or a
direct parent. This gives complete control over the free process.
the % coverage in terms of lines of code of a test suite. I thought a
good first place to start with gcov was the talloc test suite. When I
started the test suite covered about 60% of all lines of code in
talloc.c, and now it covers about 99%. The only lines not covered are
talloc corruption errors, as that would cause smb_panic() to fire.
It will be interesting to try gcov on the main Samba test suite for
smbd. We won't achieve 100% coverage, but it would be nice to get to
90% or more.
I also modified the talloc.c sources to be able to be build standalone, using:
gcc -c -D_STANDALONE_ -Iinlcude lib/talloc.c
that should make it much easier to re-use talloc in other projects
- Several updates to the interface definitions after reading some more of the
specs
- Add Remote Activation interface
- Add body extension uuids
- Add oxidresolve torture test to list
- Make pidl complain about object interfaces that don't inherit from IUnknown
The problem was that the simple "uint_t ref_count;" in a talloc chunk
did not give enough information. It told us that a pointer was
referenced more than once, but it didn't say who it was referenced
by. This means that when the pointer was freed we had no sane way to
clean up the reference.
I have now replaced ref_count with a "refs" list, which means that
references point to the pointer, and the pointer has a linked list of
references. So now we can cleanup from either direction without losing track of anything.
I've also added a LOCAL-TALLOC smbtorture test that tests talloc
behaviour for some common uses.
RPC-SAMR torture test. This closes the samr connection before working
on a open domain handle. The server is supposed to know that the open
domain handle still holds a reference to the connection, so the
connection remains valid even though it has been closed.
taking a context (so when you pass a NULL pointer you end up with
memory in a top level context). Fixed it by changing the API to take a
context. The context is only used if the pointer you are reallocing is
NULL.
rather than manual reference counts
- properly support SMBexit in the cifs and posix backends
- added a logoff method to all backends
With these changes the RAW-CONTEXT test now passes against the posix backend
to get auto-naming of pointers very cheaply.
- fixed a couple of memory leaks found with the new tricks
A typical exit report for smbd is now:
talloc report on 'null_context' (total 811 bytes in 54 blocks)
auth/auth_sam.c:334 contains 20 bytes in 1 blocks
struct auth_serversupplied_info contains 498 bytes in 33 blocks
UNNAMED contains 8 bytes in 1 blocks
lib/data_blob.c:40 contains 16 bytes in 1 blocks
iconv(CP850,UTF8) contains 61 bytes in 4 blocks
iconv(UTF8,CP850) contains 61 bytes in 4 blocks
iconv(UTF8,UTF-16LE) contains 67 bytes in 4 blocks
iconv(UTF-16LE,UTF8) contains 67 bytes in 4 blocks
UNNAMED contains 13 bytes in 1 blocks
which is much better than before
The intial motivation for this commit was to merge in some of the
bugfixes present in Samba3's chrcnv and string handling code into
Samba4. However, along the way I found a lot of unused functions, and
decided to do a bit more...
The strlen_m code now does not use a fixed buffer, but more work is
needed to finish off other functions in str_util.c. These fixed
length buffers hav caused very nasty, hard to chase down bugs at some
sites.
The strupper_m() function has a strupper_talloc() to replace it (we
need to go around and fix more uses, but it's a start). Use of these
new functions will avoid bugs where the upper or lowercase version of
a string is a different length.
I have removed the push_*_allocate functions, which are replaced by
calls to push_*_talloc. Likewise, pstring and other 'fixed length'
wrappers are removed, where possible.
I have removed the first ('base pointer') argument, used by push_ucs2,
as the Samba4 way of doing things ensures that this is always on an
even boundary anyway. (It was used in only one place, in any case).
original core level calls). The old code was completely wrong in many respects.
also fixed the EA_SIZE level in the server
extended the RAW-SEARCH test suite to test the new code properly